This Is The Best Suggestion...

Discussion in 'Suggestions' started by Maverick_ng, Mar 21, 2021.

  1. Maverick_ng

    Maverick_ng Active Member

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    Remove the bloody contact signaller feature since it's so friggin' useless, unless fixing it to force to get a green signal.
    Thank you in advance. ^^
     
    Last edited: Mar 21, 2021
  2. EmilJorgensen

    EmilJorgensen New Member

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    It is removed in TSW2, it is not a function in the immersion control scheme. I would not suspect that they remove it from the Classic control scheme, as the preserved collection scenarios depend on it.
     
  3. Lamplight

    Lamplight Well-Known Member

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    It‘s not useless. A lot of switching services require you to use it in order to proceed.

    No, it‘s not removed. On PS4, you hold circle to contact the signaller.
     
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  4. djhawtin1

    djhawtin1 Well-Known Member

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    Personally, i'd wish i could change signals in the Scenario Creator so i can have priority and other trains can wait for you, Yes it might not be realistic, but on WSR When theres 2 Parallel Tracks the South bound services don't have Priority, I Know i've been down in Minehead for most of my Childhood
     
  5. Maverick_ng

    Maverick_ng Active Member

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    Maybe. But the point is that in free roam or timetable mode when you need a green or at least yellow aspect to not be unable to continue for any reason and get a SPAD and end the game because you always get a "denied"
     
    Last edited: Mar 21, 2021
  6. saltychipz#3569

    saltychipz#3569 Well-Known Member

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    Hold in circle on PlayStation and Bro on Xbox
     
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  7. Jo_Kim

    Jo_Kim Well-Known Member

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    On RRO you need this feature because the wrong tracks are equipped with reduced signals, which means they always represent a danger aspect and you need permission from the signalman to pass it. And even if it would be useless, it is not a feature that would restrict the gameplay in any way, so why remove it?
     
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  8. Maverick_ng

    Maverick_ng Active Member

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    In timetable/ free roam if there's the case you overshoot a station then pass a green signal which turns red, then drive backwards to align to the platform, load pax and when you need to pass the signal again... the signaller gives you a denied, and that means it's over.
     
  9. Jo_Kim

    Jo_Kim Well-Known Member

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    That is a problem with the virtual signalman and not with the contact feature.
     
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