Tutorial Reinstalled Tsw Editor? Here Is How To Get Your Stuff Working Again

Discussion in 'PC Editor Discussion' started by fceschmidt, Dec 26, 2023.

  1. fceschmidt

    fceschmidt Well-Known Member

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    I guess it's not completely unreasonable to assume that some people will have gotten new equipment over the holidays and have had to reinstall TSW editor. But it doesn't always work out of the box so I figured I'd make a short guide how to get your plugins, assets etc back in and working.

    After you have moved your plugin folders over to your new installation, TSW editor may not show any of your plugins even if they are copied to the correct location. In this case, do the following: Just create a new empty plugin with any name. Your copied plugins should now show up in the Content Browser.

    Next step would be loading the map. The Content Browser sometimes doesn't find your maps. Check where it is it in your file explorer, open the TSW editor console and enter the following command:

    Code:
    MAP LOAD FILE="../../Plugins/<PluginName>/Content/<pathToMap>.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
    This will load the map even if the file is not there in the Content Browser.

    Lastly, if you have any Route Definitions and Timetable Definitions which are not showing up in the Content Browser, you can usually drag and drop them into TSW editor from the file explorer. In case that does not work for you, you can create a new Route Timetable asset with the exact same name as your existing timetable. TSW editor will say that a file with the name already exists; click on No to keep the existing file, afterwards the timetable will show up in the Content Browser and can be used again.

    Happy building and don't forget to take backups!
     
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