Train Sim World 2 - Rush Hour - Creating 24 Hour Timetables

Discussion in 'Dovetail Live Article Discussion' started by DTG Natster, Jun 30, 2021.

  1. DTG Natster

    DTG Natster Community Manager Staff Member

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    1620144827520_TSW2_Rush_Hourarticle1920x1080.jpg Read the article here.
     
    Last edited: Jun 30, 2021
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  2. Slemcer

    Slemcer Well-Known Member

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    Throughout that page the typo has been repeated numerous times, but it's Riesa, not Reisa.

    Edit: Also, I hope the timetables are not done the same way as on CRR, where all locos need to run significantly faster than the speed limit to arrive in time ...
     
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  3. haninl0610

    haninl0610 Active Member

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    This was a very nice and helpful article!
     
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  4. Cramnor

    Cramnor Well-Known Member

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    Do I interpret this correctly? We will get coupling and uncoupling of services? <3
     
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  5. haninl0610

    haninl0610 Active Member

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    I think so :D
     
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  6. Michael Newbury

    Michael Newbury Well-Known Member

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    Great article enjoyed reading it.
     
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  7. jeanmarc094

    jeanmarc094 Well-Known Member

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    some timetable are so tigh like lirr..
     
  8. WonterRail

    WonterRail Well-Known Member

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    Two images that stand out from this article:
    [​IMG]
    Firstly, if you look closely, you will see a number for 686 services. Judging from the ID numbers seen in this image, I would imaging this is for Brighton Main Line, which would make this the route with the most amount of services of any TSW2 route (Depending on A: How many of these services are AI services and B: How the other two routes services turn out).

    Secondly, I went and had a look at what those services listed there were via Realtime Times and i found out that the 1Mxx services are Brighton-London Victoria services operated by Southern. I couldn't find what the 1Axx services were, but I would assume they are Gatwick Express services of some kind, but the most interesting services I find here are the 2Axx services listed in brackets. From doing a bit of research, i found out that these services are Redhill-Tonbridge services operated by Southern. I would assume that these services are some of the AI traffic that we will find along this route.
    [​IMG]
    This image really interests me as this is the service pattern for some of the Gatwick Express services that run along this route. From this image, I can tell Stewarts Lane depot that will be featured with this route as there seems to be some services that go there and I was featured in the 'making of' article for this route, but the most interesting services here are services 5M11 and 5D49 because they both go to Hove Yard.

    Now this place wasn't accessible in East Coastway, but it might be in Brighton Main Line, that Hove yard, along with the station there, is accessible for some services to go to. Again, nothing seems to be concrete right now and it could be that these services are just AI and that Hove station will be off limits like in East Coastway, but if it was, it would not only provide some extra depot services to the yard there, but also provide a much better place for the Littlehampton bound trains that run along the Brighton Main Line to start/end at as having them start/end at Preston Park would feel very awkward.

    Just something for you to think about...
     
    Last edited: Jun 30, 2021
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  9. saltychipz#3569

    saltychipz#3569 Well-Known Member

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    Hopefully at Hayward’s Heath
     
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  10. porawit

    porawit Member

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  11. saltychipz#3569

    saltychipz#3569 Well-Known Member

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    They won’t tell us a release date , will they ? The community has predicted august
     
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  12. haninl0610

    haninl0610 Active Member

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    I am really looking forward to Rush Hour, especially to the Brighton Mainline, because of its busy and 'special' timetable.
     
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  13. saltychipz#3569

    saltychipz#3569 Well-Known Member

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    It’s going to be the busiest timetable in a TSW2 route so far isn’t it ?
     
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  14. haninl0610

    haninl0610 Active Member

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    Yes it is :)
     
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  15. saltychipz#3569

    saltychipz#3569 Well-Known Member

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    Nice . Does anyone know how many services it will be ?
     
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  16. WonterRail

    WonterRail Well-Known Member

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    Maybe the image below might provide a clue as to how many services this route might have.... (PS: Look at the Total services/services complete number).

     
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  17. Crosstie

    Crosstie Well-Known Member

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    A couple of observations.

