I don't know about anyone else, but I am really excited for steam engines coming to the game. Personally, I don't care how simple or complex the devs make them. Obviously, PC and RailDriver users will have it relatively "easier" than those of us with plain console controllers. The only thing I really care about for steam is having quilling whistles, and I have a few ideas on how they could implement this feature if they do. One way is to tie the whistle to one of the trigger buttons, allowing the tone to be changed depending on how far the trigger is depressed. But since I'd imagine the controller would already be packed with other steam loco functions, I doubt this will be the case. The most likely option I think, should the devs add quillable whistles, would be having them set up simillarly to the two-tone horns already in the game: Pressing L3 gets a full horn blast. Moving the cursor over the horn lever and pressing X activates a slider. Slide icon starts in the middle and moving Left Stick up or down gets either a high or low tone I think the ideal version, for me anyway, would work slightly different: Pressing L3 still gets a full whistle blow. Moving the cursor over the whistle cord and pressing X still activates a slider. Slide icon starts at the top, with no whistle sound. Moving Left Stick down brings the slider down, and thus the tone of the whistle gets higher/louder the further the slider moves down, with the icon either going further down or back up the slider depending on how far down Left Stick is positioned. As soon as the player lets go and Left Stick resumes the default middle position, the slide icon instantly returns to the top of the slider and whistle stops blowing. This is only how I think quillable whistles should be implemented on console. The devs might come up with a completely different system, or they might not implement the feature at all.