Loco Setup Rail Vehicle Modeling Tip

Discussion in 'PC Editor Discussion' started by pwilson79, Apr 24, 2024.

  1. pwilson79

    pwilson79 Well-Known Member

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    As many of you will know, rail vehicles have to be all a single skeletal mesh. (At least that's my understanding.) For those using Blender and who find it easier to model each moving part seperately (understandable,) here (courtesy of the Blender exchange) is a great way to automatically create seperate vertex groups for your seperate meshes when you join them, great for bone weighting, as I think it's called. Also useful if you want to seprate a piece and work on it some more, or anything like that: https://blender.stackexchange.com/q...ake-a-vertex-group-which-contains-the-vertice
     
    Last edited: Apr 24, 2024
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