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Tsw: Nec New York Freight Services Update Now Available

Discussion in 'Dovetail Live Article Discussion' started by TrainSim-James, Apr 19, 2018.

  1. TrainSim-James

    TrainSim-James Staff Member

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    [​IMG]

    With our latest update for Train Sim World: Northeast Corridor New York, the highly anticipated Service Mode CSX freight operations are now yours to drive!

    Please find full details HERE

    Summary:
    • All-new freight services have been added depicting a “day in the life” for a CSX Engineer in New York.
    • 10 Additional hours of unique freight-orientated gameplay to Train Sim World: Northeast Corridor New York
    We have also made the following changes to the passenger services as part of our ongoing review of your feedback:
    • You are now able to start services from Newark Penn and New York Penn
    • Stops at Secaucus reduced to an hourly rate instead of every service
    • Decreased stopping point accuracy at stations from within 1m to within 2m
    • Added start/end details to service names
     
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  2. USRailFan007

    USRailFan007 Active Member

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    Yesssssssssss. At long last.
     
  3. Michael Newbury

    Michael Newbury Well-Known Member

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    Better late than never, looking forward to running the services
     
  4. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    So, no signal fix, and the Secaucus stop is not as frequent, but still exists, AMTRAK DOES NOT STOP HERE AT ALL! I was hoping for more than this.
     
    Last edited: Apr 19, 2018
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  5. Daniel Bloch

    Daniel Bloch Well-Known Member

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    No GP40 fixes?
     
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  6. NorthRail1

    NorthRail1 Well-Known Member

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  7. Daniel Bloch

    Daniel Bloch Well-Known Member

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    First minutes with the update, and found the first bugs:

    GP38-2 YN3 the preview thumbnail shows the wrong livery:
    [​IMG]

    GP38-2 YN3 livery has snow on the digits on the speed-o-meter.
    [​IMG]
     
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  8. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    Nice catches!
     
  9. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    Keep reminding them.
     
  10. Challenger3985

    Challenger3985 Member

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    He ain't the only one to have found a problem.
    NEC-Bug1.png
    Recreated the result and this what happens:
    NEC-Bug2.png
    Also, the Yn2 on GP40-2 cab number flickers from afar.
     
    Last edited: Apr 19, 2018
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  11. Daniel Bloch

    Daniel Bloch Well-Known Member

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    TrainSim-James : Why have the wagons and locos removed in the waverly yard? Now its completly empty and useless, so much work and time for modeling it and then remove everthing?
    I was hoping that there will be a freight service added for the waverly yard but instead the locos and wagons have been removed there. Also the box car wagons in the other part where you can go from the waverly yard have been removed.

    Sometimes i really dont understand what you guys are doing, why remove content that allready was there and make the game even more boring?

    Please bring them back! This was the waverly yard before the last update:
    [​IMG]

    And this the yard where you can go from the waverly yard:
    [​IMG]

    BOTH ARE NOW COMPLETLY EMPTY, WHY??
     
    Last edited: Apr 19, 2018
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  12. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    I didn’t even know you could get out of Waverly Yard. Why did DTG model WY if you can’t even use it?!?!?
     
  13. Daniel Bloch

    Daniel Bloch Well-Known Member

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    Anthony Pecoraro : yes it was possible, you can drive 2 miles or so through the station newark airport the other yard, then there is a dwarf signal protecting the main line. But you can switch around the box cars. Well now its all gone. :(

    From waverly yard through newark airport:
    [​IMG]

    Dwarf signal protecting the main line:
    [​IMG]

    That was the route you can go, waverly yard is in the south:
    [​IMG]
     
    Last edited: Apr 19, 2018
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  14. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    I wish I had known about that sooner. :(
     
  15. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    Jay, are you reading these?
     
  16. Shukal

    Shukal Active Member

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    Sunnyside Yard is also completely empty now. Most of the route seems to be way emptier actually.
    steamdb even shows that more was removed than added: https://steamdb.info/app/530070/history/

    No cars, no pedestrians, no trains. How boring.

    I appreciate the freight services but basically everything else got worse.
     
    Last edited: Apr 19, 2018
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  17. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    Probably DTG’s idea of “optimizing.”
     
  18. Jef-F

    Jef-F Active Member

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    Daniel Bloch Matt have just said on the stream that sidings got emptier because he is using most of them in services.
     
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  19. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    That’s a siding, ok, but a whole yard??!!!!??
     
  20. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    Why is Sunnyside Yard empty?
     
  21. Shukal

    Shukal Active Member

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    That doesn't explain Sunnyside yard and Waverly yard though.
     
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  22. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    My point exactly!
     
  23. Jef-F

    Jef-F Active Member

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    Not mine question to answer, I just recited what I heard.
     
