Thanks very much for addressing this! Great to hear that the options I toggle will finally stay toggled in the new menus system, as it's such a pain right now in TSW2 at the start of every session having to go in and turn off motion blur. Biggest single QOL improvement I could have asked for. So you asked for some more specifics you could perhaps help with and here is the best input I could think of: Essentially, Automatic Exposure in the games which don't offer a toggle for it can be a migraine trigger for some, especially if one were to begin experiencing it a bunch, like say, on a TSW route with a lot of tunnels, which is why I for one am grateful so many games keep it as an on/off switch. Thankfully in most UE4 titles it's an easy toggle on/off, but I get that it's possible a bunch of your new TSW3 lighting system is based around the concept of having it on, in which case that's probably the starting point for baking your lighting*. Thankfully, in several games which don't have easy toggles for it, like CP77 and the like, there are workarounds modders have put together which add things like sliders for the transition speed at which the exposure levels equalise, and this can very much be a godsend in ensuring we have less intense photosensitivity triggers any time we look in the direction of any emissive surface. Perhaps something like this could be of assistance in the TSW3 access menu? Failing that, sometimes something as simple as an option to reduce bloom effects can sometimes interact well with this kind of system, as it can tone down some of the intensity of the result. *As an aside, I will probably be ordering TSW3 to give it a chance as I really hope to enjoy Cajon pass, and will be deciding if it is a day one refund for me once I see how it looks on my monitor since I already have the brightness about as low as it can practically go in order to be comfortable with most games, and TSW2 falls firmly in that comfortable space with them using the current system, although indoor lighting on several passenger trains is uncomfortably bright to look at.