Train Sim World 3 - Patch Notes: Save Game Toggle And More!

Discussion in 'Announcements' started by DTG Alex, Sep 29, 2022.

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  1. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Hello folks,

    Thanks very much for your continued feedback on Train Sim World 3. Today we’ll be launching the first of several post-release updates, with quality-of-life improvements and bug fixes, as well as re-introducing a Save Game toggle for those who have been asking for its return. Read on to find out more below.

    Important Note:
    This update will be a little staggered, due to the certification process on different platforms.

    As we know how anticipated the Save Game toggle feature is in particular, we wanted to make sure as many players had it in their hands going into the weekend as possible. This means that...
    • Epic and Steam players - will receive the update tonight
    • PS5, PC Game Pass, Xbox One, Xbox Series S and X players will receive the update tomorrow morning (pending certification)
    • PS4 players will receive this likely after the weekend (but before Tuesday)
    Thanks for your patience - and we hope you enjoy the improvements!

    Headliners
    • Added toggle to settings menu to enable/disable save game functionality
      This is disabled by default while it is currently being worked on further.
    [​IMG]
    • Mouse sensitivity slider setting added.
      At present, this is not functioning as intended, but we are working on a fix.
    • Profile importations should now work correctly
    • Removed areas where rain and snow would appear underneath structures.
    • Lightning will also no longer strike under covers and will be at a greater distance from the player.
    • Fixed fog getting extremely dense when going from a high to low altitude.
    • BR Class 465 tutorial can now be completed, also unlocking the Achievement
    • Odd semi-circular patches removed from various locomotives, including Class 66
    • Doppelstock headlights will no longer always be toggled on.
    • Added tooltip when recovering from Emergency Stop in ICE1
    • Reduced rain audio when inside the cab with windows and doors shut
    • Added deceleration sounds to BR Class 375
    • M7 Traction Engine sounds no longer cut out after first 4 coaches pass on LIRR and Harlem Line
    Full Changelog
    Core:

    [UI / System]
    • Added toggle to settings menu to enable/disable save game functionality
      This is disabled by default while it is currently being worked on further
    • Mouse Sensitivity slider added to settings.
      At present, this is not functioning as intended, but we are working on a fix.
    • Scenarios and liveries will import correctly when transferring profiles.
    • Added ‘scroll to last selected route’ button when backing to the route selection menu
    • Added option to return to the timetable menu after completing a service
    • Added option to include/exclude tutorials from quick play
    • Added difficulty and length info to campaign events UI
    • Disabled the Copy button when at max number of scenarios created in the scenario designer
    • Fixed progress bar colour and wrapping of text in mastery menu
    • Hide Discount banner on store items now on by default
    • Fixed height of Signed In profile widget
    • Added Green Tick to completed services in timetable menu
    • Fixed custom weather presets not updating sliders properly in weather menu
    • Scenario Designer will show first stop length instead of shortest stop length
    • Pause menu will no longer toggle when clicking Esc in the route map
    • Pause menu will now correctly load 2D Map
    • Debriefing screen names and experience numbers will no longer extend out of the window
    • Settings will now save when clicking "apply" with unchecked options
    • Store image thumbnails now load properly
    [Gameplay]
    • Lightning will no longer strike under cover and will be at a greater distance from the player
    • Fix for fog getting extremely dense when starting at a high altitude and driving to a lower altitude.
    • Fixed clothing material on characters and passengers to prevent odd shading and glitter-like appearance on edges
    • After rain stops, performance should return to same level
    • Tees Valley Line decals will now properly change colour
    [Achievements]
    • BR Class 465 tutorial can now be completed, thus unlocking the Achievement as well
    • Fixed introduction tutorial achievements

    Southeastern High-Speed:
    • Removed snow from under station canopies, inside tunnels and under bridges
    • Car stop signs visually updated to align correctly to DOO monitors
    • Route indication signals changed to match current designations.
    • Passengers should now board trains correctly on the platform at Ebbsfleet International
    • Players can no longer fall through the ground at Gravesend – Of all the places to be sending players six feet under!
    • Added Wheel blur to MFA wagons
    [Faversham]
    • No rain will be inside the depot
    • Player will no longer be able to walk through fences
    • OPO monitors should now be in the right places
    • Player should not be randomly blocked in Ashford around sidings
    • Lighting fixes for the North Downs Tunnel
    [Class 465]
    • Reverser and Master Key now work as expected in both Immersion and Classic input modes
    [Class 395]
    • Front destination should correctly display the final destination on platform boards
    • DSD/DVD pedal will trigger only when system is turned on and above 3mph / AWS/TPWS buttons will only sound when either system is enabled, and input is required/expected
    [Class 375] - Improved Audio
    • Fixed issue whereby the cab wind was playing far too loud when a window was open
    • Reduced rain audio when inside the cab with windows and doors shut
    • Traction motors should now be audible during deceleration
    [Class 66]
    • Coupler should now animate as expected
    • Adjustments to physics to avoid unexpected stalling at low RPMs.
    • Cab Light First Time Use Reward should now trigger correctly
    • Removed semi-circular white artefacts from wheels

