Why Do My Scenarios End (successfully) Just As I'm Pulling Into The Final Station?

Discussion in 'General Discussion' started by SoggySausage, Jun 18, 2023.

  1. SoggySausage

    SoggySausage Member

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    Hi,

    I'm still trundling along with learning scenario editing and have got a semi-decent handle on how to set paths etc, but I'm doing something wrong with the end of the scenario - I always get a 'scenario completion' message as I enter the platform doing about 30 mph, even though I specified a 2 minute stop at that platform BEFORE the end of scenario marker.

    To clarify, I set the scenario end point by clicking on the platform on the 2d map. I then make sure I set it as a (2 minute) stop, which is set, again, by clicking on the 2d map. Chronologically, this stop comes before the scenario end point, so I'm struggling to work out where I'm going wrong.

    Any tips?!
     
  2. triznya.andras

    triznya.andras Well-Known Member

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    Does it also apply full brakes?
    Normally you have a final destination separately from the final user-level objective. I forget to set it fairly often myself.

    A lot of old All Aboard scenarios end abruptly, it may have something to do with an update many years ago. I suspect that initially those were a special stop at, however now we have portals and maybe other potential objectives.
    Those scenarios have a bunch of semi-dead features such as shunting limits, while a GWML free roam sets Reading as destination when clicking the board - which is something that appears in some manuals, pick destination from a wheel. Case in point: core updates.

    Today the final destination is virtually a trigger that marks the service completed, with deleting it in case of AI and portal destination.

    Clicking on the platform on the 2d map totally doesn't work for me. Maybe it was fixed recently.
    I read your message as if you do what I described, but that sounds weird, since absolutely all scenarios should be broken.
     
  3. Reef

    Reef Well-Known Member

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    Put a load/unload instruction prior to the final destination (red flag)
     
  4. 749006

    749006 Well-Known Member

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    With the instructions on the screen in the editor make a copy and post it here so we can see what it looks like
     
  5. torfmeister

    torfmeister Guest

    A scenario ends when the final condition is true.

    It seems you have not created a StopAt or PickUp instruction for your final stop - so you're instantly at the "final destination" which is TRUE as soon as you reach it.

    Best thing for learning is opening existing scenarios and see how they're done.
     
    Last edited by a moderator: Jun 18, 2023
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  6. Reef

    Reef Well-Known Member

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    StopAt or PickUp, that's what I was getting at when I said Load/Unload I just couldn't think what it was called when I posted, lol. Just for clarification..
     
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  7. torfmeister

    torfmeister Guest

    Same same :)
     

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