Train Sim World: Future Features And Suggestions

Discussion in 'Suggestions' started by martinv#5628, Aug 21, 2024.

  1. martinv#5628

    martinv#5628 Member

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    Is it too early to start the speculations and chat regarding TSW6? Knowing how predicable Dovetail is, I'd say not! So let's talk about the next Train sim world (after 5)

    Thing's I'd personally like to see
    1. Main UK Route something to do with Cross-County.
    2. Route in China (I Don't think we currently do have any)
    3. More simplified and easier way to continue the next train tameable for the train you just finished on,
    4. Station Staff
    5. Ability to plan your day, (example: You set out which timetable trains you will do, when your breaks will be and at which stations etc). Also the ability to get tired to breaks are REQUIRED
    6. Like Train conductor is getting added, add the ability to be a Train Dispatcher, blow a whistle and dispatch trains from certain stations! (You can also help lower ramps for wheelchair users)
    I Mostly play UK Routes, with the occasional other country route, so most of my suggestions are UK Based.

    Lets Chat away!!
     
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  2. chunky120717

    chunky120717 New Member

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    Yes.
     
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  3. martinv#5628

    martinv#5628 Member

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    7. More realistic passengers Depending on the route and time of day (College students, or even groups of football fans on Saturdays etc)
    8. Visible British transport police (or railway security staff) that are seen at stations and randomly get on your train
    7. At the end of a timetable service you go through each carriage and make sure everybody actually gets off and picks up any rubbish ready for the next service.
     
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  4. karlack26

    karlack26 Well-Known Member

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    Direct input support.

    I can play dark souls with my HOTAS if i wanted to and use my HOTAS with a silly little fishing game made by a tiny studio.

    Or use Direct input supported controllers with basically every other sim gene on the market, i could drive racing games with my HOTAS and play DCS world with my wheel and pedals.
    Unreal Engine already has direct input support so its not like they have to start from scratch.

    maybe after 15 years of TS and now 6 or 7 of TSW DTG will finally implement a 30 year old controller standard.
     
  5. Midnight

    Midnight Well-Known Member

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    Good luck with that at 11pm on a Friday night. You might get some unexpected time off work, after a lovely ride in an ambulance. :D
     
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  6. jack#9468

    jack#9468 Well-Known Member

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    Considering TSW5 hasn't even released yet, and won't for another month, then yes, its too early.
     
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  7. TSW Nathan

    TSW Nathan Well-Known Member

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    Oh tell me about it.
     
  8. matt#4801

    matt#4801 Well-Known Member

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    Why would this be included? In fact why on 'eck are we even discussing TSW6!
     
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  9. Es4t

    Es4t Well-Known Member

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    Really?
     
  10. Limited

    Limited New Member

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    100% too early
     
  11. DTG Matt

    DTG Matt Executive Producer Staff Member

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    You lot are unbelievable :-D hah :)
     
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  12. matthewgoddard510

    matthewgoddard510 Well-Known Member

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    Ngl Martin, Grow up
     
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  13. martinv#5628

    martinv#5628 Member

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    Even if some people think it is too early when you actually think of the amount of work which goes into new games, Research, Production etc then surly getting an idea of what people would like is only a good thing. Times Dovetail time!
     
  14. martinv#5628

    martinv#5628 Member

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    Because isn’t that what happens to trains (Or supposed to) at the end of routes? In my opinion, it is a simulation game and there is always more than just driving trains which is part of the whole experience.
     
  15. martinv#5628

    martinv#5628 Member

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    :cool:
     
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  16. trainguy#6029

    trainguy#6029 Well-Known Member

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    They need to sort out the fact that, as it is in TSW4, most of the time passengers don't disappear at the end of journeys anyway - I did an ECS from Manchester Piccadilly to the nearby sidings, annoyingly, with a fully loaded train....
     
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  17. martinv#5628

    martinv#5628 Member

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    Yes i agree. Things like this are annoying!
     
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  18. antwerpcentral

    antwerpcentral Well-Known Member

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    Still have to wait to see how long it takes TSW5 to boot up on PS5 but I'm gonna put loading times already on the list of needs to be fixed ASAP :cool:
     
  19. Migsithepigsi

    Migsithepigsi Well-Known Member

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    7 sounds like it could be coming for conductor mode
     
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  20. matt#4801

    matt#4801 Well-Known Member

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    Where have you seen this? Sounds interesting.
     
  21. razmatus#2517

    razmatus#2517 Well-Known Member

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    Vienna content and lots of other Austrian content :D
     
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  22. Elmozach36

    Elmozach36 New Member

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    Yes.
     
