PC Tsw 5 Enhancement | Lighting & Graphic Ep V2.2

Discussion in 'TSW General Discussion' started by JetWash, Sep 14, 2024.

  1. Xander1986

    Xander1986 Well-Known Member

    Joined:
    Mar 20, 2018
    Messages:
    2,337
    Likes Received:
    1,841
    If im right in TSW5 the sky high use is fixed and you can use it in Ultra without high loss of fps.
     
    • Like Like x 1
  2. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63
    ok. thanks for the tip. i'm gonna try it
     
    • Like Like x 1
  3. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63


    Got lossless scaling to work with shadowplay finally. Trust me this game wouldn't be the same without it and lighting enhancement.
    I understand there seems to be a problem with lossless scaling not working properly since 24h2. Quite a few others have said the same thing. It mainly affects Nvidia drivers I heard.
    Anyone else who uses 24h2 have that problem? A patch for 24h2 was released today. If the problem is still there I'm gonna go back to 23h2.
     
  4. The SimTrain Tube

    The SimTrain Tube Well-Known Member

    Joined:
    Jun 23, 2018
    Messages:
    302
    Likes Received:
    364
    How did you get it to work? I'm still at windows 11 23h2.
    Whenever I use lossless scaling it doesn't work.
     
  5. JetWash

    JetWash Well-Known Member

    Joined:
    Mar 6, 2021
    Messages:
    3,120
    Likes Received:
    11,661
    I’ve had no issue with it at all, with any of the previous few drivers. That’s very strange.

    Regarding shadowplay, I found a fix. Once the game is loaded open GeForce experience and go to settings. Turn the overlay slider off then on again twice (weirdly once doesn’t work), close GeForce experience and you should then find you are able to record without issue. This has been broken for me for the best part of two years and I can’t believe Nvidia haven’t fixed it yet.
     
    • Like Like x 2
  6. The SimTrain Tube

    The SimTrain Tube Well-Known Member

    Joined:
    Jun 23, 2018
    Messages:
    302
    Likes Received:
    364
    Doesn't work for me.
    But I did find setting the capture api to WGC solves the problem.

    Still have stuttering sometimes when a fast moving train passes by though, happens without LS to.
    Even though I have an RTX4090 and a i9-13900KS CPU

    See the ICE in below video:
     
    • Like Like x 1
  7. countcussy

    countcussy Well-Known Member

    Joined:
    Mar 4, 2022
    Messages:
    366
    Likes Received:
    642
    Just FYI. Something I noticed last night, and I need to do further testing, to confirm.

    With the mod, and lossless scaling, I am getting lighting flashes. On SEHS, it happens at St Pancras. Need to test without one or both.
    On GWE, the overhead gantries glitch out. Without LS, the gantries are fine and as expected.
     
    Last edited: Oct 9, 2024
  8. The SimTrain Tube

    The SimTrain Tube Well-Known Member

    Joined:
    Jun 23, 2018
    Messages:
    302
    Likes Received:
    364
    I thought I might have found the problem, I've set my Nvidia control panel settings to default, but didn't work.
    I recorded another clip this time with the in game frame rate counter on.
    When it appears it drops to 26 or so for a moment.
     
    Last edited: Oct 9, 2024
    • Like Like x 1
  9. Bryer

    Bryer Well-Known Member

    Joined:
    Mar 2, 2018
    Messages:
    1,253
    Likes Received:
    1,533
    If you're getting stuttering in TSW 5, try turning v-sync off in both Nvidia and the game settings. I reported it to Matt P via Discord as when trying to stream, it was a stuttery mess, traced everything back to v-sync being on in the nvidia control panel and the game, turned it off, buttery smooth again.
     
    • Helpful Helpful x 1
  10. The SimTrain Tube

    The SimTrain Tube Well-Known Member

    Joined:
    Jun 23, 2018
    Messages:
    302
    Likes Received:
    364
    Thanks, that fixed the problem.
     
