The Good 5J96 St Pancras Int to Ashdown siding (Part 1) This shows that the timetable method of game play can really work well, and this run can rival any scenario I ever played on TSW. I won't give anything away, but it is well recommended The Bad OY67 Hoo Junction to Eastleigh yard As soon as you start the service you get a "signal passed at danger" error and game ends. As I'm starting in the middle of Hoo yard with no signals around me, I presume this is an AI train
Also I'm 150 services in now and I seem to remember in TSW2 version of SEHS there seemed to be quite a few services that ran to Rainham platform 0 but in TSW3 version of the timetable there isn't a single one so far so which timetable is correct
Jamy with 0Y67 I had this too, however, if you bang it in to forwards and hit full throttle immediately to move the train it bypasses this. If you sit and do everything at a leisurely pace it chucks the SPAD