PC Wheel Spining On A Hill

Discussion in 'TSW General Discussion' started by roguetrooper#7103, May 4, 2024.

  1. roguetrooper#7103

    roguetrooper#7103 Member

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    doing the sand patch in a sd40-2 and i've hit a hill my trains stopped dead and no matter what i do i cant get the train to move what ever i do. Also even sanding and slowly building up the rpm all i get is wheel slip checked all 4 locos and everything seems to be in place so help if at all possible. Oh and the scenario is called fuelly fueled
     
    Last edited: May 4, 2024
  2. rennekton#1349

    rennekton#1349 Well-Known Member

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    banking comm on? Try doing a hill start (independent on, automatic release, wait for brakes to charge, apply throttle and slowly release independent
     
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  3. roguetrooper#7103

    roguetrooper#7103 Member

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    Nope nada wont budge and when i take the power above setting 4 all it does is wheel slips then eventually tries to rol back down the mountain.
     
  4. jack#9468

    jack#9468 Well-Known Member

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    Move the throttle into notch 1 and slowly move it up.
     
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  5. roguetrooper#7103

    roguetrooper#7103 Member

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    I have tried that no joy
     
  6. solicitr

    solicitr Well-Known Member

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    Are you waiting until the brake pipe is fully charged/brakes are fully released all the way to the back of the train? It can take quite a while if the train's long. AC4400s have a end-of-train BP meter in the MFD; on the older locos you just have to monitor the airflow gauge (or use the 3 camera to observe the rearmost car)
     
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  7. roguetrooper#7103

    roguetrooper#7103 Member

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    Hi yeah im sure i did but i will go back and double check.
     
  8. Joe-c127

    Joe-c127 Member

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    I think it's the scenario and the way the train is setup, when the train starts moving it looks like its struggling to pull the cars. and the train slows down going up the grade and stalls out at Hyndman. i'm on PS5.
     
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  9. roguetrooper#7103

    roguetrooper#7103 Member

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    very much like that however i went back and did what solicitr suggested and it worked. I just did everything really slowly you know release breaks very slowly etc. so thanks for the help and input i'll let you know if i get the scenario completed.
     
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  10. roguetrooper#7103

    roguetrooper#7103 Member

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    Ok scenario completed that was a relief and deeply appreciate the help given.
     
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  11. DTG Matt

    DTG Matt Executive Producer Staff Member

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    US freight is all about slowly, carefully. Small changes, and a fair bit of waiting :)

    Matt.
     
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  12. roguetrooper#7103

    roguetrooper#7103 Member

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    Yup i tried that took a bit of hitting reset physics then it started working
     
  13. trlz#8165

    trlz#8165 Well-Known Member

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    I think that this is why some that play US freight get flustered with running trains because of the length and tonnage they dont take off like a rocket or stop quickly on a dime,, definitely takes time and patience and more skill to learn it..even when i first started playing US freight before i learned the hill start and working dynamics etc, i had lots of fustration . A few times i was trying to get a train moving and was about to give up and train finally started moving after several minutes i wasnt being patient enough..
     
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  14. OldVern

    OldVern Well-Known Member

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    You also need to enable banking comm immediately after putting in the master key but before touching anything else.

    Have you adjusted the two brake valves, so one shows as "Lead or Trail" and the other as "Freight".

    At times I do muse it would be nice for TSW to have a function similar to Run 8 where you click on the loco and a dialogue box appears with shortcut buttons to configure the various systems.
     
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  15. trlz#8165

    trlz#8165 Well-Known Member

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    It would help a lot of players on US freight , to add a hill start scenario and toutorial on every US freight route .
     
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  16. roguetrooper#7103

    roguetrooper#7103 Member

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    for sure
     
  17. trlz#8165

    trlz#8165 Well-Known Member

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    i
    ve thought sometimes may thats what may scare people off from buying or trying US freight routes cuse of the difficulty and the need to have every aspect of how to learn how to run and get rolling braking ,have these explained in detail ..US freight probably the most complex and challenging to learn in TSW
     
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  18. trlz#8165

    trlz#8165 Well-Known Member

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    there are a few scenarios where it show s hill start prceedure but not everyone plays the scenarios therefore a toutorial be best
     
  19. roguetrooper#7103

    roguetrooper#7103 Member

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    Yup its not a brute force push the button and hope for best, i'm learning
     
  20. trlz#8165

    trlz#8165 Well-Known Member

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    think in SPG the c40 8 w has a hill start proceedure scenario but it s a add on you have to get
     
  21. trlz#8165

    trlz#8165 Well-Known Member

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    th
    ere may be one with SPG ac44 too just try the scenarios out
     
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  22. roguetrooper#7103

    roguetrooper#7103 Member

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    I will go hunt it down forth with.
     
  23. trlz#8165

    trlz#8165 Well-Known Member

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    Think one hill start proceedure scenario with both c40 8 w ac44 think they are where you stat a coal train at sand patch area near summit to take down to cumberland the one starts you out in the rain or snow on 1.0 pct grade , the other makes you stop near the summit to meet a west bound then you get lined and have to start out again ,the scenario should give you on screen steps how to do the hill start in order to better get your train moving on the grade so it dont drift back on you etc
     
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  24. roguetrooper#7103

    roguetrooper#7103 Member

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    Yeah that would make logical sense to me i was literally thrown in at the deepend with very little or no clue how to.
     
  25. DTG Matt

    DTG Matt Executive Producer Staff Member

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    We cover US operations pretty extensively on Cajon Pass in the tutorials - I spent a lot of time writing the scripts for them for that reason. This includes the standard processes for starting the train (whether on a hill or not tbh) - indy on, auto off, throttle on, once you have amps, indy off. How much throttle depends on the circumstances, you'll get used to it - if you find yourself going backwards, try some more power, if you speed up backwards too much - auto brakeo n, come to a stop, start again (having left the auto time to recharge).

    I seem to recall the Sand Patch Grade C40-8W has some examples of both up and down hill driving in the scenarios too, on the steeper side of the grade.

    Matt.
     
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  26. solicitr

    solicitr Well-Known Member

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    Incidentally, on Clinchfield there's a brakeman's BP gauge in the caboose- you can fly the 3 camera inside and leave it focused on the gauge.
     
  27. roguetrooper#7103

    roguetrooper#7103 Member

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    Thanks Matt going to have a dig thru them and have a look cause im falling short a good bit
     
  28. trlz#8165

    trlz#8165 Well-Known Member

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    I also was never able to complete that fully fueled scenario for same reasons ..i want to try again soon since i just learned the hill start recently myself but i want to get more practice before i attempt it, it takes some practice to get it down pat so just keep trying hill start s till get onto it
     
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  29. roguetrooper#7103

    roguetrooper#7103 Member

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    Exactly what im doing right now mate
     
  30. roguetrooper#7103

    roguetrooper#7103 Member

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    Dos TSW 4 have a discord server?
     
  31. trlz#8165

    trlz#8165 Well-Known Member

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    yes on cajon this is where i learned better how to work the dynamic brakes was more detailed toutorial ..also there was some good you tube videos i found where they covered in detail how to do hill stats and dynamic brakes one was blu games channel he covered all the US freight routes how to do etc i learned how to do braking better on the clinchfield watching how they did it in the video
     
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  32. roguetrooper#7103

    roguetrooper#7103 Member

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    Thanks ill need to look those up and watch some
     

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