PlayStation Sand Patch Grade Visibility

Discussion in 'TSW General Discussion' started by Phil78, Jan 4, 2021.

  1. Phil78

    Phil78 Active Member

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    Brand spanking new forum member here and I'm still stumbling my way around the various forum topics, so apologies if this is something that's already been asked, or if it's in the wrong topic - feel free to point me in the right direction if so.
    On one of the PS4 version Sand Patch scenarios, there is a mention over the radio about worsening visibility at the start of the run, but after completing the run, it seemed to be rather a pleasant day from start to finish. Is there a menu setting that I'm missing somewhere to enable this, or is it just a 'radio chatter' feature with no actual in game relevance?
     
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  2. stujoy

    stujoy Well-Known Member

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    It’s odd isn’t it. For some reason, the bad weather was taken out of this scenario when the route was updated from it’s original PC only version in TSW2020 to a new all platforms version in TSW2. I think it has something to do with the new variable adhesion physics and more realistic wagon weights that were added in TSW2, which would have made the scenario impossible to complete in the bad weather. The scenario was made for the original TSW version when there was no wheelslip physics and the trains weren’t as heavy.

    This is only my theory but I’ve found that in timetable mode a lot of the trains can’t make it up the steepest part of the route near the summit in bad conditions, so that’s why I believe it was a way for DTG to make the scenario playable by making it a lovely day, but the talk on the radio makes no sense now. Some other scenarios have had to be changed for playability reasons in the new version too.

    TSW does have these oddities now and then.

    And welcome to the forum.
     
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  3. Crosstie

    Crosstie Well-Known Member

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    This reminds me of some scenarios on TS (PC, of course) when the summary would say something like - "Bad weather has caused disruption up and down the line, so expect delays" - and then the run would be largely uneventful. Must admit I haven't noticed this anomaly in SPG, but then the route is quirky in a number of ways. Guess I'm just used to it.
     
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  4. erg73

    erg73 Well-Known Member

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    Yes, I recently completed it and it also seemed strange to me.
    Listening to the radio at the beginning I expected an epic scenario, with a change of climate, and in the end it was a great disappointment.
     
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  5. Phil78

    Phil78 Active Member

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    Thanks for the information. I can live with missing features or the occasional bug for the sake of making a previously PC only route playable on the PS4 version, but it would have driven me crazy if it had turned out that I had a broken version that needed to be downloaded again. From what you say about the steepest part of the grade being a struggle for some of the trains with some proper weather thrown in, it reminds me of the early days playing a heavy oil NTP timetable Leeds - Manc route. I can't remember which loco it was, possibly the Class 40, but there was one gradient that always resulted in the train bleeding speed and grinding to an agonizingly slow stop, before careering down the gradient backwards and at an ever increasing rate of knots without fail, whether the brakes were set or not. Then one day, it just seemed to be fixed.
     
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