I have been lamenting for some time the total lack of a functional editor to write good, challenging scenarios for TSW3. I wrote activates for MSTS almost from the moment it came out. In the beginning it was a challenge but as, first MS, then the modder known as 'binn' made changes it was a pleasure to write them. I love free form types of scenarios and routes like Oakville would make a great freight activity platform. Think of how many hours of fun, if you like switching/shunting could be had on that route. SPG is another with all the industry around Cumberland. Ah, hope that will not likely be coming.
100% support this. The release of the otherwise excellent Peak Forest route with it's deficient timetable means it is high time we got something far more in depth than currently provided. As a minimum we need to have access to spawn and takeout portals, the ability to compile actual arrival and departure times and a consist editor/train maker upper.