Uncoupling Issue During Cruising

Discussion in 'Technical Reports' started by ferryeuplexia, Jan 4, 2023.

  1. ferryeuplexia

    ferryeuplexia New Member

    Joined:
    Jan 4, 2023
    Messages:
    3
    Likes Received:
    1
    Hi everyone,
    After the latest updates of TS22 into TS CLASSIC, with the CALIFORNIA ZEPHYR EMD F7 and EMD F9 consists and with the EMPIRE BUILDER EMD F7 consist at a certain time during the cruising runs, the last coaches uncouple on their own while running.
    it never heppened in more than 8 years of my experience with this simulator.
    What is this bad issue!!??
    PLEASE HELP ME I'M VERY ANNOYED ABOUT IT!
    Thank you in advance.
    Kind regards,

    Luca
     
  2. torfmeister

    torfmeister Guest

    The update you mention did not change anything in the game exe (except the build number), routes or assets.
     
  3. 749006

    749006 Well-Known Member

    Joined:
    Dec 10, 2016
    Messages:
    10,083
    Likes Received:
    3,143
    Does this happen on every route or just one route?
     
  4. triznya.andras

    triznya.andras Well-Known Member

    Joined:
    Jun 29, 2019
    Messages:
    2,315
    Likes Received:
    2,760
  5. 749006

    749006 Well-Known Member

    Joined:
    Dec 10, 2016
    Messages:
    10,083
    Likes Received:
    3,143
  6. Reef

    Reef Well-Known Member

    Joined:
    Jul 27, 2018
    Messages:
    2,806
    Likes Received:
    1,817
    Like Peter, In 1400hrs + of Train Sim I've never had that happen, how odd.
     
  7. triznya.andras

    triznya.andras Well-Known Member

    Joined:
    Jun 29, 2019
    Messages:
    2,315
    Likes Received:
    2,760
    Well, I'm at 3400 and this is either a first or maybe second :)
    So yeah, rare with British. I was surprised as well. Note it's the veteran 158 pack. It also doesn't have the coupler yoyo from the SC 158 (and 37 and 66) however it seems to have some slack. No idea why it happened.
    It was sort of fortunate, I had way too many screenshots already. :D

    By the way, over at Steam people were claiming these separations (for US stock) never ever happen, it must be a CPU or RAM issue or something odd. Even though people made video after video. Given my PC is fairly prone, there must be something such as simulation speed or something like VSync affecting it. With the US gondolas I figured it's way less likely if I never exceed 25mph.
    That said, it was due, I didn't have a single break in a year or so.

    Oh, now I remember, I had one with the Oovee tanks as well. But these two are pretty much all of it.
     
    Last edited: Jan 8, 2023
  8. Peter Hayes

    Peter Hayes Well-Known Member

    Joined:
    Dec 9, 2016
    Messages:
    814
    Likes Received:
    328
    Didn't this happen in some scenarios on the London to Peterborough route when it was first sold? There was a "fix" but I can't recall the details.
     
  9. triznya.andras

    triznya.andras Well-Known Member

    Joined:
    Jun 29, 2019
    Messages:
    2,315
    Likes Received:
    2,760
    Did you curse me? :D :cool:
    I had some adventure today, the uncoupling is nothing special but it's a bit funny, of course in a nerdy way. Thus sharing it.

    Driving the second livery of Class 158, TransPennine Express. Second scenario, Peterborough to London and back.
    About halfway between the stop at Stevenage and London, I get a train separation.
    Oh, but here is where to fun begins.

    First off, given the screenshotting is intended for the second half, as UK is in the southern hemisphere and the sun is in the north, I started with changing cabs. So at this point, I'm in a jiffy. The HUD is stuck. The keyboard doesn't work. But F4 might - oh yes, I can reduce power that way, good. In fact, I can set absolutely any percentage, notches are gone.

    I press camera 1. I land in the back cab. Apparently upon separation I was moved back. I verify this using the 2D map.
    I press Shift+2. I am suddenly looking south, in the cab I'm not driving. Okay.
    Using the map I verify that I didn't lose my train, so I can recouple. Except, I'm in a tunnel, and I didn't save & reload.
    I notice I can move my train. Which part is moving, again? Okay, the rear one. Cool. Oops, wrong direction. Brakes... there are no brakes! Never mind. Reverser, power on.

    From here onwards, nothing fancy. I casually slam into the front-rear-whatever, able to switch cabs and get going.
    One more thing though. During a shot later I notice that all passengers have evacuated the four cars. Repopulated at King's Cross.

    A couple screenies for fun:
    20230205210552_1.jpg
    20230205214017_1.jpg
    20230205215147_1.jpg
     
  10. torfmeister

    torfmeister Guest

    Sun in the north? Edit TimeOfDay seasons and put a minus in front of the sun and moon azimuths.