    • Like Like x 1
  11. Redbus

    Redbus Well-Known Member

    Joined:
    Dec 8, 2016
    Messages:
    1,450
    Likes Received:
    3,079
    I use Vsync ON in the Nvidia CP to allow VRR/Gsync to work correctly but keep Vsync OFF in TSW.
    Otherwise FPS can exceed monitor refresh which can cause issues.
    Alternatively you can cap FPS in the Nvidia CP, but Vsync on is the recommended route.
     
  12. Bryer

    Bryer Well-Known Member

    Joined:
    Mar 2, 2018
    Messages:
    1,253
    Likes Received:
    1,533
    Try recording a video, I bet it will stutter.
     
    • Helpful Helpful x 1
  13. The SimTrain Tube

    The SimTrain Tube Well-Known Member

    Joined:
    Jun 23, 2018
    Messages:
    302
    Likes Received:
    364
    Of all the clips I posted earlier, only the last one didn't have stutter, which had VS turned off.
     
    • Like Like x 1
  14. Bryer

    Bryer Well-Known Member

    Joined:
    Mar 2, 2018
    Messages:
    1,253
    Likes Received:
    1,533
    Sorry I was referring my comment to Redbus.
     
  15. 5cip

    5cip Active Member

    Joined:
    Apr 23, 2020
    Messages:
    387
    Likes Received:
    226
    DTG should make a shader preload while starting the game which loads quickly in the main menu like in other games already implemented.
    i bet TSW 5 would run better and even for people like me which updates their gpu driver as soon a new update is out.
    would help also not to run each route again only to have the shader to get a smoother gameplay.

    and about vsync:
    i have it on driver default
    in game on and capped to60 fps
    from Jetwash the ini
    and Lossless Scaling
    runs after shaders are complete for a route perfect.

    im playing also with resize bar setting on ( in Bios & Nvidia Inspector )
    rBar Feature = enabled
    rbar Options= 0x00000001 (Returnal, Red Dead Redemption 2)
    rBar Size Limit = 0x0000000040000000
    and
    shader cache = unlimited

    cheers
     
    • Like Like x 1
  16. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63
    I've been using the Nvidia app beta to record it. It seems that the newer drivers are causing issues with lossless. Some people have said rolling back to 552.44 or 552.22 fixed it, or even rolling back to 23h2.
    I used it today on American Truck Sim and it seemed to work a little better. I don't know if the latest 24h2 update released yesterday fixed it, but I'm watching it closely
     
  17. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63
    I set it to WCG and it performs a little better. However I observed that in your video that your recording software didn't record the lossless frames. I had that problem too and someone showed me how to do it with shadowplay. I'll see if I can load my settings on here in a bit
     
    • Helpful Helpful x 1
  18. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63
    How I record lossless scaling in the game with shadowplay so that it captures both lossless scaling frames and the original frames
    Screenshot (4).png It's in two parts. Everything else under rendering is set to auto, but you may have to play around a bit
     
    • Helpful Helpful x 1
  19. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63
    The second part. And you should set the game to half your refresh rate on your monitor or smart tv. and lossless should be set to your monitor's refresh rate Screenshot (3).png
     
    • Helpful Helpful x 1
  20. The SimTrain Tube

    The SimTrain Tube Well-Known Member

    Joined:
    Jun 23, 2018
    Messages:
    302
    Likes Received:
    364
    Thanks, I've copied the settings in the LS app, but how do I set my tv's refresh rate to lossless?
    Also in the shadow play recording software, should I set it to 30 or 60 fps?

    Edit: Just curious, how can you tell if the lossless frames are recorded or not?
     
    Last edited: Oct 10, 2024
  21. Xander1986

    Xander1986 Well-Known Member

    Joined:
    Mar 20, 2018
    Messages:
    2,337
    Likes Received:
    1,841
    No you don't need change the refreshrate! You need to put the game in fullscreen window mode via the game settings and use the short key to activate the losless scaling. If do it right you see in the left top corner the fps counters that showing with and without fps input from the app it self. The short key combination are in the app it self under settings.
     