    If BML does not have a real " rush hour ", but is at maximum capacity all day, and Amtrak and MBTA are running their usual timetables, I guess we need to redefine what we mean by " Rush Hour". It sounds like we're finally going to have the look and feel of real railways, constant traffic in and out of busy, noisy terminal stations.

    If the above is the case (I don't mention the German route because it's unfamiliar to me), I have to believe it's going to take some serious horsepower to keep playing at ultra settings as I do now. I hope I have enough gas.
     
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  18. saltychipz#3569

    saltychipz#3569 Well-Known Member

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    Can’t find it
    Can’t find it , what is the number ?
     
  19. MetrolinkF125#916

    MetrolinkF125#916 Well-Known Member

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    There are 686 services on this route.
     
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  20. MetrolinkF125#916

    MetrolinkF125#916 Well-Known Member

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    Very nice article, I really enjoyed reading it. Now I'm worried about how my Xbox One S will handle such a busy timetable.
     
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  21. Mark newman

    Mark newman Well-Known Member

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    Come on PlayStation 5 with on Train Sim World Rush Hour
     
  22. Monder

    Monder Well-Known Member

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    An interesting detail about the game struggling with midnight flip.

    So all the things need to be back in place at 00:00...

    Considering real-time schedules wouldn't it be easier (even artificially if needed (tell the game to display 9 pm, though it's already 12 am and adjust the timetable to that)) to move this to let's say 3 am? Many routes are still fairly busy during midnight, so having to finish at that time is truly limiting. But IRL little to no trains run usually at about 3-5 am. Making the timetable "restart" at that time would probably help a lot.
     
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  23. saltychipz#3569

    saltychipz#3569 Well-Known Member

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    Hang on…


    WHAT?! 686 ? That’s incredible ! Hopefully the last gen consoles will be able to handle it
     
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  24. DB628

    DB628 Well-Known Member

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    I say Release is in 6 weeks Mid August
     
  25. cActUsjUiCe

    cActUsjUiCe Developer

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    Keep in mind that even a simple AI move from the terminus station into the portal beyond would be considered a "service". You won't have 686 playable services.
     
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  26. saltychipz#3569

    saltychipz#3569 Well-Known Member

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    Probably something in the order of 550-600 then
     
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  27. porawit

    porawit Member

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    ในบทความบอกว่าต้องใช้เวลา In the article they said it took no more than 2 months to create the table.
     
  28. MYG92

    MYG92 Well-Known Member

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    Am I the only one seeing weird characters or not ? What does that means above ?

    My PS4 pro is making a loud noise while playing I really hope with added layers it won’t be worse for us last gen console
     
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  29. TrainSim-Matt

    TrainSim-Matt Executive Producer Staff Member

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    Can I just drop a reality check on the service count aspect of that screenshot.

    686 services includes all AI services into and out of portals and other non-playable services such as non-playable branch lines or services used to create filler traffic.
    That timetable is not yet complete, that number will certainly go up.
    Even 686 isn't anywhere near the largest - I think Munich's equivalent to this number is around 1200.

    Basically, the number of playable services could be anything, there's not even a solid guideline as to how it relates for a route like this. Eg. on a route like HRR that number i'd say you would get 1/3 of them as playable (because a service is a portal into the route, a playable service and a portal out of the route) but London Brighton is a very different route.

    There will not be 686 playable services. The final number may be higher or lower, it is way too early to know that for sure.

    Sorry I just wanted to make sure nobody walked away with incorrect expectations, we aren't ready to determine the final number of services that will be in the route yet.
     
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  30. Crosstie

    Crosstie Well-Known Member

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    It just means someone probably used Google Translate. We are not all English speakers on the forum.
     
  31. saltychipz#3569

    saltychipz#3569 Well-Known Member

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    584EA956-64CB-463A-A22B-6319C29060EB.jpeg
    Like this ?
     
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  32. haninl0610

    haninl0610 Active Member

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  33. saltychipz#3569

    saltychipz#3569 Well-Known Member

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    Very strange
     
  34. TrainSim-Matt

    TrainSim-Matt Executive Producer Staff Member

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    It's Thai.

