What Are Your Graphics Settings?

Discussion in 'General Discussion' started by 749006, Jun 4, 2025 at 10:42 AM.

  1. 749006

    749006 Well-Known Member

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    My TS setup used to be very good with little or no stutters but I messed around with the Graphics and I get little micro stutters on some routes - DTG ones are ok but third party can stutter

    The pictures show my settings - anyone had any suggestions based on their settings? Settings 1.png

    Settings 2.png

    Settings 3.png

    Thanks

    Peter
     
  2. PhÜnKî_Rø0sTā

    PhÜnKî_Rø0sTā Well-Known Member

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    What are your PC specs?

    I have mine more or less maxed out except for anti aliasing. That being said, I enhance the settings through the NVIDIA control panel with Anistropic filtering set to x16.

    Currently running an i5 9600K, 16GB DDR4 3200mhz RAM, NVIDIA RTX 2070 Super and run the game off my OS hard drive which is a 500GB Samsung 860 EVO.

    However I plan to upgrade in the not too distant future to an AMD Ryzen 5 9600X or equivalent, 32GB DDR5 RAM @ 6000mhz, and an NVIDIA RTX 5060Ti or equivalent with a much bigger SSD. Well, that's the plan anyway. Might change. I also use Reshade and lock my frame rate to 48fps. Realistically I don't think one needs more than 60fps for TS Classic.

    Capture 1.JPG Capture 2.JPG Capture 3.JPG
     
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  3. 749006

    749006 Well-Known Member

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    Thanks for the reply
    I have a dislike of Headlight Flares so its switched off and I might change the Anisotropic to 8x and see if that helps

    Operating System
    Windows 10 Pro 64-bit
    CPU
    Intel Core i7 4790K @ 4.00GHz
    Haswell 22nm Technology
    RAM
    32.0GB Dual-Channel DDR3 @ 799MHz (11-11-11-28)
    Motherboard
    ASUSTeK COMPUTER INC. MAXIMUS VII HERO (SOCKET 1150)
    Graphics
    S24C200 (1920x1080@60Hz)
    2047MB NVIDIA GeForce GTX 1060 6GB (Gigabyte)
    Storage
    931GB Samsung SSD 860 EVO 1TB (SATA (SSD))
    465GB Samsung SSD 850 EVO 500GB (SATA (SSD))
    465GB Samsung SSD 750 EVO 500GB (SATA (SSD))

    I have other programs and I take a lot of Digital Pictures - hence my large amount of storage
     
  4. triznya.andras

    triznya.andras Well-Known Member

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    SSAA is the thing that I cannot support, the rest is max or near.
    Even if I could, I'd likely rather play 4K than 2K smooth.

    For me the most important setting is V-Sync, TSC itself doesn't do it properly.
    I opt to play old routes and I'm absolutely mental about scenery, especially poles and trees moving smooth, 25fps might be fine for some movies (Harry Potter was extremely blurry and problematic back in 200x in the cinema, VLC adds intermittent frames) but train and driving games are best enjoyed at 60 for me (also WoW, at 30fps I see the scenery frame by frame while running in Stormwind, 60 is nice)

    Stutters can be
    • loading
    • some side effect with the above (with FpsLimit it usually flip-flops between smooth and desync, the latter feels like 20fps, very jumpy)
    • simulation in complex scenarios - I recently played a Soldier Summit end to end which was simulation capped to 23fps (eventually reaching magnificent 29) but jumped to 60 as soon as paused; afterwards, I have another E2E which probably wasn't 60 but definitely on the smooth end (and more AI on the road)
    • some background program utilizing the bottleneck (browser tabs, 2 screens)
    • dust - your GPU self-throttling
     
  5. 749006

    749006 Well-Known Member

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    I make sure there are no Background Programs running and the stutter only appears on certain routes - like RSSLO.
    Play a DTG route and virtually no stuttering.
     
  6. triznya.andras

    triznya.andras Well-Known Member

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    Do you possibly have some assets zipped while others not?
    In prehistoric times I noted lines of trees appearing group by group (first as a white blob and then the model), and also those 1.5+ seconds freezes when loading a train suggest that every single asset is (was) loaded and copied individually.

    You may remember Spikee's comments but iirc the PC (game and Windows) pretty much ends up caching the main assets zip but if you have it as individual files, it may require some convincing. (Windows Vista+ used to have a service monitoring file use habits, not sure it's still a thing. I noted that my first session on a route was slow and then it was better.)
     
  7. 749006

    749006 Well-Known Member

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    The DTG/RSC routes are in ap files but others like RSSLO are individual files as that is the way RSSLO do things.
    The micro stutters are, I think is Scenery loading as the fps drops from 48/55 to about 25.

    I might put the RSSLO routes in an ap file and see if that makes any difference.
     
  8. 749006

    749006 Well-Known Member

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    I think I solved the slight stutter problem -
    I had forgot to set the game to use the Graphics Card in High Power settings in Windows Control Panel

    Seems a lot better now,
     
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