  23. martinv#5628

    martinv#5628 Member

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    Having used conductor mode a couple of times now I feel there is some improvements which could be made
    1. Blow Whistle before you close doors
    2. Help wheelchair users on and off the train
    3. be able to do training announcements while in conducted mode
    4. be able to see how far you are from the next station with potentially an indication of which side the doors will be opening
     
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  24. 59321747

    59321747 Well-Known Member

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    If DTG still exists in the future, I hope to see more realistic simulations. Perhaps this will be possible when we enter level one civilization?
     
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  25. azzax333

    azzax333 Well-Known Member

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    I honestly think passenger announcements and live platform announcements should happen in game it will really enhance the level of gameplay
     
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  26. ApollonJustice

    ApollonJustice Well-Known Member

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    WAY too early!
     
  27. martinv#5628

    martinv#5628 Member

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    Not really though considering it’s only 12 months away and obviously it takes a long time to research plan and make the content for a new game!

    although I would be interested to know when they decided to make TSW5, and how long that took internally.
     
  28. mlouie100

    mlouie100 Well-Known Member

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    Features I like to in Train Sim World in the future
    • In board train and station annoucments
    • AI Conductor or Guard when the player is not using the Conductor mode.
    • Bring back Steam Loco with new and improved steam loco simulation physics
    • adding Tourist railroad route dlc
     
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  29. martinv#5628

    martinv#5628 Member

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    Yes deffo want to see
    • In board train and station annoucments
    • AI Conductor or Guard when the player is not using the Conductor mode.
     
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  30. morgan⁹

    morgan⁹ New Member

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    Train and platform announcements will help stations feel more realistic and atmospheric
     
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  31. trainfan#6965

    trainfan#6965 Well-Known Member

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    Well here are my TSW6 core routes, features and extension suggestion

    Core Routes
    UK: Great Eastern Mainline
    GER: Frankfurt - Heidelberg route
    US: Feather River Canyon

    Add Ons for Core routes:

    Great Eastern Mainline

    Class 90 + MK3 coaches

    Feather River Canyon
    EMD SD59MX

    Features:

    Window Decals that can be used in livery designer

    More Logos to use in livery designer

    More Patterns that can be used in livery designer

    TSW2020 Add ons compatible with livery designer

    Expansions
    Great Western Express extension to Swindon

    Midland Main line route extension to Sheffield

    Southeastern Highspeed Route extended to Ramsgate or Maidstone

    WCML South extension to Northampton

    Training Center Expansion

    Improvements
    Realistic sound effects for the BR 423 from MAG/ Kinzigtalbahn

    Realistic Sound effects for the 1972 stock from WCML south & Bakerloo line

    More routes & locos I would also love to see in TSW6 suggestion

    Frankfurt - Koblenz route
    MML: London St Pancras - Bedford
    Schnellfahrstrecke Bern - Rothrist
    London Underground District Line
    South London Network
    Chiltern Mainline
    MARC Camden Line
    South Wales Mainline
    Portsmouth Direct Line
    Wien S Bahn: Wien Hauputbahnof - Wiener Neustadt
    WCML: Trent Valley Line
    Ringbahn Berlin Circle
    CSX Hanover Subdivision
    Holzfirkirchen - Worgl
    Bahnstrecke Wuppertal -Dusseldorf
    ECML South

    Locos

    Metrolink F59PHI
    Required DLC: San Bernardino Line

    Amtrak ALC42
    Required DLC: Boston sprinter/ NEC: New York - Trenton

    Class 88
    Required DLC: WCML South/ East Coast Mainline

    Class 99
    Required DLC: WCML South/ Midland Mainline

    TPE Class 68 + MK5 coaches + driving trailer
    Required DLC: Manchester Airport Commuter

    TGV Reseau Duplex
    Required DLC: LGV Mediteraneé

    WMR Class 196
    Required DLC: Birmingham Cross City

    MBTA GP40MC
    Required DLC: MBTA Commuter

    Amtrak F69PHAC
    Required DLC: NEC: New York - Trenton

    Eurostar Class 373
    Required DLC: LGV Mediteraneé

    TPE Class 397
    Required DLC: Manchester Airport Commuter

    BR 127 Eurosprinter
    Required DLC: Main Sesspart Bahn

    BR 159 Eurodual
    Required DLC: Main Sesspart Bahn

    DB BR 102
    Required DLC: Haupstrecke Munchen - Augsburg

    Eurostar Class 374
    Required DLC: LGV Mediteraneé
     
    Last edited: Mar 29, 2025
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  32. razmatus#2517

    razmatus#2517 Well-Known Member

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    they could maybe add short branches to train safety systems of various countries?
     
