Hi all, there's a new German route on the roadmap, and like last time I'd like to make a 'wishlist' for it. It's a list of features in no specific order that could help give the developers an idea of what players would like. Some of these wishes are more important than others, but again, they're not listed in a specific order, and the way people value these features is very subjective. Feel free to let me know below if there's anything you'd like to see added to the list . Also note that this wishlist is written assuming the route will be set pre-2013 (due to the inclusion of the BR 612 which stopped operating the line in 2013 as far as I know). Correctly modeled, and realistic GNT: This safety system deals with the higher speed limits tilting trains like the BR 612 included with this route are allowed to drive. It is essential for getting the gameplay on this route right. The new lighting from Dresden - Riesa: This system is a huge improvement, and because the difficult work around Dresden has already been done, we're hoping to see the system, or at least the reflective signage, etc. on this route aswell. The correct level crossings: To my knowledge there aren't a lot of level crossings on the route, but those that are there should be the correct ones and types. (check out a thread about them here, Jo_Kim made a good comment on them) BR 363 & BR 204 layers: again, it would be great to see the BR 363 (both versions) and the BR 204 in action on this route. Especially the East-German BR 204 that currently is unique to MSB would be a great fit for this route. Shunting services could be possible around Chemnitz, Freiberg and Dresden, and perhaps some smaller industrial connections. It would also be great to see something like one daily trip with the BR 204 up the gradient with a short goods train. Moving scenery trams in Dresden: Currently, RRO in game features moving scenery in the form of the Wuppertal Schwebebahn. That is a really nice feature that adds life to the area, and it would be nice to see in Dresden in the form of trams, which Dresden has a lot of. A focus on good distant scenery: due to the hilly nature of the route, at some points quite a bit of distant scenery is visible in real life. I hope that there will be plenty of trees (both distant and close to the track) and buildings where this is appropriate. The route really has a forest feel like Clinchfield, so I hope that gets reflected in the in-game final product. Functional tilting for the BR 612: I don't think DTG won't do this, but it's still important so I'll list it nonetheless. A new Dosto (cab car): Back in 2013, when the route is probably set, older type Dostos were operated on many RB and RE services. The most important new Dosto in this regard it the Dosto 762 cab car, pictured below. I really hope we'll get a new Dosto for this route, as the modern ones just would not look, feel or be right. The older Dosto cab car could also provide interesting new layers to future (and current) routes. The S-bahn Dosto's also didn't have a VVO livery back then, unlike the VVO Dostsos currently in-game with Riesa - Dresden Correct bridge models: the route has a few large bridges. Seeing correct purpose-made models here instead of generic 'looks close enough' ones would be great as it helps bring home the feel of the route and improves authenticity by a lot. Preparation for future railtour layers: The Tharandter Rampe has a lot of railtours on it, due to the precense of railway museums on the line in both Chemnitz (Sächsisches Eisenbahnmuseum) and Dresden (Eisenbahnmuseum Dresden). The one in Dreden organizes a lot of them. Currently no historic German rolling stock for railtours is in game but with 'spirit of steam' coming closer, there will be in the future. I hope that a space for one or two railtours can be reserved in the timetable so these railtours can be added in later. Freight layers: There isn't that much freight on this line in real life, but I'm sure players wouldn't mind their being at least a good number of interesting services (i.e. more than just A-B if possible). BR 155 + Coal Wagons freight layers: I've already mentioned freight layers, but especially the BR 155 is important, with this onceagain being an East-German route. It would be great to see it haul some of the heavy coal wagons this DLC came with up the Tharandtrampe, especially as the coal wagons have seen no use outside of RSN. Just a few daily return trips with the BR 155 and coal wagons would be absolutely great! Correct modelling of landmarks: Sparmi has listed a few important landmarks and pictures of them in the comment immediately below. These could help bring the feel of the route home and would add authenticity to the route. Acces to the Paper mills at Weißenborn with the BR 204: In real life back in 2013 the paper mills at Weißenborn still used their railway acces, with a V100 sometimes picking up some freight their. It would be fun to see this small branch with a few sidings represented as a playing ground for the BR 204 (or alternatively the BR 363). New 'Small' one-line PIS screens for platforms: Many smaller stations on this route use a smaller type of PIS screen on platforms, as pictured below. DTG should be able to get all the information for these screens from the community, as photos and videos have been supplied to my knowledge I hope all of you can find some important things in this wishlist and broadly agree on it. If you have any requests, comment them and I'll add them to the list!