Xbox Texture Glitch

Discussion in 'Technical Reports' started by ethan#3478, Aug 19, 2021.

  1. nockwurst

    nockwurst Well-Known Member

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    9D9E09FD-42A6-4EEF-83E5-BA4840FFAB74.png
    Seems to be their motto a lot lately.
     
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  2. Gtasandman

    Gtasandman Active Member

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    [​IMG]
     
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  3. NYIslanders0902

    NYIslanders0902 Active Member

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    Yeah well, having a “bit more” patience is gonna make it worse, we’re still waiting ya know lol.
     
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  4. trainsimplayer

    trainsimplayer Well-Known Member

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    Yeah, and we're all going to be waiting until a fix has been made, tested and shipped.

    If there isn't any patience, things get worse for everyone.
     
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  5. NYIslanders0902

    NYIslanders0902 Active Member

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    Yeah idk lol
     
  6. FD1003

    FD1003 Well-Known Member

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    XBOX PEOPLE, REJOICE!

    Feast your eyes on those SHARP corners and WELL DEFINED edges.
    16347259432263088504036935980422.jpg
    It does look too good to be true does it not? That's because it is.

    DTG, you are halfway there, a lot of trains have become from unusable to slightly annoying, given the fact every so often (~1km) the textures still momentarily degrade, but at least they get back to normal now.

    And stuff like the digital speedometer is still noticeably at a lower quality on my 4k display, and in fact if I zoom in, the clarity improves.

    I want to applaud you for doing a good job, and this change made me happy, but it's still a worse experience than before Rush Hour.



    I know MSFS runs with DX12 on xbox, is the lack of DX12 support the problem for the textures? PC users reported similar problems when trying to play TSW2 with DX12.

    However I appreciate there are bigger issues on other platforms, so the fact that the game is "playable" again is great. I hope you will get back to fix it completely once the other urgent fixes are done.
     
    Last edited: Oct 20, 2021
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  7. DB628

    DB628 Well-Known Member

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    Destinations still blurred always specially on UK Locos and Trains :(:| 3F982330-23C2-470D-A622-A8F3209BE738.jpeg
     
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  8. Bob12212

    Bob12212 Well-Known Member

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    Just tried the 375 on SHS. The white detail on some of the switches is still flickering
     
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  9. FD1003

    FD1003 Well-Known Member

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    So is texture warping on Cane Creek
     
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  10. A Big Chungus

    A Big Chungus Active Member

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    Been playing for around 45 minutes, class 09 on the West Somerset Railway had cab textures decrease once for around one second.
     
  11. Bob12212

    Bob12212 Well-Known Member

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    Also, text under the DRA and other switches is still flickering.
     
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  12. Gtasandman

    Gtasandman Active Member

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    I didnt even know a fix dropped i ended up just playing something else. Might have to try tomorrow.
     
  13. wh1tw0rthlime

    wh1tw0rthlime New Member

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    Playing around with the ICE 3 for 30 min, before at around 160kph the textures would be like ps2 in the cab. Now I have been going at 250 and the textures haven't dropped out once, still clear and crisp. I don't think the glitch is 100% fixed because it did drop out for a second at the start of the journey but this is a huge improvement. I will continue to play around with other trains to make sure but this is looking good so far.
     
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  14. DB628

    DB628 Well-Known Member

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    In the Class 43 you can see the Texture glitch with flickering on the AWS Display, same on the Train Number
     
  15. DeadlyDiddly

    DeadlyDiddly New Member

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    It's better and I played an entire BML service earlier without so much as a flicker, but I had a horrendous glitch when leaving Boston this morning. It was the 'Reverse Engineering' scenario, on an Xbox Series X.
     
  16. Wooki74

    Wooki74 Active Member

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    That's a new one not seen that before and I've done that scenario. Might just be that loco .
     
  17. Gtasandman

    Gtasandman Active Member

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    I had that happen to me a couple of times when doing the ICE run to Koln before the patch not sure what causes it.
     
  18. Gtasandman

    Gtasandman Active Member

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    Some of the roll signs are still burry like on the 72 stock but for the most part i dont have that annoying pop in and out of low to high res.
     
  19. Bob12212

    Bob12212 Well-Known Member

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    Did a quick test after the latest patch. Texture glitch still appearing. Notably the text under the door buttons, dra button and wiper switch.

     
    Last edited: Nov 3, 2021
  20. joulz75

    joulz75 Active Member

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    I wonder if they ever will to fix completely this glitch, as it is now more or less "playable". It wouldn't suprise me...
     
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  21. DB628

    DB628 Well-Known Member

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    Yeah it sucks that DTG don’t fixed this issues.
    Im disappointed and tired
     
  22. Bob12212

    Bob12212 Well-Known Member

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    That would be my concern also.
     
  23. Gtasandman

    Gtasandman Active Member

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    ditto
     
  24. Gtasandman

    Gtasandman Active Member

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    Did the route intro for WCL this is what the guard panel looked like as i walked by it [​IMG]
     
  25. stevenwalker1985

    stevenwalker1985 Active Member

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    This was on london commuter with a 377 yesterday. Still texture glitches, no lag, but still a split second it looks like this.
    DSC_0021.JPG

    Anoying for sure. Better as it was but still nasty to see.
     