  22. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63
    if you set it up the way i showed you it should the frames should be recorded.
    And you don't need to touch your tv's refresh rate as far as i know. you just need to set the games fps at half your monitor or tvs refresh rate. And 60 fps will give you a smoother playback. SO if I were you I'd set it to that.
    I hope this helps. Please feel free to come to me if you're having difficulty.
    Good luck
     
  23. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63
    btw, for those who use lossless scaling in 24h2,
    i noticed something weird since windows 24h2 updated.
    on the san bernardio line, i noticed that as soon as lossless scaling is activated, the game freezes and i have to force exit. it doesn't do that with the other routes so far. i doubt the enhancement feature has anything to do with it. not by a longshot.
    i'm wondering if 24h2 could be the problem and was asking if anyone here had that problem as i've heard other gamers complain about lossless scaling not working since 24h2. i clean reinstalled 24h2 and i'm gonna test it to see.
    thanks for your time
     
  24. phil.elliott

    phil.elliott Well-Known Member

    Joined:
    Aug 26, 2020
    Messages:
    475
    Likes Received:
    1,022
    In the last couple of days I've started getting this on Frankfurt-Fulda:
    EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff

    I've updated everything, and while I am using mods (this one and GodMode) this is the first time I've encountered it. I'm using 128GB of RAM, and letting Windows manage the pagefile (although it's very likely unused). It's possible it's linked to the latest NVIDIA drivers (I have an i9-12900KF and RTX 4080 SUPER) but wondered if anybody else had seen this error message before?

    Previously I had issues with 0x0000000000000 and fixed with increasing the pagefile, then the RAM. But the "fff" version is new to me.
     
  25. 5cip

    5cip Active Member

    Joined:
    Apr 23, 2020
    Messages:
    387
    Likes Received:
    226
    HI
    i have 24h2 but i dont encounter any problems with LS
    i had issues on wcml but was on 23h2 before with LS had to test it now

    HI
    if u have only these 2 mods installed than it must be from the game itself
    whenever i get a crash i figure out which mod i installed at last

    but if an error occurs and its not a mod fault which also happens than i restart only the game and mostly it doenst occurs again..
    if so than must be a mod.
    maybe has something to to with ram or vram which is full at a that moment due to load/unload im memory i dont know 4 sure.
    at the moment i have over 100 mods installed and game works well
     
    • Like Like x 1
  26. JetWash

    JetWash Well-Known Member

    Joined:
    Mar 6, 2021
    Messages:
    3,120
    Likes Received:
    11,661
    Neither this ini mod nor lossless scaling can cause a UE4 crash. I initially thought it was maybe related to some other mod but I’ve experienced the same thing repeatedly and I’m pretty sure it’s a UE4/TSW5 problem.

    FWIW I’ve had more crashes with TSW5 than with all other iterations of the game put together.
     
    Last edited: Oct 14, 2024
    • Like Like x 6
    • Helpful Helpful x 1
  27. Bryer

    Bryer Well-Known Member

    Joined:
    Mar 2, 2018
    Messages:
    1,253
    Likes Received:
    1,533
    Something's definitely been changed as performance has tanked with this version.
     
    • Like Like x 2
  28. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63
    I downgraded to 23h2 for the time being. Did a whole clean reinstall.
    I tried the san bernandio route without lossless and I got the stutters. I'm gonna test it with lossless scaling to see if it was indeed 24h2 or the lastest driver from Nvidia was the problem
     
  29. 5cip

    5cip Active Member

    Joined:
    Apr 23, 2020
    Messages:
    387
    Likes Received:
    226
    the latest nvidia driver 565.90 seems to have many bugs and performance wise its not so good like 561.09 which i still have installed
    try better that one and wait for a fix from nvidia i think they will release till next week or two a new driver.

    cheers
     
    • Helpful Helpful x 1
  30. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63
    i went all the way down to 552.44. still trying to troubleshoot
     
  31. JetWash

    JetWash Well-Known Member

    Joined:
    Mar 6, 2021
    Messages:
    3,120
    Likes Received:
    11,661
    I don’t think there’s anything wrong with the driver or lossless scaling (that I’ve noticed at least) but I suspect one of two things is happening.

