So i am still experiencing random crashes during gameplay. these can happen anywhere from launch up to an hour or 2 in. It really is completely random. Here is a paste of the last crash log: Log file open, 03/29/23 13:58:29 LogPakFile: Display: Found Pak file ../../../Engine/Programs/CrashReportClient/Content/Paks/CrashReportClient.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../Engine/Programs/CrashReportClient/Content/Paks/CrashReportClient.pak. LogPakFile: PakFile PrimaryIndexSize=103805 LogPakFile: PakFile PathHashIndexSize=186661 LogPakFile: PakFile FullDirectoryIndexSize=118790 LogPakFile: OnPakFileMounted2Time == 0.000006 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 11 total threads with 1 sets of task threads. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +0:00, Platform Override: '' LogInit: Build: ++UE4+Release-4.26-CL-0 LogInit: Engine Version: 4.26.1-0+++UE4+Release-4.26 LogInit: Compatible Engine Version: 4.26.0-0+++UE4+Release-4.26 LogInit: Net CL: 0 LogInit: OS: Windows 10 (Release 2009) (), CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz, GPU: NVIDIA GeForce RTX 2070 LogInit: Compiled (64-bit): Mar 21 2023 22:47:25 LogInit: Compiled with Visual C++: 19.29.30145.00 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++UE4+Release-4.26 LogInit: Command Line: "../../../Engine/Binaries/Win64/CrashReportClient.exe" "C:/Users/gemma/Documents/My Games/TrainSimWorld3/Saved/Crashes/UE4CC-Windows-1709F5D14C7EC331A25128A67BD614DD_0000" -AppName=UE4-TS2Prototype -CrashGUID=UE4CC-Windows-1709F5D14C7EC331A25128A67BD614DD_0000 -DebugSymbols=..\..\..\Engine\Intermediate\Symbols LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Train Sim World 3/WindowsNoEditor/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/gemma/Documents/My Games/TrainSimWorld3/Saved/Config/Windows/Engine.ini] LogInit: Object subsystem initialized LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/gemma/Documents/My Games/TrainSimWorld3/Saved/Config/Windows/Engine.ini] [2023.03.29-12.58.29:701][ 0]LogInit: Computer: DESKTOP-8SM58PC [2023.03.29-12.58.29:703][ 0]LogInit: User: gemma [2023.03.29-12.58.29:703][ 0]LogInit: CPU Page size=4096, Cores=4 [2023.03.29-12.58.29:703][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2023.03.29-12.58.29:703][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2023.03.29-12.58.29:703][ 0]LogMemory: Platform Memory Stats for Windows [2023.03.29-12.58.29:704][ 0]LogMemory: Process Physical Memory: 44.52 MB used, 44.53 MB peak [2023.03.29-12.58.29:704][ 0]LogMemory: Process Virtual Memory: 60.38 MB used, 60.38 MB peak [2023.03.29-12.58.29:704][ 0]LogMemory: Physical Memory: 8193.56 MB used, 24521.30 MB free, 32714.86 MB total [2023.03.29-12.58.29:704][ 0]LogMemory: Virtual Memory: 134190576.00 MB used, 27151.61 MB free, 134217728.00 MB total [2023.03.29-12.58.29:709][ 0]LogUObjectArray: 363 objects as part of root set at end of initial load. [2023.03.29-12.58.29:709][ 0]LogUObjectAllocator: 63104 out of 0 bytes used by permanent object pool. [2023.03.29-12.58.29:709][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2023.03.29-12.58.29:709][ 0]LogPaths: Warning: No paths for game localization data were specifed in the game configuration. [2023.03.29-12.58.29:709][ 0]LogInit: Using OS detected language (en-GB). [2023.03.29-12.58.29:709][ 0]LogInit: Using OS detected locale (en-GB). [2023.03.29-12.58.29:709][ 0]LogInit: Warning: No paths for engine localization data were specifed in the engine configuration. [2023.03.29-12.58.29:709][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the language. [2023.03.29-12.58.29:709][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the locale. [2023.03.29-12.58.29:710][ 0]LogInit: Using OS detected language (en-GB). [2023.03.29-12.58.29:710][ 0]LogInit: Using OS detected locale (en-GB). [2023.03.29-12.58.29:710][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the language. [2023.03.29-12.58.29:710][ 0]LogTextLocalizationManager: No localization for 'en-GB' exists, so 'en' will be used for the locale. [2023.03.29-12.58.29:710][ 0]LogTextLocalizationManager: Compacting localization data took 0.00ms [2023.03.29-12.58.29:711][ 0]LogPackageLocalizationCache: Processed 2 localized package path(s) for 1 prioritized culture(s) in 0.000827 seconds [2023.03.29-12.58.29:711][ 0]CrashReportCoreLog: CrashReportClientVersion=0.1 [2023.03.29-12.58.29:711][ 0]CrashReportCoreLog: CrashReportReceiver disabled [2023.03.29-12.58.29:711][ 0]CrashReportCoreLog: DataRouterUrl: https://dtg-tsw-crash-ue4.appspot.com/ [2023.03.29-12.58.29:711][ 0]LogCrashDebugHelper: DepotName: //UE4/Release-4.26 [2023.03.29-12.58.29:711][ 0]LogCrashDebugHelper: BuiltFromCL: 0 [2023.03.29-12.58.29:711][ 0]LogCrashDebugHelper: EngineVersion: 4.26.1-0+++UE4+Release-4.26 [2023.03.29-12.58.29:711][ 0]LogCrashDebugHelper: BuildVersion: ++UE4+Release-4.26-CL-0 [2023.03.29-12.58.29:737][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2023.03.29-12.58.29:776][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2023.03.29-12.58.29:776][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2023.03.29-12.58.29:801][ 0]LogSlate: Using FreeType 2.10.0 [2023.03.29-12.58.29:801][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2023.03.29-12.58.30:194][ 0]CrashReportCoreLog: Initial state = Unknown UploadState value [2023.03.29-12.58.30:194][ 0]CrashReportCoreLog: