Hi All, I've just uploaded my first mod to Train Sim Community. It's a reshade preset that in my opinion makes the game look more realistic by dropping the saturation, increasing the contrast, and slightly changing the hue of the green/yellows to make the grass less "plastic looking" if that makes sense. You can find it here: https://www.trainsimcommunity.com/m...5-other/i3946-ph-un-kiro0s-tas-reshade-preset For best results, use the brightness/contrast settings I have in the main game menu and also have the AP Sky/Weather Pack installed, as well as Cloud EP, Track Pack and Track Pack texture enhancement from ATS. Ideal brightness/contrast settings from game menu: Here are some in game screenshots: Any comments/feedback would be much appreciated. Cheers! Jamie
Here are some more in cab screenshots to show the ambient light effects. When driving through Tunnels, you may also notice that the brightness will increase, and then decrease once back outside. Similar to how TSW handles graphics.
I think what you used before looked too saturated. I’m trying to make the game look as real as possible. On overcast scenarios maybe tweak the ambient lighting in the menu.
This looks interesting, those cab screenshots look great! I'll give it a try. I assume you have not made this preset alongside applied RW Enhancer 2 effects? If so, would it be in your interest to also make an RW Enhancer 2 preset to go alongside with this realism shader preset? Sorry if I seem "lazy" for asking you to do it and not do it myself, but I am horrible at configuring shader / effect settings in programs like RW Enhancer 2 and ReShade so I fear I would not be able to make something nearly as good as what you could do. I'll see if I can soon provide some screenshots of what my game looks like with both your ReShade preset and my RW Enhancer 2 settings combined look like as RW Enhancer 2 is always a must for me when playing the game.
Unfortunately since you've published it as a .rar file download I can't use the file for a ReShade preset as ReShade uses .ini files. I assume .rar has something to do with the WinRAR program? Unfortunately I don't have it so I can't open this file if the preset is inside. Are you able to publish it as a .zip file or as the .ini file itself?
7zip is capable of opening .rar files and its a free download. One of the first things i download on a new pc in fact.
Thanks, I got it to work. Here are my comparisons and will offer my honest thoughts below the photos. 1 - RW Enhancer 2, No ReShade 2 - RW Enhancer 2, Pookeyhead's Shaders 3 - RW Enhancer 2, Realism Shaders Unfortunately with my RW Enhancer 2 preset, the Realism shaders look like some kind of edgy filter and I do not like it. (Sorry if this comes off to be rude, I do not mean to be!) Pookeyhead's shaders are always the way to go in my opinion, I love how vibrant they look and in my opinion, realistic to most photos I see of trains out there taken with things like DSLR cameras. Vibrant but realistic is the look I love to go for in this game.
Here you go. It won't work unless you have all the same shaders activated, so I would re-install reshade, and when asked what shaders to install, just tick everything. They're only a few kilobytes each, so it's not like there's a downside to doing this. Unpack, and drag into your railworks folder. If you wish to preserve your original, rename it 'DefaultPresetold.ini' or something before you copy mine over.
Oh... and here's my RWEnhancer Pro preset. Not sure if it works with RWEnhancer 2... but here it is anyway. You should really use both as I rely on it for the vegetation variation and fog settings (even with APSWEP 2.0) to remove the 'blue hills' issue. If you have RWEnhance Pro, just unzip it, and import it using the preset management option. You can try it in 2.0 as well, but never tried using a preset from one with the other, and I no longer use 2.0 in order to test it. Obviously you will need to adjust your in game settings to match. I could just show you mine, but we all have different monitors etc.
It's ReShade that does the heavy lifting in my set up, so you would need that. Just make sure you have all the required shaders installed.
Just to say thank you - I used the above to see how i could improve this shot I took ages ago for WCML South - https://steamcommunity.com/sharedfiles/filedetails/?id=2242238865 And got this with not much work (granted not exact)
My preset is mainly for those who don’t have RW enhancer As I don’t have RW enhancer myself. Feel free to modify though. My shader was actually based off pokeyheads shader, but heavily modified.
i used your reshade and RWE presets and my sky goes bright white unless i turn the bloom off is this correct ????I cant even see the menu when pressing escape If i turn PPFX Bloom and PPFX Godrays off i can see my clounds and its not as bright
That’s odd. Are you using RW enhancer as well? The preset is designed to be used without RW phon enhancer. Could also have multiple instances of the adaptive tonemapper active? Are you using the brightness contrast settings I’ve shown you in the main menu?
