Train Sim World 3 - Patch Notes: Save Game & Ui Improvements

Discussion in 'Announcements' started by DTG Alex, Oct 12, 2022.

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  1. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Hello folks,

    We’re coming in fast with the second of several post-release updates, bringing fixes to the recently re-introduced Save Game functionality, and a large range of UI improvements, quality of life changes and fixes. We want to thank you all for keeping your feedback coming, and we will keep improving Train Sim World 3 to be the best it can be with more updates to come.

    Headliners
    Save Game

    • General improvements with Save and Resume game functionality

    Settings & UI
    • Mouse Sensitivity slider will now function as intended
    • Added new icons for “Go Via” and “Stop at” objectives
    • Liveries on train selection now displaying the original route they come from
    Go Via and Stop At Icons.jpg
    Livery in Train Selection.jpg

    Railhead Treatment Train
    • Water spray effect has been improved to be truer to life
    • Weather effects will now appear on the windows
    • Fixed issues with wagon buffer physics

    BR 182 Dispolok
    • The Dispolok will also correctly substitute on DB Cargo Deutschland.

    Controller Usage
    • Added gamepad button prompts for settings in the pause menu
    • Navigation around the 2D map is now corrected on controllers
    • When using a controller, you can now hover over the search bar and filter buttons in route selection menus. A virtual keyboard will open when pressing A/X.

    Full Changelog:
    Core:
    [Save Game]
    • General improvements with Save and Resume game functionality

    [UI]
    • Mouse Sensitivity slider will now function as intended
    • Added new icons for “Go Via” and “Stop at” objectives
    • Re-added Back button to pause menu – It’s back baby! Literally.
    • Changing measurement units to imperial will now impact all HUD settings
    • Crosshair size settings will now be saved after exiting and reloading the game.
    • Level 5 or higher profiles will be recommended ‘Experienced’ option on profile import
    • Resume Last Played button will now display a suitable image on the home screen for various routes.

    [UI – Selection Menus]
    • When selecting a service, duration times for other services will no longer disappear
    • You can now see how many services you can play when viewing trains.
    • Trains section should show trains from "Services" rides
    • Completing a scenario or tutorial will also mark it as complete in journey mode.
    • Scenarios and Tutorials for uninstalled content will no longer show.
    • When in the Route Selection menu, hovering over a route thumbnail will correctly show the route details.
    • Selecting a livery on the train selector will now show which route that livery comes from.
    • Livery Editor will default to dark mode, the one-true prevailing mode.

    [UI – Text]
    • Text will no longer scroll out of the boundary when starting a route
    • Exit Game button text will no longer flicker
    • Decreased task padding around text on task list rows

    [UI – Console]
    • Added gamepad button prompts for settings in the pause menu
    • Navigation around the 2D map is now corrected on controllers
    • When using a controller, you can now hover over the search bar and filter buttons in route selection menus. A virtual keyboard will open when pressing A/X.
    • On PS4, the ‘RB’ button can now be used to in the pause menu to get the settings menu.
    • On PS4, you will no longer be prompted to save changes when nothing is altered when exiting settings.

    [Gameplay]
    • Drivers’ hair will no longer stick outside of the hat – we've finally fixed this g̶a̶m̶e̶-̶b̶r̶e̶a̶k̶i̶n̶g hat-breaking bug.

    Southeastern High Speed
    • Increased station stop times on ‘Highspeed Run’ scenario to give correct sense of operating a late service – better not wait around!
    • Fixed AI spawning issue in the 09:35 London to Ashford service
    • Fixed issue where spawning between 06:39 and 06:41 would prevent the train from moving

    [RHTT]
    • Water spray effect has been improved to be truer to life
    • Weather effects will now appear on the windows
    • Fixed issues with wagon buffer physics

    [Class 66]
    • Gamepad and/or RailDriver can release Vigilance pedal when driving EWS
    • Weather effects will now appear on the windows
    • EM2000 emissive text will now be clearly visible

    [Training Center Class 66]
    • Fixes to coupler animation
    • Cab lights will now give first time use reward
    • Removed semi-circular artefacts underneath wagons
    • AWS sunflower will now correctly work

    Kassel - Wurzburg
    • Train should move again after stopping in the LZB Introduction tutorial
    • NPCs should not clip into each other while sitting on the chairs.
    • Billboard will now display on both sides
    • Player can no longer walk through the fence at Fulda yard
    • Fixed lighting on cars around Kassel station
    • Removed bench from the track between platform 7 and 8 at Fulda station
    • NPC clothes will no longer appear wet on sunny days

    [Dispolok BR 182]
    • Will now correctly substitute on DB Cargo Deutschland

    [DB Laaers]
    • Removed semi-circular artefacts underneath wagons

    [DB Sggmrss]
    • Removed semi-circular artefacts underneath wagons

    [DB Habbiins]
    • Physics adjustments to the brake pipe to prevent random brake applications

    Cajon Pass
    • 2D mini map will now correctly display the start and endpoint markers
    • Advertisements should now correctly display on double sided billboards
    • Time displayed to complete ‘F7 Training’ and ‘Switching it Up’ scenarios are now accurate to actual gameplay
    • F7 Training now includes manually using the coupling bar
    • F7 Training requirements for silver and gold medals have been reduced

    West Cornwall Local
    • West Cornwall Local route intro can now be completed.

    Other Locos
    [BR DB 101]
    • Removed automatic sanding from wheel slip prevention system
    • Physics adjustments to the brake pipe to prevent random brake applications

     
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