Initial state = Unknown UploadState value [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: DepotName: //UE4/Release-4.26 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: BuiltFromCL: 0 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: EngineVersion: 4.26.1-0+++UE4+Release-4.26 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: BuildVersion: ++UE4+Release-4.26-CL-0 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: Successfully opened minidump: C:/Users/gemma/Documents/My Games/TrainSimWorld3/Saved/Crashes/UE4CC-Windows-1709F5D14C7EC331A25128A67BD614DD_0000/UE4Minidump.dmp [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: Modules loaded: 160, unloaded: 0 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: Symbol paths [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: SRV*..\..\..\Engine\Intermediate\Symbols [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\TS2Prototype\Binaries\Win64 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\DbgHelp [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\TS2Prototype\Binaries\ThirdParty\PieHid\Binaries [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv147\Win64 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: Image paths [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: SRV*..\..\..\Engine\Intermediate\Symbols [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\TS2Prototype\Binaries\Win64 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\Vorbis\Win64\VS2015 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\DbgHelp [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\Windows\XAudio2_9\x64 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\TS2Prototype\Binaries\ThirdParty\PieHid\Binaries [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\Steamworks\Steamv147\Win64 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64 [2023.03.29-12.58.31:718][ 0]LogCrashDebugHelper: C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\Engine\Binaries\ThirdParty\Ogg\Win64\VS2015 [2023.03.29-12.58.31:718][ 0]LogSlate: Took 0.271784 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.03.29-12.58.31:981][ 0]LogSlate: Took 0.001518 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2023.03.29-12.58.31:985][ 0]LogSlate: Took 0.001234 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: Context size matches x64 sizeof( CONTEXT ) [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: Running GetContextStackTrace() [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: GetContextStackTrace() got 14 frames [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 0: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 1: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 2: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 3: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 4: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 5: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 6: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 7: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 8: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 9: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 10: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 11: TS2Prototype_Win64_Shipping [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 12: kernel32 [2023.03.29-13.00.10:843][ 0]LogCrashDebugHelper: 13: ntdll [2023.03.29-13.00.10:843][ 0]LogSlate: Request Window 'Unreal Engine 4 Crash Reporter' being destroyed [2023.03.29-13.00.10:843][ 0]LogSlate: Window 'Unreal Engine 4 Crash Reporter' being destroyed [2023.03.29-13.00.10:843][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. [2023.03.29-13.00.10:845][ 0]LogCore: Engine exit requested (reason: OnRequestExit) [2023.03.29-13.00.10:846][ 0]CrashReportCoreLog: Final state (Receiver) = Ready [2023.03.29-13.00.10:846][ 0]CrashReportCoreLog: Final state (Receiver) = Unknown UploadState value [2023.03.29-13.00.10:857][ 0]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2023.03.29-13.00.10:857][ 0]LogCore: Engine exit requested (reason: CrashReportClientApp RequestExit; note: exit was already requested) [2023.03.29-13.00.10:857][ 0]LogExit: Preparing to exit. [2023.03.29-13.00.10:857][ 0]LogExit: Object subsystem successfully closed. [2023.03.29-13.00.10:858][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (12) [2023.03.29-13.00.10:858][ 0]LogModuleManager: Shutting down and abandoning module InputCore (10) [2023.03.29-13.00.10:858][ 0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (8) [2023.03.29-13.00.10:858][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (6) [2023.03.29-13.00.10:858][ 0]LogModuleManager: Shutting down and abandoning module PakFile (4) [2023.03.29-13.00.10:858][ 0]LogModuleManager: Shutting down and abandoning module RSA (3) [2023.03.29-13.00.10:858][ 0]LogExit: Exiting. [2023.03.29-13.00.10:932][ 0]Log file closed, 03/29/23 14:00:10 There are no mods, no changes to any of the files or anything like that. Just the bog standard vanilla game with some DLC straight from Steam. What is causing the crashes, and how can i fix it?
Try the link below to troubleshoot. Otherwise, submit a ticket https://dovetailgames.freshdesk.com...roubleshooting-crashes-technical-issues-guide
It seems to be working ok for now. I played for around 2-3 hrs after following steps in the link you provided with no crashes, so thank you!