PlayStation Sandbox Line 3 Has At Least 2 Buggy Signals

Discussion in 'Player Feedback & Troubleshooting' started by rshifflet#2142, Apr 20, 2025.

  1. rshifflet#2142

    rshifflet#2142 Active Member

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    the first had me sit stopped before a right turn with a tram stopped opposite for the Left turn; we sit a while, but then that AI tram gets its thru signal and makes the left on those parallel tracks, is gone before i get the thru signal .. that's an old bug.
    I go a bit farther when suddenly the thru signal flips to stop. Without the white ball warning on a 50 kph stretch. Why is that silly bug still in the signalling code ?

    I do weary of this ... i recall hearing that TramSim bugs were very slow in getting fixed. I suppose someone said that this time it would be different ?
     

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