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  24. Shukal

    Shukal Active Member

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    Seems to have been left out by mistake rather than optimization.

    Edit: I might actually be wrong, but we'll see.
     
    Last edited: Apr 22, 2018
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  25. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    I was being sarcastic.
     
  26. Shukal

    Shukal Active Member

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    Wagons in the sidings in GWE were left out for performance reasons as far as I know, so you never know.
     
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  27. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    DTG doesn’t know how to properly optimize.
     
  28. Daniel Bloch

    Daniel Bloch Well-Known Member

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    The Waverly yard is not used in the services, empty this yard makes no sense. I hope someone from DTG replies here why they removed them. Maybe they did it by accident.
     
    Last edited: Apr 20, 2018
  29. TrainSim-Jay

    TrainSim-Jay Guest

    Hi Challenger,

    Any chance you can provide the repro steps for the issue detailed in your image?
    Thanks!

    - Jay
     
  30. Daniel Bloch

    Daniel Bloch Well-Known Member

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    TrainSim-Jay : can you ask the development team why they removed all locos and wagons from the wavery yard? (maybe by accident?) Its now completly empty and as it is not connected to the other yards impossible to do anything there.
     
    Last edited: Apr 20, 2018
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  31. Challenger3985

    Challenger3985 Member

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    Didn't do much. Automatic F07-1 in Oak Point, bulkhead went right through the tanker, and then just stopped.
    EDIT: I loaded in 5mins (13:00) before F07-1 time. This was the Consist beforehand:
    OPY-1b.png
     
    Last edited: Apr 22, 2018
  32. Jef-F

    Jef-F Active Member

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    Yesterday when I was waiting for next assignment at Oak Point AI-driven F04-1 came to gather two strings of trash cars. Here it is at 7:48. Other sidings are empty

    Today I'm driving F04-1 myself and at 7:48 there's another string of cars that wasn't there yesterday

    Driving by in Amtrak at 15:00 and that rogue consist is still there
     
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  33. LastTrainToClarksville

    LastTrainToClarksville Well-Known Member

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    Bugs-shmugs, the only problem I'm having this free add-on is keeping myself from running through all of the services in a single go (well, perhaps interspersed with coffee, popcorn, and bathroom breaks), especially since the temptation is made even stronger by the fact that at the end of most of the services I've run, pressing the E key opens the next one. Rather than playing "search for the most minute defect", I prefer to enjoy concentrating on driving trains. I'm not knocking the nit-pickers, mind you: live and let live, to each his own, etc. I'll be out there driving and switching.
     
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  34. Shukal

    Shukal Active Member

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    It's not so free when it was originallly supposed to be available with the rest of the DLC at launch. They (especially Matt) did a great job with the freight services though.
     
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  35. Jef-F

    Jef-F Active Member

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    LastTrainToClarksville I'm not even complaining, I'm thoroughly enjoying all the new freight and switching action. I'm not bothered by this consist per se, I'm providing this piece of feedback because it shouldn't have happened the way it did because of how services are set up now:
    - After update every piece of rolling stock is used in services, one way or another, this couldn't be a randomly placed static string of cars.
    - Some service, AI- or player-driven should have brought it there or taken it from there.
    - Every day all the action in freight schedule should be similar and happening exactly like the day before.

    If that string of cars is there one day and not there the other day, something have gone wrong and knowledgeable people can look into this if they want to. It's not that easy to debug 10+ hours of stock movements (especially given that any of it can be player-driven) and perhaps something got overlooked. Or this is just one-off glitch, then they are free to ignore this bit of info.
     
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  36. LastTrainToClarksville

    LastTrainToClarksville Well-Known Member

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    I imagined that a positive post would draw down votes, and so it did -- thanks for behaving down to expectations, folks.
     
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  37. Daniel Bloch

    Daniel Bloch Well-Known Member

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    TrainSim-Jay TrainSim-Steve again staying silent? Can you please replay to my post regarding the wavery yard??
    If you guys don't care then I will quit reporting bugs, this is so frustrating giving feedback and don't get any reply for that.
    I have around 40 support tickets made with a lot of bugs and long buglists, most of them have been closed without any reply or fixing things in it. That really suxx...
     
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  38. LastTrainToClarksville

    LastTrainToClarksville Well-Known Member

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    Just to get back to the freight services update, I want to thank and compliment the TSW team for session F06-1: Manifest Switching -- Cutting Cars, which stands out magnificently amidst a lot of garbage-hauling exercises. With at least 6 yard areas along this route, let's hope that more sessions like this eventually appear.
    P.s.: I'd like to provide a running time, but with a lot of switching, coupling, and shifting to be done, that depends strictly on the engineer. I admit to having spent nearly 3 hours, not counting pauses for coffee refills and paying the rent on same.

    Switchers rejoice!
     
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