Game Update Train Sim World 6 Update - 22nd January 2026

Discussion in 'Announcements' started by DTG Harry, Jan 22, 2026 at 2:16 PM.

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  1. DTG Harry

    DTG Harry Community Manager Staff Member

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    Our next Train Sim World 6 update is now live, with various fixes for both core and add-on content. These include fixes for some longer standing bugs like the LNER Class 801 fuse cabinet issue and the DB BR 101 LZB distance counter.

    We also have fixes for Train Sim World 6 specific content, and we will be continuing to improve your experience with more fixes to come.

    Be sure to wait 24 hours for the update to appear, and make sure to check if you have auto-update switched on as this might have installed the update in the background without you seeing it actively appear.

    Full Changelog

    Core
    • Resetting the driver camera now returns it to the default angle.
    • Announcements no longer overlap or queue incorrectly.
    • Updated Temporary Speed Restriction signage with more accurate Lf1 sign visuals.
    • Improved axle physics stability for very small-radius axles.
    • Menu sorting for “Recently Played” is now correct, with a new “Last Played” badge.
    • Fixed a crash that could occur when loading save games due to a missing timetable reference.
    Dresden–Leipzig
    • Improved lighting at Gerichshain station at appeared too dark.
    • Adjusted passenger density and refined waiting‑area volumes to create more natural NPC behaviour
    • Hydro power plant and lake are now visible again
    • Improved fence collision and regenerated navigation mesh
    • Fixed harsh terrain texture issues near Zitschewig, Coswig, Radebeul Ost
    • Fixed an issue affecting elevator functionality at Leipzig Hbf
    • Fixed an issue where players could fall out of the world near the subway entrance at Neusörnewitz station
    • Fixed being thrown out of the train in Guard Mode at Radebeul Naundorf
    • Fixed a hole in the ballast visible along the route
    • Various adjustments to grounded foliage and vegetation
    • Various fixes to signage and snow‑removal
    DB BR 143
    • SIFA penalty will no longer force a full emergency stop.
    DB BR 442
    • Adjusted “Not in service” text to “Nicht Einsteigen”.
    Morristown Line
    • Major increase in road traffic across many towns
    • Lighting fixes across highways, stations, and city areas
    • Vegetation cleanup and improved visibility around lakes and tracks
    • Added missing fences, removed incorrect ones
    • Added missing streetlamps and corrected dark areas
    • Corrected station spelling (“Millburn”)
    • Multiple freeway fixes (lane counts, lighting, direction)
    • Improved traffic flow near Highland station by repositioning road traffic to better follow the terrain.
    • Adjusted the crosswalk near Dover station to improve visual accuracy and realism
    • Updated trench wall visuals to improve appearance and alignment.
    • Fixed clipping vehicles and missing scenery paths
    • Fixed snow texture issues during the Rosa Rescue scenario.
    • Fixed an invisible wall blocking access to the subway at South Orange station
    • Fixed missing OHLE poles and wires where they previously failed to appear
    • Fixed incorrect highway models along I‑280 in Newark to match real‑world
    NJT ALP‑45DP
    • Speed text now displays correctly in night mode.
    • Fixed an issue exiting the driver seat so that you no longer clip through the ceiling.
    Riviera Line
    • Added rust to appropriate tracks.
    • Removed snow inside Laira Depot.
    • Removed incorrect passenger area at Plymouth Dock 3.
    • Fixed an issue where water textures overlapped the land south of Starcross.
    Class 220 Voyager
    • You can now climb down from the cab properly.
    • You can’t walk out of the cab while the train is moving.
    • Fixed an issue with flickering interaction prompts.
    DB BR 294
    • Ebula screen will now appears in the correct seat.
    • Middle desk camera now rotates properly.
    Stuttgart–Heilbronn
    • Major lighting improvements across the route.
    • Added support for the DB BR 140 in Formation Designer.
    • Added motor sounds to all gated level crossings when opening/closing.
    • Removed warning bell audio from level crossing (none found on real‑world mainline crossings in Stuttgart).
    • Added missing buffers at Bietigheim‑Bissingen.
    • Added ancillary speed limits required for BR 147 scenarios.
    • Added missing rock scenery assets
    • Increased draw distance of the Heilbronn power station so it’s now visible from the line.
    • Adjusted weather around Stuttgart Zuffenhausen Hbf.
    • Adjusted stopping distances at Platform 16 so trains no longer stop too close to adjacent tracks.
    • Removed incorrect OHLE hangers at Kornwestheim Rbf Nordost.
    • Fixed areas of floating track across the route.
    • Fixed player boundaries and out‑of‑bounds triggers at Ludwigsburg steel works.
    • Fixed material setup for London Plane trees, preventing visual issues such as shaking during stormy weather.
    • Fixed issue with signal A273 to ensure it displays correct mainline aspects and no longer remains stuck at red or incorrectly attempts to show Sh1.
    • Fixed spelling of “Secondman’s Seat” on the tooltip for the Wittenberger Cab Car and N-Wagen
    BR 140
    • Corrected an issue with incorrect looping audio on the traction motor sounds
    Frankfurt S‑Bahn
    • Added missing distant signals and PZB magnets along the route.
    • Added Halbregelabstand at Gelnhausen to help players stop safely at red signals.
    • Improved Neuhof signalling to correctly display Zs3v “80” with 1000Hz influence.
    • External whistle on the BD 140 no longer cuts out abruptly when hauling freight or in busy areas.
    • Adjusted all track types with new variants featuring updated sleepers.
    • Adjusted platform height at Kelsterbach Station to ensure smoother NPC boarding and alighting.
    • Adjusted the Wittenberger Cab Car horn audio loop with a seamless version
    • Fixed ballast materials appearing shiny under certain weather conditions.
    • Fixed a distant signal magnet at Bad Soden‑Salmünster incorrectly triggering a 2000Hz emergency brake.
    Frankfurt–Fulda
    • Added Halbregelabstand logic so distant signals correctly show Vr0 when approaching a Kennlicht signal.
    • Improved route stability and terrain collision in affected areas.
    • Fixed multiple locations where players could fall through the world.
    Pfälzische Ludwigsbahn
    • Added missing level crossing signal at Ludwigshafen Rheingönheim, and between Dresden‑Kemnitz and Stetzsch.
    • Added missing PZB magnet for a distant signal near Kaiserslautern (towards Hochspeyer).
    • Adjusted lighting at the Weissig station to better reflect its abandoned state, especially at night.
    • Fixed a PZB magnet not triggering 1000 Hz influence when required.
    • Fixed collisions in underpass areas to prevent players from falling through the environment.
    • Fixed an issue where cars could incorrectly appear on level crossings.
    East Coast Mainline: Peterborough – Doncaster
    • LNER Class 801 Fuse cabinet can now be interacted with.
    Peninsula Corridor
    • Livery editor now correctly paints all GP38-2 sections correctly.
    DB BR 612
    • PIS will now correctly display on TOD4-lit routes on all variants
    DB BR 101
    • LZB distance counter will now work correctly.
    DB BR 406 ICE 3
    • Fixed holes in interior ceiling meshes across all variants.
     
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