    One is that you’re simply pushing your machine too hard. Two, and more likely, is that TSW5 (well, WCMLS at least which is all I’ve been using) is hitching and stuttering way worse than TSW4 ever was, even with rock solid fps and GPU usage around 60-70%. It’s very odd indeed.

    stubbsdonny86 Let me know of that other thing has made any difference. It has for me.
     
    Last edited: Oct 15, 2024
  32. phil.elliott

    phil.elliott Well-Known Member

    Joined:
    Aug 26, 2020
    Messages:
    475
    Likes Received:
    1,022
    FWIW I rolled back to the previous NVIDIA driver, but still getting a crash on Frankfurt Fulda. This time, excitingly, a whole new number though:

    Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000100000032

    Can't find any results online at all, but this seems to rule out a specific driver version causing issues.
     
  33. JetWash

    JetWash Well-Known Member

    Joined:
    Mar 6, 2021
    Messages:
    3,120
    Likes Received:
    11,661
    That is the game I’m afraid. Seen the same crashes.
     
    • Helpful Helpful x 1
  34. Spikee1975

    Spikee1975 Guest

    Never had any crashes (edit: ... that were not mod related or that could not be fixed via Steam verification. I had a crash one time that went away after deleting PSO cache files that were result of an ini test). Say what you want about performance, but it definitely is a very stable game.

    Just don't fiddle around with any shader caching related ini tweaks, there's a reason the defaults are as they are, and stick to a driver that's working well. Chances of improvements for an old UE4.26 game via drivers are small, they're addressing much newer game features.

    And each time you're testing other driver revisions, the shader compilation game starts a new.
     
    Last edited by a moderator: Oct 15, 2024
    • Like Like x 1
  35. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63
    my machine meets more than the required specifics for the game. unless i'm having heating issues although my temps are low and the system is throttling.
    i tried your thing and i'm gonna see how well it solved the problem. then i'll let you know.
    thanks
     
    • Like Like x 1
  36. The SimTrain Tube

    The SimTrain Tube Well-Known Member

    Joined:
    Jun 23, 2018
    Messages:
    302
    Likes Received:
    364
    Just wondering if anyone tried this mod using the snow storm weather setting?
     
    • Like Like x 1
  37. Train Sim Society

    Train Sim Society Well-Known Member

    Joined:
    Aug 22, 2021
    Messages:
    436
    Likes Received:
    788
    I’ve been having this issue with it getting progressively worse with time. Crashing more often on more routes even ones that aren’t always as busy as WCML for example. I removed all my mods, still happened, what seemed to have fixed it (for now) is the -DX12 steam command. (Which I had forgotten about.) Sadly, it’s making my PC unstable eventhough it significantly reduces stuttering. What a shame. :/

    I just wish there was a way I could do the engine.ini improvements on DX11, cause eventhough the game doesn’t crash anymore its back to looking bland…

    for context, my crash reports have
    EXCEPTION_ACCESS_VIOLATION as well as TrainSimWorld, Kernel32, and ntdll.
     
    Last edited: Oct 16, 2024
    • Like Like x 1
  38. stubbsdonny86

    stubbsdonny86 Active Member

    Joined:
    Dec 23, 2018
    Messages:
    174
    Likes Received:
    63
    wow!
    that looks so realistic!
     
  39. 5cip

    5cip Active Member

    Joined:
    Apr 23, 2020
    Messages:
    387
    Likes Received:
    226
    hi looks very good
    where i find that mod ?
     
