Something i have been thinking about is Virtual Train Companies. Whilst this is partially multiplayer, it isn't fully. Visualise this: You set up a company based on a small route (Glossop, Cathcart, GOBLIN ect.) You buy a train (323, 314, 710 ect.) You then work with your friends as part of a virtual company You earn money for each run you do (Say Manchester to Hadfield you earn £500) As you do more runs and grind away, you make more money to purchase another train for your drivers You can then expand more such as getting more lines and more trains This i think would be a really good feature because it allows you to play and work together with your friends and create your own mini part of the world
I respect the idea but I don’t really particularly agree with it as such. When you begin to add in concepts such as money & buying trains, it effectively turns the game into another management style game, such as Nimby Rails, with the only addition of being able to drive the trains yourself in a 3D world. In my opinion, I think the better option is for Virtual Companies to become an unofficial role play thing among the community, allowing DTG to focus on other more important areas in the game.
There are plenty of games for that type of stuff. TSW should stick to be being a simulator based on the real world.
As a big fan of management sims myself, I can see where you're coming from. That said, I have to agree with the others... This wouldn't fit very well with the style and goal of TSW. There are many, many other games which would fit the ticket better.
Yeah agree with the others too, There would be a market for this however another developer would possibly make this rather than Dovetail.
There are games like Transport Fever, Railroader or Workers and Resources for that type of thing. The only element I would possibly welcome for the US freight routes is something like Run 8 where you have a persistent world that you can drop off cars at industry spurs, leave them to load/unload for the designated time then pick up and return to the sorting yard to build outgoing manifest trains. However still entirely operational and no “tycoon” style gameplay involved.
Transport Fever 2 I can highly recommend! Perhaps my favourite in this genre. Plus, the community is pretty active and has created a huge amount of high quality mods, especially rolling stock. And a buddy of mine is very much into Workers and Resources... not quite my cup of tea, but he likes it a lot.