    Cajon Pass:
    • Resolved issues that caused the player to be kicked out to the main menu suddenly.
    • The 2D map will now update when selecting a range of starting points.
    • Fixes to Scenario Designer map tags
    • Correction to localisation on free text sign
    • Updated scores to ensure players can get gold on ES44C4 & SD40-2 Training Modules
    • Removed semi-circular white artefacts from above wheels for all Cajon Wagons (Box Car, Bulkhead Flatcar, Tank Car and Autorack)
    [ES44C4]
    • Fixed issues relating to player getting stuck in a moving train.
    [BNSF SD40-2]
    • Added rear headlight sound that matches that of the front headlight switch
    [Bulkhead Flatcar]
    • Wheels rotate as expected when in motion

    Kassel - Wurzburg:
    • Player should no longer be able to walk through cars at Korle Ost.
    • Player should no longer be able to walk through stairs at Kassel Wilhelmshohe Station
    • Fixed pathing of ICE 1580 to not go wrong line running
    • Tunnel sign collectables are now able to be picked up
    • Prevented train getting temporarily stuck in “Ice Breaker” tutorial
    • Adding Text ToolTip for refilling Brake Pipe
    • Bugfixes to services
    [BR 185]
    • Adjusted cab windscreen to prevent errors involving SSR reflections of cab screens
    • PZB Acknowledge will only work after passing a 1000Hz magnet (Cab must be active and PZB enabled)
    • SIFA and PZB can be triggered from Gamepad and RailDriver
    [BR 146]
    • SIFA and PZB can be triggered from Gamepad and RailDriver
    [ICE3]
    • Horn is now named correctly
    • Correctly spelt “Bremsen” on the MFD.
    [ICE1]
    • Adjusted cab windscreen to prevent errors involving SSR reflections of cab screens
    • Player can now select each length of ICE-1 in the game menu
    • Added recovery from Emergency Brake tooltip on ICE1
    [DB Kijils]
    • Brakes should release quicker to prevent getting stuck on an incline

    Peninsula Corridor:
    • PIS should now be better aligned to lamp posts
    • Fixed an issue with the first-person camera on the Route Introduction to allow it to be completed.
    [CT Nippon]
    • Player can now walk across the consist without needing to crouch
    [CT F40PH-2CAT]
    • Ditch lights will now pulse as expected

    Hamburg - Lübeck:
    • Should no longer have rain effect inside stations or under cover
    • [Route Intro] Doors will now close automatically

    Bakerloo:
    • Removed incorrect reflections appearing on side mirrors
    • Pringles posters removed for PS4 and PS5 players

    Marseille - Avignon:
    • Added many new sounds, including Mastery sound additions, firework sounds at night and jet sounds during the day

    Main Spessart Bahn:
    • Fixed crashes when loading certain services.

    Long Island Railroad:
    • M7 Traction Engine sounds no longer cut out after first 4 coaches pass
    • Blank entry should no longer appear in Profile Train Selection

    Harlem Line:
    • M7 Traction Engine sounds no longer cut out after first 4 coaches pass

    Tees Valley Line:
    • Tees Yard Turn Around Achievement now correctly unlocks on X1, XSX and Win10
    • Tees Valley line decals added to Livery Designer

    Other Loco Changes:
    [DB BR 182]
    • Made sure the door interlock does not prevent you from using the throttle when the doors are closed
    [DB BR 101]
    • Adjustments to the AFB to keep speed offset below LAB, and decreased LZB deceleration to be more realistic for typical braked weight percentages of IC trains.
    • Passenger lights from the IC coaches will no longer bleed into the cab, providing improvements to performance
    • Reduced illumination from cab lights into tunnels
    [DB Doppelstock]
    • Headlights will no longer always be toggled on.

    We appreciate all the feedback you have been sending in so far, we’re working hard to keep a report of the most prominent community issues and delivering the best experience possible. Thank you everyone!
     

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    Last edited by a moderator: Sep 29, 2022
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  2. DTG JD

    DTG JD Director of Community Staff Member

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    Update: we're publishing for all remaining platforms imminently.
     
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