Forgive me if it’s been brought up somewhere else, but I couldn’t find any specific info about it. What is the deal with the 700 sounds? I saw some people saying they aren’t done quite right and there was some 350 sounds in there? Im curious to know how bad/good they are as I am considering buying it. This or Glossops anyway. Or shall I hold off for now in the hopes that it will be included in a new route down the line and they will be improved? Pun intended Thanks.
Because DTG couldn't get permission to do a sound survey of a 700, they synthesised them from those of a 350- but by all accounts they did a very good job of it. The complaint, rather, is that the sound mix is simply too quiet (if you're on PC, there's a patch for that)
Been discussed at length in the main feedback thread. Noting the issue sourcing the DC sounds there are still two main problems. 1. There is sound looping evident on both the DC and AC sound sets. 2. The volume level in the cab, including AWS, is too low compared to the rest of the environment. Unfortunately DTG have gone into stony silence on the matter, not a single response or acknowledgment in the main thread. If on PC there is a third party mod which helps a bit, but otherwise you are stuck until/if DTG decide to do some post release rework of the sound set.
So DTG got the license to use the thameslink 700/0 but couldn't get it sounds.Surely there had to be more then one source for this option.(before creating them on pc).What about the company that built it or a rail operation that uses them.
The ac sounds are from ap. Dtg tried to get dc sounds from them as well but that never worked out due to complicated reasons been them and ap. Dtg also planned on recording a 700 but they could only do so from a still 700, not a moving one. They explained during the preview that it's getting much harder to record sounds from a moving train because of the disruptions it can have on normal services. So with no desiro sounds, dtg asked Daisy to record a 350.
Because for DTG to capture the running sounds, they need to do it with nobody on the train. Not likely to get access to a Class 700, not in service with nobody on it. Makes it difficult, and likely expensive.
Exactly. A running sound survey has to be done with the cooperation of the TOC, and it costs them time and money so they aren't crazy about doing it. Also, most of them have tightened up rules on non-employee access since COVID.
They've done a better job with the 700 sound than Rivet have done with the 150 sound that's a complete disaster
I can confirm that having rode on and occasionally worked with/near 150s that the way it sounds in game is awful. I haven't been anywhere near the 700s but they sound a lot better and more like in real life.
Genuine question as I’ve always wondered. If gaining these sounds is so difficult it’s bordering on impossible (even for a studio the size of DTG with the requisite licence) how can a minuscule setup like AP manage to do it? Not just do it, but do it very well.
Wait a minute I just realized something, if the sounds are from a 350 right.. could that mean we could be getting a 350 Somewhere down the line for Train Sim World?
Probably not these were recorded by the lady guard* who recorded the Class 323 sounds for BCC a few months ago. *Cant remember her name, I hate getting old Hentis
I understand that it’s complicated to get real sounds as restrictions are tougher than before but what I don’t understand is the lack of quality. It’s too quiet outside and even inside the cab and at some places I hear more passengers than the train itself. Finally what I hate the most is the bad looping which is not exclusive to the Class 700 but that kinda kill the realism, we can really hear bad looping it’s a pain and not only on traction motor sounds but also on the horn or security system acknowledging sounds.
I think it’s UE’s sound system to be honest. There are also very limited sound channels such probably explains why things suddenly cut out for no reason.
Well there could be something in this. Fairly certain it has been mentioned the lack of sound channels or difficulty attributing sound characteristics to a section of route in UE4 is the reason why we haven’t got tunnel and cutting reverb or bridge clatter in the game, which even MSTS managed in 2001. The steam sounds still tend towards a muffled and distorted mess once you get the Jubilee and 8F over about 30 MPH, compared to the same traction in TSC which is crisp and clear. The SoS sounds purportedly came from Bossman same as the TSC versions but chalk and cheese. So it’s little surprise that even with quality source material, the sounds are getting mangled at the front end where it matters. We have also been led to believe that traction sounds are tied to the physics iterations in Simugraph so I can see several fudges happening there as to whether you get correct performance from the traction, or accurate audio. Don’t forget, Rivet bought AP sounds for their 150/2, failed to mix and key them properly with the resulting horrible mess that persists to this day. If we are getting TSW4 this year, then we can only hope one of DTG’s priorities has been sorting out the audio engine.
The 375 audio is still dire too. All the sounds are far too quiet except the AWS ping / buzzer which is for some reason incredibly loud. The 375 and 700 audio issues being fixed would more or less sort my outstanding issues with SEHS.
I heard this too but I have other games turning under UE and frankly I never had this bad looping issue.
Are you sure this isn't just you're system? For me playing with headphone and without is no problem, I can hear everything fine.
I’m on Xbox series x and the sound is fine for me in the cab. I read a post from someone comparing PS5 & Xbox and PS5 was considerably lower, but not sure about PC levels sorry.
No because running the 323 and any other traction is fine. The 700 if you turn the speakers up to hear the sounds, external sounds such as other trains passing are disproportionately loud to the point of nearly bursting the speakers. Ergo the cab sounds and too quiet and need a major volume buff.
DTG posted today that they have passed the feedback on the 700 sound issues onto the team. Hopefully they will get it sorted out.
Yes, there was a lot of feedback pages for the 700. Lucky for me I’m ok with the sound Just can’t use the 700 on services now until we get the new patch that pc users had last week. (Well I can use it but all progress will be lost when the patch comes out sometime this week! ).
That's something I don't get either. DTG has way more resources than AP has yet DTG's sound department is a joke and heavily dependent on third parties. But a smaller studio can get much better sounds compared to a multi million dollar company? How does that work?
It wasn't due to reasons between DTG and AP AP's 700 pack had AC sounds recorded by AP, but the DC sounds came from someone else, and that someone else doesn't allow AP to re-license them to other people, so it's that third party that put the blocks on From what I've seen they also took sounds from a 350 and turned them into 700 sounds so what DTG have done is similar anyway A determined one man band may have more "unfacilitated" means of access than a "multimilion pound company". They're also far less likely to be sued (less money in the bank to sue them for) Either way AP didn't record DC sounds for their own TSC 700 EP, so they DIDN'T have the resources in this case
Fair enough. But I find it hard to believe that a train company would sue someone over sounds of a train. It would just be a waste of time and money. There are times I feel dtg can be a bit cautious when it comes to licensing
I was thinking more about access and how one person might get pally with someone who works on the railway and that person might do some recording. If it's a company doing that then suing them makes more sense than suing one person (or a company with no money)
I suspect.more likely a concern unauthenticated sound source could have been ripped from YT or a commercial DVD or Blu-Ray.