    I shall have a look at the couplers. Adding a little amount of slack and spring/damping always fixes this and checking the stock's collision box is not overlapping with the coupler pivots.

    Had no idea this would be an issue on non-US heavy trains - though I have adjusted a 3-link coupler on the Oovee tankers which kept uncoupling on WCML's Keep On Moving scenario (Class 70). WCML has a terribly rough track section.

    Edit: Don't have that 158 pack :/ . Maybe someone can paste that coupler's xml here. Usually found in RailVehicles\Couplings\
     
    Last edited by a moderator: Feb 6, 2023
  11. triznya.andras

    triznya.andras Well-Known Member

    Joined:
    Jun 29, 2019
    Messages:
    2,315
    Likes Received:
    2,760
    Happy to help, although realistically not worth it, being a massively old pack with very few players.
    upload_2023-2-6_0-35-58.png
    Attached both, I wanted to ask but I kinda figured what they should mean. I'm not sure about the wording (unit is 3-car or the coach, is it coach or a different term for MUs, power car sounds American), anyway, in both cases an inner coupling separated.
     

    Attached Files:

  12. torfmeister

    torfmeister Guest

    Ah the S9BL pack, of course I've got that one. Funnily never had any issues. Don't have that scenario though.

    Anyway I've set Min Max Target Spring and Damping all to zero, as found in DTG\APClass158Pack01 - seems these MU units do not like slack as opposed to heavy US stock that needs it.

    Just making a test run on ECMLS.
     
    Last edited by a moderator: Feb 6, 2023
  13. triznya.andras

    triznya.andras Well-Known Member

    Joined:
    Jun 29, 2019
    Messages:
    2,315
    Likes Received:
    2,760
    I got all the way back up without problems, except for annoying cab rocking. Peter above noted the same, no problems.
    It's just a scenario I created myself. I like to start in a siding or somesuch and then do a few stops, sometimes roundtrip.
    ...\RailWorks\Content\Routes\00000029-0000-0000-0000-000000002014\Scenarios\...
    Sometimes I add AI or static, not this time. Also helps with fps.
     

    Attached Files:

  14. torfmeister

    torfmeister Guest

    Cab rocking can be due to track unevenness - like on WCML North (I think north of Beattock).
    And the S9BL cab camera blueprint is very old - there is no sway parameters defined. Use my updated cab camera for it.

    Try my couplers (AP uses these) and cab cam.
     

    Attached Files:

    Last edited by a moderator: Feb 6, 2023
    • Like Like x 1
  15. torfmeister

    torfmeister Guest

    I've just modified the zip.

    The uncoupling and rocking issue should be resolved now.
     
    Last edited by a moderator: Feb 6, 2023
  16. torfmeister

    torfmeister Guest

    Any confirmation on the fix? I found it to be working fine.
     
  17. triznya.andras

    triznya.andras Well-Known Member

    Joined:
    Jun 29, 2019
    Messages:
    2,315
    Likes Received:
    2,760
    I didn't play yet but I trust you :)
    Also not sure how often it breaks by default, just had two, so it's like with your Donner fix a year ago, can confirm not having a problem, but it might also be luck.

    I wish you could submit these to DTG. The Donner fix has the side effects of quite significant slack action, which might be realistic anyway.
     
  18. torfmeister

    torfmeister Guest

    Thanks. The Donner Fix is the same as all the others :) Always stretch your train before increasing throttle.

    There's one thing to note: The slack action is subjectively intensified in the cab by the cab camera's Z axis spring and damping coefficients. You can increase these values and test the effect yourself. Devs like vR or RSSLO use higher values than DTG which results in less rocking and shaking.
     
    Last edited by a moderator: Feb 9, 2023
  19. triznya.andras

    triznya.andras Well-Known Member

    Joined:
    Jun 29, 2019
    Messages:
    2,315
    Likes Received:
    2,760
    Planned a repeat run for tonight, ended up voice chatting, so just Peterborough to Stevenage so far.

    I think the cab rocking is resolved. ECMLS curves behave very much like a polygon, but your settings pretty much smoothened it. Also the 158 tends to have random sidekicks, I didn't really notice any now.

    The one thing I didn't like about this cab view is the position being high, window is in the center but with the default field of view the brake and speed gauges are not visible.

    During earlier runs I noticed some weird coupler distances (gaps), not this run.
    Possibly related (because reasons, drag simulation) but my train was 0.1-0.2 mph faster at speed cap.

    Overall, regardless of breaking or not, your settings seem like an upgrade.
     
  20. torfmeister

    torfmeister Guest

    The cabview is the realistic driver's position. I'm using a FOV of 75 (click the right arrow 10 times in the camera options, btw that's the FOV TSW is using). Of course feel free to alter the Y value in the cabcam.

    All I did was steal the coupler values and cab camera from AP's 158 :)
     
    • Like Like x 1

Share This Page