In this video I will go over how to patch the editor using Muff / trainsimcz's cooking patch and then go over using the build environment and scripts that I created to automate the process. After following this video you should be able to cook and package and export your content to the game and upload your mods and content for destruction on the web. You will need the following files to do this: The Cooking Patch from trainsimcz / Muff: https://www.trainsim.cz/?mod=article&showid=2705 Cooking environment and missing plugins that will cause the editor not to cook. (These missing plugins are just blank directories with a .uplugin file) The file host deleted the original files so I rehosted them on OneDrive. PressureCooker.zip (Build Envrionment) https://1drv.ms/u/s!ApkRgnALl5-89g5VeUZTGuO51J_t?e=ygU4Ss MissingPlugins.zip https://1drv.ms/u/s!ApkRgnALl5-89g3ae4N_Kc5ZWEzc?e=ErSD19 A special thanks to Muff / Trainsimcz for getting the cooking to work and figuring that out, and to everyone else who helped me figure out what was going on and point me in the right direction. Also a special thanks to DTG for providing us with the tools do do this. If you want to reference the original cooking patch thread you can find it here: https://forums.dovetailgames.com/threads/fix-for-editor-cooking.75310/
basically saying, this is a fix for not being able to cook stuff, so you can cook things now when doing this? asking to forward this to some modders edit: yes I just re-read it.