    Matt.
     
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  35. haninl0610

    haninl0610 Active Member

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    Thank you, Matt!
     
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  36. Inkar

    Inkar Well-Known Member

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    TBH, I only want the routes to feel alive and I think you are in a good path to achieve this. I couldn't care less about the total number of player driveable services. I don't think I will be happier with 800 than I would be with 200.
     
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  37. londonmidland

    londonmidland Well-Known Member

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    What I’d like to know is how you managed/managing to add such a large amount of services whilst still maintaining acceptable performance?

    Has there been any significant optimisations and/or improvements with the way services are set up with Rush Hour?
     
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  38. TrainSim-Matt

    TrainSim-Matt Executive Producer Staff Member

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    The number of services doesn't really directly affect performance at all. As I say, Munich has 1200 or so and that one is fine performance wise (the issues are not service volumes but ram and the density of assets in munich).
     
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  39. Disintegration7

    Disintegration7 Well-Known Member

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    I'm not quite sure what you mean here- since CRR is freight-only, there isn't really an "on time", is there?

    Anyway, quite excited for Rush Hour- fingers crossed that it will be able to take full advantage of PS5/Series X capabilities regarding layers, etc.
     
  40. DB628

    DB628 Well-Known Member

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    On the rush hour update we get the missing layers for PS5 and Xbox Series consoles?
     
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  41. haninl0610

    haninl0610 Active Member

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    There is a big chance the layers are coming back, because there will be a seperate version of TSW2 (I think) for the next-gen consoles.
     
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  42. Mkdog45

    Mkdog45 Well-Known Member

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    Did Matt say that they would add 377/1 units by renumbering the 377/4 in one of the streams. If yes, and there is Tonbridge to Redhill as just AI. Will they put a 4 carriage train on or remove one coach to make a 3 carriage train as per real life. IMO they are both prefectly acceptable as it would make more sense to make 3 car variant, if they made Tonbridge to Redhill.
     
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  43. Ps4Player

    Ps4Player Well-Known Member

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    I really hope so!
     
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  44. TheShotte

    TheShotte Well-Known Member

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    I'm more interested about this:
    Service 1032-AI-HST-PortalIN
    Now, I understand this is an AI portal service, but what intrigues me is the HST part, since I don't think that neither the 377 or 387 qualify as HST, so will we also see HSTs on that route?
     
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  45. Tay95

    Tay95 Well-Known Member

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    Hearing London to Brighton will be full on all day is great to hear. Cannot wait for this route, wanted since day one! Thank you DTG
     
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  46. Slemcer

    Slemcer Well-Known Member

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    Yea, that's right, it's freight only. But these trains are also supposed to arrive at certain destinations within a given time. I'm not saying that the driver has to accomplish this task, but this data is used to calculate the positions of the AI trains on the track, and these calculations are done incorrectly. The only solution to avoid deadlocks would be to drive at a speed similar to this, e.g. with an average speed of 52+ kph. (But I don't think this would be possible even if you're willing to sacrifice APs for miles driven.)
     
    Last edited: Jun 30, 2021
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  47. Monder

    Monder Well-Known Member

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    So how will BRD perform compared to HMA? Dresden area is pretty complex as well and the amount of unique vehicles doesn't seem to be much lower than on HMA.
     
  48. Disintegration7

    Disintegration7 Well-Known Member

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    I see what you're saying now. I haven't run into it personally, but i still have quite a few services that i haven't done yet. I have the AP turned off in any case, so maybe ignorance is bliss lol.
     
  49. penguinmatt#1924

    penguinmatt#1924 Member

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    I hope so. I can remember watching them do the coupling/uncoupling there back in the early 90's. If they were lucky they could uncouple on the platform side, but very often they would have to jump down to track level and do it on the opposite side.
     
  50. Inkar

    Inkar Well-Known Member

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    JD said today in the stream that next monday July 5th he is going to do a stream with the devs in charge of creating the timetables.

    Just letting everyone know since the Railfan TV schedule is usually posted late on mondays and some people might not get to read it in time.
     
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