Hi There, I'm currently running some of the North London Line scenarios and have noticed that the fog is really bright on the Stratford Slurry scenarios. I initially thought this was because I had adaptive bloom on however de-selecting this doesn't really help. I run the game through RW Enhancer 2 (it makes the 378 bearable) and thought it could be an issue with shaders however running TSC without RWE leaves the same result. Has anyone encountered this issue or might know what is causing this? I do have the AP Weather Enhancement 2 so not sure if this could be the problem. Any help would be much appreciated! Cheers - and picture attached
Looks like that scenario uses a weather blueprint that's not compatible with AP sky. Change it in the editor! I've checked, it is Part 2. What you see is normal. This uses a weather extension that's not compatible with AP sky (the DTG fog had that issue of being self illuminating at night - only AP managed to fix that). Here's my fix for the expected snowfall (replaced the DTG weather with AP Snow Heavy (Fog)) Edit: You may also just enable DynamicClouds to play the original scenario, as it's not using TimeOfDay but 3D (SilverLining) here and in that case is independent from AP weather. Also, if you do not have them yet, the missing audio files for the Class 378 which DTG never patched (I think atomicdanny once uploaded these)
Thanks a lot for this, will have a play around tonight and report back. Much appreciated, I couldn't figure out what was going on!
While we're at it. The headlight cone is ridiculously small. I've fixed it (and adjusted the Cab camera).