Replay, Autosave, Rewind, Difficulty, Boarding Time

Discussion in 'Suggestions' started by halomi.michal, Jan 15, 2021.

  1. halomi.michal

    halomi.michal New Member

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    Hello DTG, please think about adding this features:
    Replay - for users driving with PZB its a good option to look back, why the emergency brakes apply etc. or just for looking how they drive a train through country.
    Autosave - for users very good option how to dont get mad about accidentaly pass through Red signal etc.
    Rewind - also very good for users as the upper feature, this feature could be similar to same fearure in racing games.
    This features are also good for developers (you) because users would be more cooperative with you about game crashes.
    Difficulty - users which drives with, SIFA, PZB etc could be earn more action points then without that, or with hidden HUD. This could be managed by difficulty options EASY: Full HUD, No PZB, SIFA etc NORMAL: HUD yes, but No markers, PZB, SIFA On (from the start - driver have not to switch theese all the time), HARD: No HUD, PZB, SIFA on, and CUSTOM: combinatiion of that. Amount of achieved action points could be than determined by this difficulty feature.
    Boarding - time for boarding is always the same like time between arrive and depart. But in Real life this is not true. In real is like this:
    11:30:00 arrive
    boarding time 30 seconds (depends on amount of passengers)
    11:30:30 waiting for departure
    11:31:00 depart
    Why am I writing this? Because in real you are able to catch up the delays for example:
    11:30:40 40 seconds delayed arrive
    boarding time 30 seconds
    11:31:10 10 seconds delayed depart, so delay is lower
    Now in game this is not possible.

    Thank you for your respond
     
    Last edited: Jan 15, 2021
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