Real Bad Bug Plus A Couple Observations

Discussion in 'General Discussion' started by rataiczak#6542, Apr 1, 2023.

  1. rataiczak#6542

    rataiczak#6542 New Member

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    Salutations. I did a quick skim and haven't noticed this mentioned. My apologies if it has been said elsewhere before.

    I've experienced a pretty bad bug since the last update on multiple occasions (PS5 player but cross platform play enabled). At the start of a game during the opening roll-off to determine Settlement Placement Order, if there is a tie for the highest roll, those players of course reroll. **After the reroll, if those players' die counts are lower than one of the players who weren't involved on the reroll because they didn't tie the high roll on the first toss, THAT player will now go first instead of either player involved in the reroll. If it's a tie between one from before and one from the reroll, it gets defaulted to the player not involved in the reroll.**

    Example: a game begins Players A, B, C, and D. *Game throws all dice* Results: A=8, B=3, C=11, D=11. Players C and D have tied, the game now forces a reroll between C and D. Results: C=4, D=6. Player D wins the roll-off. Player A will now place their settlement first.

    D should be going first, having won the roll off between those that tied at the start, but the game is registering C and D's second roll as their "final" roll amongst all four participants in the initial throw. Now, having won the roll off, Player D will be forced to go last placing his settlements back-to-back. (If Player D rerolls for a total of 8 instead of 6, thus having tied Player A's total of 8 from the opening throw, the game defaults to Player A)

    I'm sure the devs have likely noticed this already and are already working towards a fix. If in event they may have not noticed this bug because they are so hard at work bringing us Cities and Knights *crosses every finger*, I hope they see this and install some parameter check for any subsequent roll-offs if multiple players tie for first in the All Throw.


    Aside from that issue, a few things:
    -I know a turn timer of some sort is being investigated according to a news update ingame. This needs to happen in some form or fashion cause some people troll hard when they are losing or frustrated. I once had a game completely stall because one player would not roll the dice for over 10 minutes. They were there, spamming their trade button on/off over and over, but refused to hit Roll Dice. Everyone left.

    -I have no idea what that rating system is supposed to represent but I'd like to know.

    Good luck and Settle Hard!
     
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