  40. The SimTrain Tube

    The SimTrain Tube Well-Known Member

    Joined:
    Jun 23, 2018
    Messages:
    302
    Likes Received:
    364
    That would be this thread's mod;)
     
    • Like Like x 2
  41. The SimTrain Tube

    The SimTrain Tube Well-Known Member

    Joined:
    Jun 23, 2018
    Messages:
    302
    Likes Received:
    364
    I re recorded the same clip with a higher bit rate, looks better now imo.
    Also, either the lights turn off sooner, or the AI's are late.
     
    • Like Like x 2
  42. JetWash

    JetWash Well-Known Member

    Joined:
    Mar 6, 2021
    Messages:
    3,120
    Likes Received:
    11,661
    The lighting timers thing is still knackered. They turn off far too early (as they always do) and where they are done on ambient lighting they’re going off when it’s too dark. Bescot has tried to alter it as he had with older routes but it’s just not having an effect sadly.

    Great vid btw
     
    • Helpful Helpful x 1
  43. The SimTrain Tube

    The SimTrain Tube Well-Known Member

    Joined:
    Jun 23, 2018
    Messages:
    302
    Likes Received:
    364
    Didn't know it's that complicated, anyway that's just a small clip from the 2 hours I recorded, full (edited) version is coming later.

    Edit: Here's the full video, it starts of at 7 am still in full darkness, then you'll gradually see it get brighter.
    I've also added a link to this mod in the description of the video, I was planning to add a link in a card, but unfortunately I was unable to do that.
     
    Last edited: Oct 19, 2024
  44. wcwood92

    wcwood92 Well-Known Member

    Joined:
    Jul 23, 2021
    Messages:
    394
    Likes Received:
    502
    Hey JetWash
    Just curious which Nvidia driver version you've been using lately
     
  45. daren#8010

    daren#8010 New Member

    Joined:
    Oct 21, 2024
    Messages:
    8
    Likes Received:
    1
    Hi can you give me the lossless scaling setting please as im new to train sim and its a bit choppy ? tia
     
  46. 5cip

    5cip Active Member

    Joined:
    Apr 23, 2020
    Messages:
    387
    Likes Received:
    226
    What i did with 24h2 > to turn off Hags and optimation for windowed games in system settings.
    now LS runs much better till now without these stutters sometimes at stations.
    and the whole game runs a bit better after all shaders are loaded for a route.
     
    • Like Like x 1
    • Helpful Helpful x 1
  47. Scorpion71

    Scorpion71 Well-Known Member

    Joined:
    Oct 24, 2017
    Messages:
    1,094
    Likes Received:
    2,428
    Thought I'd give this losless scaling a try as my PC is getting on a bit now and it could do with some help.

    Nvidia 3080TI
    Intel 9-9900K
    32GB
    TSW installed on NvMe m2 drive
    4K 32in G-Sync monitor (144 refresh rate)

    Anyway, didn't notice any difference in stuttering and sometimes worse turning into a slideshow, so set everything back as before.

    I'm saving up for a new PC, just awaiting the release of GT6 and latest generation of Processors and Graphics Card
     
    Last edited: Oct 24, 2024
  48. JetWash

    JetWash Well-Known Member

    Joined:
    Mar 6, 2021
    Messages:
    3,120
    Likes Received:
    11,661
    If that’s the case then it’s likely not set up properly.
     
  49. Scorpion71

    Scorpion71 Well-Known Member

    Joined:
    Oct 24, 2017
    Messages:
    1,094
    Likes Received:
    2,428
    I think I've a similar system to your good self and followed the settings you posted here and tweaked things whilst in game but just couldn't get it to improve.
     
  50. SJAY_ONE

    SJAY_ONE Active Member

    Joined:
    Mar 11, 2022
    Messages:
    143
    Likes Received:
    194
    Hi. Please tell us if Lossless Scaling will work with a 32:9 aspect ratio? I tried it, but the program didn't work for me..
     

Share This Page