Loco Setup What Is An Rvv, Rvw?

Discussion in 'PC Editor Discussion' started by emil#3734, Oct 20, 2023.

  1. emil#3734

    emil#3734 Well-Known Member

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    Can someone explain, what it is, and how I set it up? And what a folder structure could look like.
     
  2. cActUsjUiCe

    cActUsjUiCe Developer

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    Can't help you with the setup, but here is my understanding of each component.

    RVV = Rail Vehicle View. It's the visual aspect behind a rail vehicle. This includes but is not limited to: static meshes, skeletal meshes, and all the interactible knobs/switches.

    RVM = Rail Vehicle Model. This is the physics/simulation side of things. The RVM implements the Simugraph and has programming for all the interactible knobs/switches.
     
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  3. Myron

    Myron Well-Known Member

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    RVD is rail vehicle definiton and I have no idea what that means but I wanted to mention that aswell
     
  4. greggryan2

    greggryan2 Active Member

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    The RVD links together the View and model actor and some other stuff. When your make a formation node it's the RVD which is put in for each vehicle entry.
     
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  5. F-Block

    F-Block Well-Known Member

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    I wrote a short and simplified guide on that, but maybe it can help you nonetheless:
    [​IMG]
    It doesn't cover multiple units yet, as their setup is not quite as simple, but it tells you about the basics
     
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  6. DTG Matt

    DTG Matt Executive Producer Staff Member

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    If you want to understand the purpose of the separation between a "View" component and a "Model" component go read up on the standard software development technique of "Model View Controller".
     
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  7. pwilson79

    pwilson79 Well-Known Member

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    I just noticed this post and wanted to say it looks quite helpful! I'll be looking it over this weekend for sure! I look forward to eventually learning about creating multiple units, too!
     

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