SONY shows this version as 1.0.1.2 but the UI shows 1.0.5 Sadly, i had a tram signal flip to stop from thru going south on Sandbox 1 towards Ringensteinstrasse. The south-bound traffic light remained green. Can we not have logic preventing signals from flipping without warning ? Even at 30 kph in ULF B1 there was no time to stop short of the signal ... but i also got no violation. Did the system treat the approaching tram as in the intersection ? Was the flip cosmetic ? Except for that one glitch, things have been going smoothly for my almost 30 hours and now with a 100 km trophy.
Hello friends of the CTS Tram game world: After the latest update to 1.0.5., I immediately completed a roundcircuit from "Eglunsdorf" to "Hauptbahnhof" via the "Blumenmarkt" and "Liese-Meitner-Platz", and back to the start. I´d drive in Career Mode. It was the first time in this game, I was able to keep to the traveltime through the complex intersections without rushing. No Interrups by Traffic and -lights. It took a long time, but now the developers seem to have managed to present the game as they promised. It's finally really fun now. But: It would be nice if the second track at the "Hauptbahnhof" could be activated as a through track, like "Liese-Meitner-Platz". The other station in front of there are obsolet and then can be deleted. There is still some illogical behavior in the AI traffic. Butverall, however, it is much more productive than before. This is a basis for further developments. Have fun.