Yes I am but this is Pookeyhead one I used which works with RWE as I have placed his RWE preset in as well
Well.. all I can think of is that your in game settings are significantly different. Are you using RWEnhancer Pro or V2.0? Like I said, I'm not sure if the two config files will be compatible. Anyhow.... here's my current in game settings. As you can see, it does affect the menu graphics, but nowhere to the same extent you are experiencing.
Just double checked that nothing's gone wrong, as i've not played for a few days, and nope... Everything looks as it always does here. Does it do the same if you don't use my RWE config and just the ReShade config?
Ahhh, I think the issue might be that I don't have RWEnhancer - my preset is designed for those who use Reshade only.
is there a way to use rw enhancer 2 like rw enhanccer 1 ? i mean just to start TSC without choosing a scenario first like in RWE 2 ? thats why i prefer RWE 1 and with these presets game looks fantastic reshade works perfect with TAA enabled. in the ETS 2 community someone made a TAA mod which works for DX11 ...so no more jaggies and flicker game looks top my question if this is possible for TSC with dx9 cause idk if dx9 could use TAA ? but for the dx12 should work. cheers
Hi All, The preset has been updated. For those who have my original version simply drag and drop and overwrite when prompted. Changes: Added Screen Space Directional Occlusion Slightly decreased Contrast Slightly increased Brightness You can find the updated version here: https://www.trainsimcommunity.com/m...her/i3946-ph-un-kiro0s-tas-reshade-preset-v20
If you just want to use the graphical enhancements of RW Enhancer 2, then you can just open up the game without having to open up the RW Enhancer 2 program and you’ll all be ready to go. However you will still have to open up the RW Enhancer 2 program and choose a scenario if you want to use the audio enhancements which I personally don’t use because the interface ends up being really laggy for me.
This is seriously impressive! This is matching RW Enhancer levels of quality with just ReShade and AP Weather! Well done. Is that build seen in the screenshots featured in the download link? If so I’ll definitely try it out without RW Enhancer and see what I like best.
Here you go. Not officially on the site as to be honest I'm not sure if I updated it much since last time. Either way, here it is. Lets see what you can come up with. Also be sure to adjust your in game contrast, sunlight intensity and ambient lighting accordingly.
Τhis might sound like a silly question, but does loading order matter? That is, did you install RWE Pro shaders after installing APSWEP, or the other way around? Or it doesn't matter at all?
No it makes no difference as they are settings for two separate apps. The shaders run independently so they are just applied to the graphics output, no matter what else you have running.
Have now enabled the Vortex HDR setting and tweaked my in game menu settings as well as minor adjustments to contrast to reflect the new change. Was also thinking of adding Magic HDR and HDR however these aren't shown in the screenshots. Let me know your thoughts on this or if any other settings need to be tweaked and then I'll release.
Just to give you an idea, here are my settings with the following reshade presets enabled over the top of my existing preset: Menu: Vortex HDR, Magic HDR and HDR Vortex HDR & HDR only Vortex HDR only Which is better?
Hard to say as each asset is designed for different things. I'd pick the third (last) but the rails are awful. Feels a bit washed out, too. But it's difficult with dark original assets designed to look okay with the original shaders. Ultimately, I would simply aim to adjust the settings so that it's pleasing to look at. For you. Screens also make a huge difference. My photos look much better on the TV (PC settings, no enhancements). Photos are also enhanced, people rarely share the original. So what is realistic, is difficult to say. Old photos are often faded, and their replication is a matter of choice. I notice some photographers shopping their fresh material with a hint of sepia. What I did recently was to create a slideshow mixing downloaded photos and my screenshots. It can bring out the major differences. This is the only photo of a kettle I have saved this year.
I noticed that too - depends on the route etc. The screenshots of the Class 40 posted earlier in the thread were done before adding the HDR effects.
Hi all, version 4.0 of my Reshade preset is now available over at Train Sim Community! Link: https://www.trainsimcommunity.com/m...her/i3946-ph-un-kiro0s-tas-reshade-preset-v40 What's new: - added vort_HDR shader - increased green saturation level to make the trees in the AP vegetation pack look less washed out - increased the orange/yellow saturation level to make the trackbed look less washed out. - minor adjustments to adaptive tonemapper, adaptive light, contrast brightness etc. For best results, I would highly recommend using this with the AP Sky/Weather Pack, AP Cloud Pack, AP Track Pack, Sebastian Neri's AP Track Pack texture patch from ATS and AP Vegetation Pack. Also, see the following screenshots for best in game menu settings. Note: Everyone's monitor colour settings may be different - please adjust your in game menu settings to suit.
