It is fine if the game stops you from continuing playing scenarios, tutorials etc. but on timetable mode it is kind of annoying. Since there is not really a mission, and the timetable mode is just there for fun or whatever, getting shot down by safety systems when passing a red signal should be enough, shouldn't it? I want to explore freedom on other routes too, instead just on the training center. There's a method of preventing the game to stop the session, by passing a red signal, saving the game quickly before the game over screen pops up, then go to the main menu and load the saved game. But that starts to get annoying. Atleast make it an option in the settings, off by default.
I support this. Many a times I have misjudged my breaking with a heavy freight train, only to pass a red signal and end my session immediately.
In real life, passing a red is a very serious offense so I think it's fair that it ends your session. Also, the dispatcher would get really confused when you pass a red signal you're not supposed to or didn't get permission to.
Doesn't seem like a terrible idea, if they want to at least penalise it, just make it deduct your score 25-50%
if u pass a red signal the route would be in drivable because it would mess up all other signals and trains time table that’s y then end the session
How about making you restart to a checkpoint before the red signal that cause you to fail. Simrail has that mechanic TSW3 needs it.
Not really. In simrail, if you pass a red signal, it gives you a black screen for a few seconds and reloads you to right before the red signal and your locomotive is stopped. Once it's green then you just continue along the track as normal. It doesn't save since simrail doesn't have it yet
I was more thinking along the lines of saving the game manually at a certain point, and then reloading and trying again. But it would be nice if there was some sort of checkpoint, probably difficult to implement though.
I think this has been discussed before and Matt P basically ruled out the idea of any sort of player override to prevent deliberate misuse. IRL a driver who has a Category A SPAD is at best going to be allowed to continue to the next station or location where the train can be regulated to await a fresh driver. I think what does need to happen though, particularly on those routes where stuck red signals are still an issue, is that the despatcher/signaller needs to be more intelligent. If the section ahead is clear and not occupied or required by another train, you should be getting authorised to pass the signal at danger. This is the same as a signal failure in the real world. Classic example yesterday evening on the Lubeck route where I had a signal at red, the next two also red but after that green. No other trains about.
but when you are done driving a service in timetable mode you can also choose to continue freeroaming so quite unrealistic aswell
The simple answer is not to pass signals at danger (red). This can be achieved by driving properly and paying attention. Congratulations, you will never be thrown out of a service again. Timetable mode does have a mission. The mission is a timetabled service, which includes driving the train to the destination and making any required stops along the way and keeping as close to the timetable times as possible. It isn’t just there for messing about or “for fun or whatever” although you can mess about a bit if you like. You will have to accept the constraints of the game and the fact that you should be driving a specific service, and therefore if you run a red signal you will be booted out back to the menu.
TSW2 had that feature. Only downside is that most freight or interctiy services only had a checkpoint at the start of the service. No clue why they removed it from TSW3, I really miss the feature. More like an autosave feature.
Correct, but totally useless advice. People make mistakes and are asking for a backup to restore from a made mistake. Telling people not to make mistakes doesn't help those who already made a mistake. Also, making mistakes is human. You can't ask them to stop being humans. Besides, we play TSW for a hobby, not as a job. Making mistakes is perfectly acceptable.
I play it as a job because I want to prepare myself with knowledge because I want to be a train driver irl...
Making the odd mistake is fine but that doesn’t mean we can’t learn from our mistakes. My advice was golden, especially as a red light will always end a service in timetable mode. In that case my advice could save someone’s life. Timetable mode is close to how you would be driving in real life and there is no restoring from a checkpoint or just carrying on to have “fun or whatever” if you ever become a train driver. Use it as an indicator to see if train driving is a viable career choice. In the next twelve months, if you go through a signal at danger more than three times (tempted to say just once) while you ‘play it as a job’ then I’d reconsider even thinking of being a driver in real life.
This is what can happen if a Train passes a red signal. Also don't forget that licensing is a big issue. The train companies that have granted licenses to be used on the game probably don't want people going through a red signal for fun.
Im still gonna get 3 years of training, learning and all that at the Deutsche Bahn so that shouldnt be a problem anyways yeah thats what happens if theres only one track on the route
All I am going to say if you want to pass out as a driver that is not the mindset you want. I mean good luck to you mate as if you do pass out you will find it a very rewarding job, as long as you don't get into the habit of having SPADs!
now that we have freeroam the issue is PARTIALLY resolved with the freedom part, the main reason and its issue is still there regardless though
Someone has already mentioned this, but it strikes me as worthy of repetition: As I drive either a service or a session, I save my progress after completing each session. If I happen to pass a red signal, it's possible to just resume my saved progress and continue, being more wary of that upcoming red signal.