Thank You To Our Early Adopters Of City Transport Simulator: Tram!

Discussion in 'Announcements' started by dtg_jan, Jun 27, 2024.

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  1. dtg_jan

    dtg_jan Community Manager Staff Member

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    Dear CTS: Tram players,

    Thank you for an amazing launch in Early Access! Your enthusiasm and feedback have been, and still are, invaluable to us.

    It has been an insanely busy week for us and we’re actively working to address the most significant issues you've reported, and a patch will be released shortly. We are also still actively listening to your feedback and your opinions.

    For instance, you've told us that customizing controls and joystick support are important to you. As a result, we have elevated these two features on our list of priorities. If you have any suggestions, feel free to join the official ViewApp Discord and share your thoughts! The Discord is also the best place to report any issues, so be sure to join us there.

    Our current plan is to implement the following fixes for the upcoming patch:
    • Fixing incorrect switch settings at the “Unterer Ring” junction
    • Grounding the floating signal at Engelsbrunnen
    • Correctly integrating the ULF as an AI tram
    • Removing the graphical glitch on the R2.2b model door
    • Correcting the destination displays of AI trams
    • Resolving existing issue with passengers blocking the shunting desk in the R2.2b
    • Addressing crash issues following collisions with trams
    • Eliminating brief loss of driving sound when crossing switches
    • Corrections to the Text-To-Speech announcements
    • Correcting vehicle slots issue in sandbox operation
    Please keep in mind that this list might change before the patch releases.

    We appreciate your patience and support as we fine-tune the game to provide the best tram simulation experience possible.

    Again, we are endlessly grateful for your support and are looking forward to continuing this journey with all of you.
     
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