PC The Return Of Talent 2-2 Pantographs

Discussion in 'TSW Troubleshooting & Issues Discussion' started by Monder, Mar 10, 2021.

  1. Monder

    Monder Well-Known Member

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    I remember this being my first bug report for TSW2 as it was from a pre-release stream. Back then it has been acknowledged and supposedly fixed. I admit I haven't spent a whole lot of time on SKA since then, let alone T2s, but today I did and once again bumped into it.

    On the RE9 service leaving Köln at 16:47 I have been given a consist of 2 Talents with first of them having 2 pantograph end cars with 1st class instead of one.
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    It isn't game-breaking, but it is definitely wrong and was registered more than half a year ago... so I guess here we go again.
     
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  2. Cramnor

    Cramnor Well-Known Member

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    I had reported that as well, and on a trip i did last week it was fine, so if that has come back that would be strange :/ maybe it is a service specific thing for whatever reason?

    PS: i think this is game breaking, along the lights shining through to the outside as nicely seen on your screenshots. I don't dare to leave the drivers view, but I would really like to enjoy some outside views as well...
     
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  3. Richard CZE

    Richard CZE Well-Known Member

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    I thought that if the unit has two pantographs, that's right. The translucency is really very visible.
     
  4. Cramnor

    Cramnor Well-Known Member

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    No, they only have one pantograph per unit and only one first class area :)
     
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  5. Fitz

    Fitz Well-Known Member

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    I've noticed it only happens East bound services. It's fine going the other way.
     
  6. Monder

    Monder Well-Known Member

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    Well, this was a service to Aachen, so... a westbound
     
  7. Cramnor

    Cramnor Well-Known Member

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    So I took a look at this service you mentioned. What is actually funny is that the first Talent is this wrong version with 2 pantos, while the second one in the consist is fine. When I spawn on foot, the consist is fine. All AI trains and the player driven ones towards Köln seem to be fine (to my knowledge). So that seems to be an issue with trains the player spawns in leaving Köln towards Aachen at the moment.
     
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  8. Monder

    Monder Well-Known Member

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    upload_2021-3-11_17-25-59.png
     
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