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  33. trainfan#6965

    trainfan#6965 Well-Known Member

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    Or they could probably add extra rails for highspeed trains on the training Center Expansion
     
    Last edited: Mar 29, 2025
  34. jack#9468

    jack#9468 Well-Known Member

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    The Southeastern expansion won't happen, it'll be a separate route if they ever revisit the area.

    GWE also won't be extended at all.
     
  35. fpriotto520

    fpriotto520 Well-Known Member

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    There are still too many types of German (and European in general) freight wagons missing.
    It is incredible how insensitive DTG is to this.
     
  36. jedi247

    jedi247 Well-Known Member

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    Features:
    -Multiplayer (?)
    -Auto Fireman for steam locos

    Routes:
    -Longer routes (100 mi+)
    -Route extensions!
    -Anything with BNSF, ATSF, UP, SP, WP (basically, if a route was owned by a railroad that merged with UP or BNSF, I want it!)
    -Heritage and tourist routes (Ffestiniog, Grand Canyon RR, etc.)
    Locos:
    -BR Class 55 Deltic
    -GE ET44C4/ET44AC
    -CSX ES44AH (including Conrail unit) and NS SD70ACe Heritage Units (also Conrail ES44AC and TAG AC44C6M)
    -EMD SD70ACe-T4
    -GE C44-9W/BNSF AC44C4M Rebuild
    -EMD GP60/M/B
    -GE AC6000CW
    -UP Giant Diesels and Gas Turbines
    -UP Big Boys, Challengers, FEFs, and 4-12-2s
    -ATSF 4-8-4s #3751 and #2926
    -SP Cab Forwards
    -SP #4449 GS-4
    -More steam locos (British, US, German, etc.)
    -Geared steam locos (Shays, Heislers, Climaxes)
    -More British modern heavy freight power (56s, 58s, 60s, etc.)
    -DB-BR Class 232 "Ludmilla"
    -PRR GG1 and E44(a) electrics
    -Amtrak Avelia Liberty
    -Amtrak ALC-42 Chargers (and other Siemens Chargers too)

    New licenses needed:
    -Conrail
    -Chicago Metra
    -Australian RRs (especially Western Australian iron ore trains)
    -Eurostar
     
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  37. trainfan#6965

    trainfan#6965 Well-Known Member

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    Here are also some other improvements that I want to come to TSW6

    Realistic AI Passenger Behavior

    Realistic Railsinging sounds from trains

    Realistic, Detailed Dynamic Weather

    Realistic Sound effects for the Class 380

    Realistic Sound effects on the class 390

    Correct Livery on the class 350

    Realistic Ruins in some stations on the bakerloo line & on the trains

    More AI Layers at Lichfield Trent Valley and Birmingham New Street on the Birmingham Cross City line
     
    Last edited: Mar 29, 2025
  38. jack#9468

    jack#9468 Well-Known Member

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    The dynamic weather can be realistic when it wants to be (a few weeks ago I had the perfect transition into a thunderstorm). It unfortunately doesn't work all the time.

    As for the 350 livery, unless LNWR reverse their decision (and its entirely up to them), then we won't see it at all.
     
  39. martinv#5628

    martinv#5628 Member

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    Honestly I couldn’t really care about new features and I’m certainly not one for using things like route hopper, or livery/scenario planner. I just want them to fix the bugs in the game! Too many times you are on a completely empty train or arrive at a totally empty station, there were other times where passengers do not get off the train at the end of that service, and you drive back to the depot with passengers on which is completely unrealistic. I’m literally on a route now that departed London Euston, there’s not one person on this train and there’s absolutely nobody one doing around the station!

    FIX THESE BUGS!!

    This is the main reason I don’t purchase many of the routes, because i see Dovetail A perfectly happy to release these games & DLC We’re very noticeable bugs.
     
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  40. danieljp#4709

    danieljp#4709 Member

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    I think some of these ideas are great! However what I would love to see and what Matt has also said in a recent livestream (I think it was Cardiff City Network preview stream) about introducing an AI guard to buzz back and do the doors as seen on Midland Mainline. As standard on all routes. This is a great feature for realism. And not to difficult to implement as we have seen it already.


    really like to see and what Matt
     
  41. razmatus#2517

    razmatus#2517 Well-Known Member

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    I believe there were multiple suggestion to doing sth like shift manager :) ... I sometimes do stuff like that, like on WCML I would do 710 to Euston, then go to (forgot station) to do 1972 stock run, then ride as passenger to Euston, do 350 run to MK, then back on Pendolino... took a couple hrs :) ... or did some back and forth runs on San Bernardino and Antelope :)
     
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