Steam Loco - Script Issue?

Discussion in 'Technical Reports' started by triznya.andras, Dec 27, 2021.

  1. triznya.andras

    triznya.andras Well-Known Member

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    I had a rather awkward issue. Have any of you experienced this?

    I planned a 90 minute scenario with the SP Cab Forward and 10 ACF coaches from LA.
    Since it was a rather light consist for the beast, it was perfectly fine to run at about 50% fire mass, which would also conserve water a little bit. The only weird thing I noticed (across all scenarios) was the rate at which water would decrease from the tender, sometimes very fast, sometimes slower.

    All was fine until my second stop at Fullerton. During the stop I opened everything as usual then started towards Anaheim. I noticed both fire mass and boiler water level dropping even though I had both filling and I was just coasting to observe. Save & reload didn't help, as I had 35% fire mass and also around 0.35 water (showing as 0.85 on the HUD) I decided to call it quits, got a few photos, albeit I hoped to run more of it.

    I wonder if HUD toggling causes it as I have to hide it for screenshotting.
    Or there might be a silly (nonsensical) issue if the fire mass is too low.

    Not a terribly big fan of driving steam, but I usually manage just fine with the HUD. Braking issues aside I completed all official scenarios plus a full Cajon run with the CF.
     
  2. torfmeister

    torfmeister Guest

    Hmm. Without having played that one and not being an expert on steam locos, I noticed the boiler water level shown on the HUD depends if you're going downhill it shows less, going uphill shows more as the water sloshes towards front/back of the boiler. On some locos running double headed the level is only correctly shown on the F5 HUD.. But yes after spending a large amount of playtime on GEVO's recently, I will check that out for a welcome change.
     
    Last edited by a moderator: Jan 6, 2022
  3. torfmeister

    torfmeister Guest

    Ok right after the start, F4 HUD water level says 89%, F5 HUD says 99%. I suggest the F5 HUD is right or that thing is thirsty as... yes.

    Arriving at Fullerton... F5 and F4 values in sync again shortly - then diverging again. Only trust F5. I admire the people on YT playing without HUD at all.
     
    Last edited by a moderator: Jan 6, 2022
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  4. triznya.andras

    triznya.andras Well-Known Member

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    Thanks for checking! :)
    F5 was the one not showing refills. Fire mass was going down on both.
    What I could have done is ignore the issue and keep driving, either it was internally fine or I'd get the Out Of X error, whichever first.
     
  5. triznya.andras

    triznya.andras Well-Known Member

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    Alright, I had this funny issue again.
    I was replaying CF2, with F4 HUD, nothing fancy, no screenshots, no camera moves, no HUD flipping.
    I was casually driving, keeping fire and water filled, until about 2 miles from Gold Run Approach, approaching the yellow on the short flat.
    Water had just ran down to 19700 remaining, I just started reducing regulator from 100% towards 50%, when I got Error: Locomotive Ran Out of Water.

    I remember this message from back in the day (2016) when I first played, but I thought I was silly not filling it.
     
  6. torfmeister

    torfmeister Guest

    Yeah, but you won't get punished for overfilling (most locos). Without water you'll lose the pressure required to add water.. always keep the boiler full.
     
    Last edited by a moderator: Jan 12, 2022

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