Unplayable Scenarios

Discussion in 'General Discussion' started by Winston, Apr 26, 2024.

  1. Winston

    Winston New Member

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    Does anyone know if there is a list of scenarios that are impossible to finish. Whether it's timing or AI crashes nothing is more frustrating than investing time into playing a scenario and then to have it fail thru no fault of your own. I'm not talking about workshop scenarios, I'm talking about purchased DLC from DTG.
     
  2. Spikee1975

    Spikee1975 Guest

    Short answer: I'm not aware of such a list. The amount of scenarios available per DLC, workshop and other sites is so huge (~ 40,000 guessed) that these few failing scenarios don't fall into relevance for many of us.

    A lot of timing related failures can be overriden by disabling Career Scoring in the Settings. Others have received community patches, see my signature for Norfolk Southern Coal District and Donner Pass career fixes.

    If you're hunting for scores and medals prepare to get disappointed - it's a DTG thing. If you enjoy driving trains from around the world, you'll be fine.
     
    Last edited by a moderator: Apr 26, 2024
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  3. Winston

    Winston New Member

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    I mentioned that I was only asking about DTG scenarios, not the workshop or third party. Turning off career Scoring doesn't stop AI crashes.
    Patches from third party people are not the same as a fix from the company you payed money to.
     
  4. kilt46

    kilt46 Well-Known Member

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    Best option is Google a scenario that doesn’t work. Since some of the latest patches have been delivered I have found typical DTG products to be robust (if an issue I will refresh the DLC).
     
  5. Spikee1975

    Spikee1975 Guest

    Don't shoot the messenger, but do not expect scenario fixes from DTG. This only happens if reported directly after release.
     
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  6. steve.cunningham1980

    steve.cunningham1980 Active Member

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    If it turns an unfinishable scenario into a finishable one, what does it matter the source?
     
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  7. Winston

    Winston New Member

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    Some people don't have the skills to install a patch from a third party.
     
  8. kilt46

    kilt46 Well-Known Member

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    Usually it is just overwrite the scenario folder with another one. People will help you here
     
  9. Winston

    Winston New Member

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    I know there are a lot of good people out there that will help anyone whenever they can. I also think there's lots of points ,medals, whatever available if that's what you're into. DTG has a lot of good material.
    I was just asking if there was a list available. A person could look at the list and then decide if they wanted to try and find a patch or fix it themselves or leave it or whatever. At least you wouldn't waste time.
     
  10. kilt46

    kilt46 Well-Known Member

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    If you stick to core DTG, JustTrains you shouldn’t find too many software failures. There may be some scenario timings which are unrealistic though
     
  11. 21c164fightercommand

    21c164fightercommand Well-Known Member

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    most scenario timings are derived from AI/accelerated runs using the minimal physics of trains on automatic: maximum acceleration and braking, full use of maximum speed, minimal operator delay.
    Only when you play like this, you might be able to meet the target and get the green tick
     
  12. WoodlandTracks

    WoodlandTracks Active Member

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    Does that mean when those developpers release a route + scenarios in the steam store they do not even test each scenario atleast once ?

    I am sure there is a small but skilled group of beta testers out there that would be happy to do that for free, or atleast a free route.
     
    Last edited: Apr 27, 2024
  13. 21c164fightercommand

    21c164fightercommand Well-Known Member

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    you should answer that question for yourself

    In my collection of 1000's gathered over the years, there are quite some with missing stock, signal failures, schedule faults, those with AI collisions.
    What works on the creator's game doesn't necessarily have to work on mine.
    One can always try to find the cause, correct it and play the scenario to its end
     
  14. WoodlandTracks

    WoodlandTracks Active Member

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    No I will not. I have no clue how extensive, or not, Steam Store products are tested before release. So I ask it in this forum instead. Hopefully someone that has more insight than you and me can answer the question.
     
    Last edited: Apr 27, 2024
  15. triznya.andras

    triznya.andras Well-Known Member

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    They are obviously not tested.
    More importantly, feedback is not acted upon.
    So there is little point of testing.
    DTG policy is big numbers. Churn out content, even if something is faulty, fixing it will give less value than providing something new again.
    Either as a player you accept it, or stay clear. Optionally you can fund another developer / publisher if you find their products better. Fortunately the game is essentially a framework and modders offer many fixes to those who care. (Back during communist times it was a frequent thing to say that upon buying a car, you should get it inspected, replace missing parts and make it road ready.)
    (Making the remark is fine and welcome. It's just that we're doing it for 8-12 years without results, so. You can take the horse to the water.)
     