  26. wh1tw0rthlime

    wh1tw0rthlime New Member

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    Good news matt stated in a stream yesterday that the part 2 to the texture glitch fix will be out in the next core update very soon. Not long to wait for a complete fix now. Pt1 allowed the textures to come back after they dropped out for a second and pt2 will completely get rid of the glitch all together. The end is near.
     
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  27. stevenwalker1985

    stevenwalker1985 Active Member

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    Believe it when i see it. I aint holding my breath. If it works and no more of it then great. But if it doesnt i shall be saying something to them
     
  28. DeadlyDiddly

    DeadlyDiddly New Member

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    Fingers crossed.
     
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  29. stevenwalker1985

    stevenwalker1985 Active Member

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    Everything crossed. Lol
     
  30. DeadlyDiddly

    DeadlyDiddly New Member

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    20kgl5.jpg
     
  31. stevenwalker1985

    stevenwalker1985 Active Member

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  32. DB628

    DB628 Well-Known Member

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    Why is nobody talking about todays update
     
  33. Gtasandman

    Gtasandman Active Member

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    Everyone is still at work.
     
  34. DB628

    DB628 Well-Known Member

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    I still found texture flickering like on the 387 like the Wipers control buttons and the 2 others
     
  35. Train Sim 9723

    Train Sim 9723 Well-Known Member

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    I have noticed a big reduction so far in texture issues but it still persist on the ACS-64 inside cab view (especially when going at speeds) a lot of it is still the screen for the acses and atc

    xbox series x
     
  36. stevenwalker1985

    stevenwalker1985 Active Member

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    I wont be playing till tomorrow afternoon. I shall report back when i get on london commuter.
     
  37. maz_62

    maz_62 Active Member

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    Glitching is much better but not yet fully resolved on my XBOX Series X. Flickering of text and white markings on some switches on several trains tried so far.
     
  38. A Big Chungus

    A Big Chungus Active Member

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    Still happens for me on Series X, but again like others have said, at a far less frequent rate. Maybe third times the charm for a new patch?
     
  39. Wooki74

    Wooki74 Active Member

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    I'm still getting text flickering no improvement on that ,and still getting bright white flashes. Why does xbox have this many issues with unreal.
     
  40. A Big Chungus

    A Big Chungus Active Member

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    That bright white flash should be done as a matter of urgency, lest it causes someone out there to have a seizure.
     
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  41. theojwhitworth2004

    theojwhitworth2004 New Member

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    I know the OG texture glitch is now fixed but has anyone else on Xbox got the same problem with the TGV specifically the TVM system being extremely low resolution compared to other dials, screens, numbers etc?? (I'm on Xbox one X)
     

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  42. Gtasandman

    Gtasandman Active Member

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    cant even keep up with all the bugs in this game just stopped playing when an aws ramp at a green signal caused a spad. the texture glitch is still present when looking at signs on certain trains or the headlights turn very blocky shaped like on rapid transit, wcl, cathcart circle literally shaped like triangles unless you zoom the camera in.
     
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  43. theojwhitworth2004

    theojwhitworth2004 New Member

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    It's getting silly now they take ages to fix a game breaking issue while overlooking these small details that effect the game especially when there is no good reason for them to be happening. Got confirmation for a full refund, their not getting a penny until these problems get solved.
     
  44. FD1003

    FD1003 Well-Known Member

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    No, I don't have this problem on Series X. It might be different on old gen. Hopefully someone else will take a look
     
  45. stevenwalker1985

    stevenwalker1985 Active Member

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    I dont have tgv route. But the seha has tvm so i can have a gander the mora and see. Because that had been blurred and looking nasty last time i played it.
     
  46. theojwhitworth2004

    theojwhitworth2004 New Member

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    I assume your talking about South Eastern High Speed but the odd thing for me is that the TVM is fine on that, no problem, the TGV is the only one for me with the low resolution TVM numbers. Very odd.
     
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  47. Knightfire1964

    Knightfire1964 Well-Known Member

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    pretty sure I remember them saying that the tvm for sehs was improved fro tgv so that could be why it's better resolution
     
  48. DB628

    DB628 Well-Known Member

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    Destinations still blurred all the time
     
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  49. vk56der6r

    vk56der6r New Member

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    Any update on this? These texture issues are driving me crazy. I'm on series x and one x. Series x flickering is way worse but still present on the one x build. I havent noticed any texture degrade but I have really bad flickering on most locos. The sides of the f40ph are the worst so far on the exterior with minor flickering on pretty much all others here and there....then obviously all loco have the inside flickering switches and gauges at least. Seems to be related to where on the track u are. I tested it, while going slow waited till the flickering started....then reversed back the "clean" spot. Has dtg mentioned anything recently related to this, like what the hold up is or if a fix is even planned or in the works. Its fine if they are working on it but, doesnt really seem they are as its been quite some time now.
     
  50. TrainSim-Matt

    TrainSim-Matt Executive Producer Staff Member

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    Do you have a video showing the issues you're talking aout?

    The texture glitch referred to in this topic is long fixed - it sounds like you're seeing some kind of z-fighting textures perhaps?

    Matt.
     

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