PlayStation Why Is The Visual Quality Of Sehs Such A Downgrade Compared To Previous Routes?

Discussion in 'TSW Troubleshooting & Issues Discussion' started by Deltic00, Feb 7, 2021.

  1. Deltic00

    Deltic00 Active Member

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    DTG made some very good Qol improvements with LGV, textures were crisp, the detail with wet weather where sections of platforms meeting to sheltered sections would be realistic in terms of the platform only being wet where there was no shelter.

    SEHS on the other hand, the platforms do not get wet when its raining regardless if they’re sheltered or not. Brick walls and some platform floors look your graphical designer has burgled his GTA: San Andreas texture files.
     

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  2. stevenwalker1985

    stevenwalker1985 Well-Known Member

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    Agree. The brickwork looks as though it belong on a original xbox. Lol. Disappointing
     
  3. Sparmi

    Sparmi Well-Known Member

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    Overall it looks satisfactory, but there is still room for improvement. In the end a smoother frame rate is still better than stuttering, caused by to many high res textures. It's always a compromise between available memory and performance on consoles. Also the visibility has been improved. Important landmarks, like the "Shard" in London can be seen well, although it is far away. Meanwhile on the Bakerloo line the "Shard" and "Wembley" stadium still have to be made visible on consoles with the next update. But the most important thing is that the trains are well done and that there are no noticeably muddy textures to be seen...
     

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