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  16. WoodlandTracks

    WoodlandTracks Active Member

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    12 years only. So you are a newbie ! :)

    I do realize that a product, any product, is normally brought to the market with issues. The number and severity of the issues that are acceptable is different from industry to industry and from company to company.

    What I do not understand is that these scenario issues seem so easy to find and cheap to fix that there seems no gain in bringing it to the market without fixing it.

    Would be good if there was one software download, including installer, that would fix all scenario issues in Railworks content from the Steam Store.
     
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  17. triznya.andras

    triznya.andras Well-Known Member

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    I think that's mostly possible in theory, basically you just create a big zip and potentially turn it into an installer.
    An advanced version would check which content you have and pull only what you need.
    As Pete (Spikee) often noted, you just install some files next to AP files, the rest you simply rename.

    I see some issues, though.

    1., Side effects. Modifying stock makes the game jump when playing a career scenario. Or NS Monumental, not enough power anymore.
    2., Copyright. Some people are happy to provide fixes as long as it's very clear that they are the savior. Incorporating their work into a big installer, even with a list of contributors, ultimately ends up just the big installer. (DTG has the position to thank Pete for some fixes, and then issue them. I am not.)
    3., Some of these are opinionated. Enhancement packs fall into this category. Timetables, too.

    So. I guess the best we could do is to create a frequently updated website that links - and possibly duplicates - all such modifications. I'm under the impression that the one in Pete's signature intends to be one. I know some for other games. Let's not forget though that such sites occasionally go down, like UKTS. Also, I get your point, installing 328 fixes is too much. Fixing only what I play right now is workable.

    Thing is, if I'd get a call from DTG to manage their content product, I'd simply supply these fixes on Steam.
    Always a dreamer, me myself and I...
     
  18. 749006

    749006 Well-Known Member

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    How long have you been playing the game then?
     
  19. WoodlandTracks

    WoodlandTracks Active Member

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    No idea, just went along when they hit the shelves , Microsoft Train Simulator, Rail Simulator, Rail Works, Train Simulator, Train Simulator Classic.

    I guess it must have been the turn of the century
     
  20. kilt46

    kilt46 Well-Known Member

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    Ah I remember when you just joined. Was a mere 2 centuries ago!
     
  21. WoodlandTracks

    WoodlandTracks Active Member

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    Good memory, you must be a grey fart like me.
     
  22. BritishRail60062

    BritishRail60062 Well-Known Member

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    I usually tend to find myself cloning the scenario and having to fix any AI crashes myself to get a pass :).
     
  23. Cyclone

    Cyclone Well-Known Member

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    Hi Winston. I know of two with WCML North. Polmadie Hop has an AI crash at about the 16 minute point, so unless you're lightning quick with your coupling and speed in at 80 MPH through a 20 (and even then it's a hard ask), you are going to have your run to Glasgow cut short. And my favourite broken scenario reference is Scots Pine, which CAN be completed, but if you dilly-dally too long at the end, you are going to have ICN5 crash into a siding into some cars instead of heading directly for its portal. The dispatcher changes broke it so that you have to tell that train to go through the station platform directly and not expect it to figure it out on its own.

    The first can be edited to remove the train. The second can be edited in a clone and restored to its original route ID.

    I mean one day to find a collection of broken scenarios and create replacements since I know how to do so.
     
  24. julianarestrepo

    julianarestrepo Member

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    a lot of standard scenarios are uncompletable because of overly strict time limits. the u-bahn hamburg scenarios fail if you are late by more than a minute.
     
  25. Cyclone

    Cyclone Well-Known Member

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    I forgot to note I posted a few other fixes on the Workshop. Oxford Bound with a train that is too slow to leave Appleford, now leaves earlier. Timetable also relaxed to what is realistic in the game today. I cleared it with 999 (stupid emergency brake script at 100% brakes, flicked too far by accident). So if you were to replace the original (not in an AP, back it up first before doing any tricks), you can now do it with 1,000 points.

    Also, two Mittenwaldbahn scenarios with impossible timings. They are now fully doable with a perfect score.

    And finally, an ECMLS scenario where I subbed in the AP 365. The timetable was impossible, so I decided to have some fun and decided to edit the timetable while running it with that, so it's up and doable as well.

    Also there is an edited train on the Sherman Hill introduction scenario using different cars from the Independence Loco pack. Playing that one, I actually got to Granite without getting a red signal. If you have to deal with cars falling off your train in the original, you will get a red at Granite when a train is allowed through your track ahead of you from the Borie cutoff.
     

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