Xbox Series X Train Faults Not Guiding You Through How To Fix Them?

Discussion in 'TSW Troubleshooting & Issues Discussion' started by BBIAJ, Oct 2, 2025 at 5:27 PM.

  1. BBIAJ

    BBIAJ Well-Known Member

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    Just lost a diesel engine on the Voyager 220 in Journey mode, I was informed of this in-game, yet nothing told me how to restore power to it by restarting it.

    Thanks game...
     
  2. Nick Y

    Nick Y Well-Known Member

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    The prompts don't tell you how to fix it, just what the fault is.
    On the 220 you can just press and hold the engine start button for a few seconds and it will fix it.
     
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  3. BBIAJ

    BBIAJ Well-Known Member

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    According to their website:

    Screenshot_20251002_181411_Samsung Internet.jpg
     
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  4. BBIAJ

    BBIAJ Well-Known Member

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    DTG Alex DTG Harry DTG Matt Is the fact that prompts for fixing train faults not showing being looked into?

    It's a potentially game breaking bug after all!
     
  5. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    The fact that it doesn't tell you how to fix them, the fact that they show up way too frequently even when the frequency is set to low, tsr signs spawning backwards or inside of another object and some trains not having them at all (802 for example) make me wonder why they shipped the game when it's big selling point over the previous version isn't even finished
     
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  6. AmityBlight

    AmityBlight Well-Known Member

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    Exactly my thoughts. The faults and random events have been praised as THE defining and exciting new features of TSW6 beforehand, and now they feel more like a half-baked last minute addition. A couple more weeks of development wouldn't have hurt, but I guess hitting a self-imposed deadline was more important...

    And when I think of DTG's track record in regards to maintaining and updating existing content, I bet we'll never gonna see any faults or events coming to older existing routes/locos at all anyway :(
     
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  7. DTG-Chris

    DTG-Chris Staff Member

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  8. BBIAJ

    BBIAJ Well-Known Member

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    You advertised the game as having prompts to help you get on your way, this isn't the case, which falls under false advertising.

    I shouldn't have to pause my game and refer to an online guide in order to continue playing!
     
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  9. Jason

    Jason Member

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    Wow there is life at DTG,

    sorry for jumping on another thread, but its so rare that someone answers

    Audio pops Xbox, update please is it going to be fixed? What is causing it…?
     
  10. DTG-Chris

    DTG-Chris Staff Member

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    The only prompts we had in pre-release materials were the notifications telling you a fault had occurred. Sorry to hear you were expecting something different, but happy to feedback if you think this would be helpful.
     
  11. BBIAJ

    BBIAJ Well-Known Member

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    I think it would be handy, especially for those wanting to remain immersed in the game, to just have a toggle option so that the game leads you through fixing the fault, in the same way that the tutorials do for setting up the train for example.

    Once you're comfortable in the procedures, you could then turn them off for a less hand holdy approach.
     
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  12. smithypa#8642

    smithypa#8642 New Member

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    I wish I could get faults and random events not had none since full release on ps5 absolute joke
     

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