Honestly, I looked at the routes, how they looked, meaningful and game-changing features. Amazing routes and I am actually a fan of the BR294. But of course it gets trashed by a random issue. I wasted around 150€ of money (in DLCs that won't transfer) because many DLCs on Epic won't get transferred to TSW6 so good. I am soooo happy. I am sure all of us are happy! Altough not single-handedly, we helped you guys make profit, pay your headquarters bills, etc. A little bit of courtesy would be appreciated. Like steam keys. Epic is getting more unreliable and I don't want to lose my collection of many years. I have paid 1000€~ in total of DLCs. You'd call me a loyal consumer. I am actually lucky for having only paid 150€ish in non-transfer DLCs. Others have paid alot more.
Yes, and I am already planning my migration to Steam and re-purchasing options if this issue isn't solved, but I won't re-purchase all of them. It's still DTG's responsibility to have some compassion and courtesy and give us Steam keys.
If i'm understanding correctly, the issue is due to an Epic limit on the quantity of DLC for any given title One potential solution might be for DTG to repackage the older first-party DLCs as part of the standard edition package. Maybe everything pre-TSW2 would be fair? And that could be moved up every couple of years or so? So like for TSW8 in 2027, all pre-TSW3 content would get rolled into the base package? It would be a financial hit for DTG (though only they know how much the older DLCs still sell). Some existing owners would complain that their purchases have been devalued, but as someone who buys most DLCs i'd be fine with it tbh. I've either gotten my value out of them or not at this point. I think they have to do something though- this is a PR nightmare (shame cause i thought the direct was really good overall) and genuinely unfair to Epic players.
Whatever the reason. It doesn't matter whose " fault " it is. Many loyal TSW players have " lost " a large part of their collections through no fault of their own. They deserve the compassion and courtesy of some kind of compensation. The rest of us need to imagine how we would feel if this happened on Steam, PlayStation or XBox. ( something not beyond the realm of possibility, there are already problems with the TSW catalog on Steam I hear. )
If it is Epic's limitation, that's pretty tricky. The PS5 limit on DLCs was at least a platform issue that could be worked around with the Add-On Manager, but when it's the storefront, what can you do? Only solution I can see would be to keep TSW5 installed with the DLCs that won't be brought forward (same as with the Caltrain issue, until the unbranded ones are released).
Now that I think about it, there was also a recent TSW5 DLC announced as not being available on Epic due to an unresolvable problem. Looking at TSW5 on Steam shows 129 DLCs. I wonder if that was the one that banged against Epic's ceiling.
Regardless, imo we are owed an explanation and steam keys. DTG don't have the legal obligation to because, guess what?? we don't own what we buy!! but they can show compassion for their player base. When I watched DTG Direct I was genuinely hyped. In my view, this is the best release since TSW2, maybe better. Two new interesting countries, passenger announcements, train faults and random events. The Voyager!! My country in TSW!!!! But, I will need to migrate to Steam and I will need to rebuy WCMLS, The 390, WCMLOS, and all of that. My addons amount to 1200€~. The must-have addons that I must purchase if I migrate amount to 400€~ off-sale. (200€~ on-sale). But I may vote with my wallet, tarnish my experience but enough of us will force DTG to give us keys.
Pray tell more?! I mean, I'm already planning a bit of a cull on what I bring across to TSW6 but that will be my choice.
I think Dovetail would do themselves a great favour by either packaging these DLCs altogether on Epic (and take whatever the financial hit is) or offer Steam keys to EGS users. For a game which is based entirely on DLC, operating on a platform with a DLC limit and no work-around just isn't going to go well, is it?
sincerely, do you still have doubts about this? both epic and caltrain issues wouldn't exist if it weren't for this crazy idea of releasing a damn "new" game every year just for marketing purposes It's time for dtg to adopt the tsc model for tsw
Sure, but this would not be an issue at all if DTG did not insist on re-releasing the same game every year. Replacing the menu colors and the loading splash screen does not warrant a new release.
How exactly does the Epic issue have any relevance to Dovetail's annual releases? The DLC limit applies to each game individually, rather than to Dovetail as a whole or the TSW franchise. If we were still on TSW2 or 3, EGS would still be in the same situation, the number of DLCs would be about the same (minus Mildmay Line, most likely)
Crosstie are you referring to the fact that some DLC are missing from the TSW 6 list on Steam? TSW 5 has 129 DLC and TSW 6 has only 120. Dresden to Riesa is missing, presumably because of the extension, but that leaves 8 others and NTP appears to be missing. I hope they are added before the release.
Exactly, you see the problem with yearly releases? It has to be repackaged over and over again, and now this happens on Epic. See why players typically dislike the yearly release cycle? This is seriously anti-consumer, whether it's Epic or DTG, but either way both parties have some fault in what's going on with Epic right now.
But still, I suppose that Epic Games may face a different issue preventing certain DLC's from carrying over that's unrelated to DLC repackaging, but no matter what, we demand answers and compensation. This is unacceptable.
Like, can DTG give some courtesy to their loyal customers and do things that would help them stay on their platform, such as providing Steam keys with proof of purchase for example? Especially those that spent thousands on their DLC collection on Epic. Yeah, we pay knowing that we pay for a license that's not guaranteed to carry over to future titles, but that's not our fault. It may be Epic's fault for sure, but still, DTG can still make an attempt to be nice to loyal customers and do something to keep them.
Like I have a solution even if they can't do Steam keys. Just repackage the TSW 2 or even TSW 3 content into one single big game or something, I don't know. Maybe that seems too impossible, but if it's a DLC limit problem, there's many ways this can be avoided. Besides, majority of players play on the most recent version of TSW, they won't miss out on profits or player base if they drop support for an older game. But this is unfair treatment overall. We need solutions now.
They're literally going to lose, maybe even 80%-90% of the Epic Games players, including myself by doing something like this for this iteration of TSW, and keep doing this for future iterations too. Especially those who invested a lot over the years on Epic not knowing that consequences like these will happen in the future since no one knew back then. I'm hoping whatever they're working on with Epic to resolve this can happen soon enough, that's what I'm seriously hoping.
Wasn’t this an issue for TSW5? Theres more DLC currently available for TSW5 than there will be for TSW6 at launch. That’s the part that confuses me.
EGS doesn't have the most recent DLC (Expert 101 on KWG) which would suggest it may have hit the limit with the Birmingham 170 pack.
Yes, I am aware of this from another thread. DTG say they are working with Steam to get the missing items back in the catalog before early access begins. This is likely a different issue from the Epic one and presumably will be solved soon.