Since the Spring Core Update, the destination blind cannot be operated in FR, it shows the slider but it's locked.
I also found that the TPWS acknowledge button goes in once and then won’t reset…. As well as the doors failing to operate from the controller…. All on PS5 for me
If the whole core update only improved Formation Designer (which should be isolated from the game engine, only outputting a valid frm) and scoring but breaks the game I'd love to have it completely rolled back. There's so much wrong so I really doubt it has been tested systematically (as opposed to randomly). I've got the impression they made general changes to how the destination displays get their data in Freeroam. Ironically the Rivet stuff always worked flawlessly there and now seems to be broken by the code change. Do we have a classical display of LavaFlow coding here? There'll always be a point where you should declare the engine as "final" and don't make changes to it, only to its content. The TSW dilemma which can sooner or later only result in starting from scratch again with the real TSW 2 aka TS3Prototype.
I found I couldn't cancel the AWS or Vigilance either, running on GWE, spawned into Legends timetable.