PC Sand Patch Grade Tsw2- Yard Switching Scenario Fault

Discussion in 'TSW Troubleshooting & Issues Discussion' started by ElectrixMetro, Dec 26, 2020.

  1. ElectrixMetro

    ElectrixMetro New Member

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    Hello,

    Not sure if this has been reported, but I am unable to complete the scenario as the objective mark to couple the freight cars to the train is miss-placed. The marker on my end is set prior to the first switch where I think it should be prior to the first set of freight vehicles per the YT videos I have been watching to troubleshoot the issue. Take a look at the sample below:


    Thanks!
     
  2. wirewalker#4169

    wirewalker#4169 New Member

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    I am getting exactly the same issue I am unable to complete the scenario.
     
  3. breblimator

    breblimator Guest

    The whole Journey for SPG can be done - I'll check it out. BR o7
     
  4. breblimator

    breblimator Guest

    I made it step by step, by following the instructions. No problems. BR
     
  5. wirewalker#4169

    wirewalker#4169 New Member

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    The first maker comes up fine but it doesn't move when you go through it so even though you couple the wagons there are no more instructions for you to follow. Had no other issues with any of the switching scenarios the rest all work perfectly.
     
  6. breblimator

    breblimator Guest

    I see :) TSW is bugy sometimes.

    This scenario is a sequence like that:

    1. couple to the first set of wagons
    2. reverse to clear the switch
    3. couple to the second group
    4. apply the hand brake on consist
    5. uncouple
    6. reverse and stop as indicated

    BR o7 GL
     
  7. wirewalker#4169

    wirewalker#4169 New Member

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    Thanks for the help unfortunately because the first maker never moves it doesn't matter what I do after that. Don't worry I am not going to loose any sleep over it. The route as a whole is much improved with TSW2 over the original TSW release version I have been very impressed in how its been developed.
     
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  8. breblimator

    breblimator Guest

    oh, that's not a problem
    I know You manage to be happy without this scenario
    I am just curious ;)

    yeah, TSW2 incarnation of SPG is superior \o/
     
  9. breblimator

    breblimator Guest

    and don't forget to check this one out :D if you are impressed in SPG



    BR
     
  10. wirewalker#4169

    wirewalker#4169 New Member

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    Yes I have had my eye on that watched the preview that was released over the weekend it looks tremendous. I have been very impressed with the DB BR 363 the services that were produced for it for the Ruhr Sieg Nord route are outstanding. Lots going on in TSW2 atm that are on the whole really well done. Lots to look forward to in the months ahead I think.
     
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  11. solicitr

    solicitr Well-Known Member

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    All right, just re-ran it. The problem is that the instruction is confusing- it appears to say "stop the whole train past the marker," when what it means is "stop the locomotive on the marker," so that the train is clear of the switch back that-a-way. Stopping with the loco 100-feet away from the marker doesn't register.

    So just stop when the distance countdown reaches about zero and you're sitting in the blue circle.
     
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  12. breblimator

    breblimator Guest

    Yeah, a good tip. Loco ~ on the marker is the key. Just to clear the passed switch.
     
  13. wirewalker#4169

    wirewalker#4169 New Member

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    Well solved the problem. You need to be in the cab view whilst coupling to the first set of freight wagons. If you do it whilst in external view the scenario will not progress. Once you have coupled the first set of wagons it does not seem to matter what view you are in.
     
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