Epic Tsw3: Funny And Crazy Issues

Discussion in 'TSW Troubleshooting & Issues Discussion' started by gerard, Jan 29, 2023.

  1. gerard

    gerard Member

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    I present to you snapshots (without special effects), during the game on Cajon Pass :cool:

    [​IMG]
    [​IMG]
    Is it due to my computer or to DTG game or to my Epic version???? :)
     

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  2. aeronautic237

    aeronautic237 Well-Known Member

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    The convertible is the game itself - that happens on all locos sometimes and is very funny (although most loco ceilings are not that low!)
    The second one, again, I think, is the game.
     
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  3. gerard

    gerard Member

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    new one today: travel as luggage (route Kassel - Wurzburg) :mad: (and no possibility of going down, you have to stay in that position during the trip)
    [​IMG]
     
    Last edited: Jan 30, 2023
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  4. aeronautic237

    aeronautic237 Well-Known Member

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    Well at least you don't have to pay the standard class fare!
     
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  5. gerard

    gerard Member

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    sure! nevertheless it is surprising that the developers did not realize this issue :o, the have to test the route as a passenger...;)
     
  6. rich.minty

    rich.minty Active Member

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    Hardly surprising then, that passengers are reluctant to board the trains if they are instantly shunted to the shelving racks. :D
     
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  7. gerard

    gerard Member

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    Maybe you don't know that in Barstow Yard, you can proceed HIGH SPEED SHUNTING at 79mph speed!!!!
    (no special effect, only screenshot :cool:)
    [​IMG]
     
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  8. DmitriSkif

    DmitriSkif Active Member

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    The most funny issue was we all funded DTG with our purchases to have modern, open-minded, well-optimised train simulator with modding capabilities - and was given with TSW.
     
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  9. aeronautic237

    aeronautic237 Well-Known Member

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    I would love to see high speed shunting! Perhaps we could use some old high speed locomotives to use!
     
  10. tygerways#2596

    tygerways#2596 Well-Known Member

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    upload_2023-2-14_18-19-57.jpeg
     
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  11. aeronautic237

    aeronautic237 Well-Known Member

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    I mean... their feet do reach the floor...

    Wait is that the route that that patch note was aim at?
     
  12. tygerways#2596

    tygerways#2596 Well-Known Member

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    I have to admit I do not know anymore, it has been some time that I took the screenshot and it is probably fixed by now.
    Just remembered reading that patch note shortly before I realized this "size issue" at the time, so I added it to it. And seeing this thread I gathered it fits in. :)
     
  13. aeronautic237

    aeronautic237 Well-Known Member

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    OH he's really small! I thought he was just lowered but WOW!
     
  14. elric#1386

    elric#1386 Well-Known Member

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    Is that the little guy that Rivet killed, and tried burying in Edinburgh to Glasgow?
     
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  15. tygerways#2596

    tygerways#2596 Well-Known Member

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    Well.. the patch note says "reach" the floor.. maybe someone thought six feet under is even better.
     
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  16. gerard

    gerard Member

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    In Barstow, my locomotive was able to enter this locomotive shed through a small door :( Thanks to DTG tester!!!!!! that's a miracle ;)

    [​IMG]

    [​IMG]
     
    Last edited: Apr 24, 2023
  17. Gianluca

    Gianluca Active Member

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    I've also found this effect on DB 182 dispolock. At night whit cab light on, in external wiew at distance the cab light appear off, when go near to locomotive, the cab light is on
     

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  18. Shackamaxon

    Shackamaxon Well-Known Member

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