We are going to start from scratch with TSW2, so I think it is a good moment to ask Dovetail Games to add reasonably achievable Steam achievements to TSW2 and not add any of the boring, long and tedious ones. Lets see some examples from TSW1: There really aren't so many services or scenarios that require me to load coal, so it would take me hundreds of hours of repeating the same 2 or 3 services to get this done. Of course, not gonna happen. Seriously, this is a Train Simulator. I go down to the track when I need to change switches, fill fuel tanks or go to another engine. I do not enjoy walking up and down the track (and believe me, I did this much more than I wanted to get all the collectibles). Of course, I will never finish this one. How many services / scenarios require me to do this? 1? Am I gonna do it 100 times? Not gonna happen. So, please, make reasonably achievable Steam achievements in TSW2. I should have all the achievements after I play for 30 hours any route (that is 1h each day for 30 days) . If any single achievement requires me to get out of my normal gameplay to get it, it should not take me more than 1 or 2h to do it. Anything more than that is making me work on the game, instead of enjoying the game. Achievements that can be accomplished just by playing the game normally, like using an engine for X miles, can take more time since it is not locking me into doing anything. I can choose what service to play. i.e. If a route is 40 miles long, you can ask to drive an engine for 500 miles because it is not any kind of grind. It is just doing 12 - 15 full route services (if this was a shunter you would need to lower that number considerably). Thanks for reading. PS: An example of an interesting achievement that is not present in TSW:HH and could be added to TSW2:SPG is one for manually starting each engine around 10 times. That promotes new players to learn to do it and it doesn't make you repeat it endlessly.