Been a while since I posted in here - the preset has now been upgraded to v5.0 with minor saturation differences. However I'm now thinking maybe I went too far with the vortHDR filter - so here's 2 comparison shots. with vortHDR enabled: With vortHDR disabled. I adjusted multiple colour saturation levels to make my rollingstock and scenery look less washed out. I'll upload an update soon if people like it. Any feedback would be much appreciated.
With is making the shaded areas look a little too dark, have you tried a setting that middles out between the two screenshots? Btw I'm glad you've ditched the washed out look, your earlier versions didn't appeal to me at all.
I’m not sure if I have - I think it also boils down to in game brightness contrast settings in the menu - should I decrease contrast a little?
I’m not sure if I have - I think it also boils down to in game brightness contrast settings in the menu - should I decrease contrast a little?
I really really like the first screenshot there with the HDR filter on. Mainly because of the sky colouring, it looks a LOT like my own railway photographs and that's what I really like about that. This is what I am referring to, I feel that the sky colouring is almost identical between my photo above and your screenshot with vortHDR enabled so I really like that and I definitely think it’s certainly realistic. My only major issue with your preset is that in some areas it looks far too dark, almost to the point of that it feels like an edgy filter to me. These images in your v4.0 post are specifically what I am talking about, other than that though very very good preset. Also, I have noticed most of your screenshot demonstrations take place in almost completely clear weather. Would your preset look "realistic" to you in poorer weather conditions, such as overcast, stormy and snowy?
I did a trip in overcast – you’ll see one of the screenshots above with the German tilt train.. Haven’t driven in snowy weather yet – I prefer not to to be honest. I think it could possibly be due to my in menu contrast level as well as the re-shade contrast level. I’ll tweak around with it and post some screenshots later tonight. PS, good choice of railway photography – would that shot of the 2300s be near Oakey /Dalby?
Thanks for the reply, just took a look at the download page and yes I see the german train, still looks quite nice. I play absolutely anything so if I get a snowy run I'll apply your preset if I'm not using it at that time and show you what it looks like. I notice you don’t have any examples of what night time looks like with this preset either. Again, if I get any good screenshots at night with this preset I will share them. Also, I guess you must have fixed it in v5.0 as compared to the 4.0 images, the "edginess" I speak of is reduced by a lot and looks much much better and I vastly prefer v5.0. I re-downloaded your preset to 5.0, previous one I had was around 1.0-2.0 I think and tried it out. Looks much better than when I originally tried and some of that is actually my fault. Since I had RW Enhancer 2 installed over AP Weather, even when un-installing RW Enhancer 2 effects the AP Weather adaptive bloom is of course not installed if you have previously had RW Enhancer 2 installed over it if that makes sense. I fixed this by after disabling RW Enhancer 2 effects, I re-installed the AP Weather to get that adaptive bloom from the pack to work properly and it looks a lot better now! I'm going to go for a run soon with the v5.0 preset, if the weather of the scenario I select produces some acceptable screenshots then I will share them. I definitely found at first with v5.0 though that what was said before, the contrast being a bit high. Lowering the in game setting contrast option by just a little bit made it a lot better. If I end up posting my screenshots I’ll send them here as well, along with the in game settings I used. Thanks for the comment about my photo. Yes that is a shot of 2 Aurizon 2300 Classes hauling a 42 wagon long loaded coal train heading east on service 9821. The photo was taken a little west of Dalby after the train had passed through Warra to meet a westbound empties train before proceeding. Queensland trains are great! I love getting out to see them.
Alright, here are the results with the v5.0 preset with contrast turn slightly down on Portland Terminal, a route from 2011. If you're wondering why I went with a dated route for a test of realism shaders, well I get a "spinning wheel" to decide what loco DLC I use for my daily drive as it keeps things fresh for me as it gets me doing a variety of content I own. It also serves as a good demonstration of how the shader preset also can improve older routes. These are the two best screenshots I got from the drive. I really like it, I'll use it for a while more to see how it performs on other routes and under different lighting / weather conditions. You can see the rest of the screenshots from this session on the Screenshots thread in Creation Centre. Here are the settings I used for the run which are mostly similar to your recommended settings PhÜnKî_Rø0sTā but I turned down the contrast to what I personally think is a better level.
Is that using AP weather? If so that looks great. I did a slight tweak to mine, the sky looked more like an aqua colour, turns out that some of the colour in the vortHDR shader was a little off, so I adjusted to make the sky look more natural, I also enabled a corrected contrast setting as well as adjusting my menu settings. Here's a 375 at Dover on the new Chatham route along with my menu settings: