Why ?

Discussion in 'TSW General Discussion' started by iriv#7314, Oct 13, 2023.

  1. iriv#7314

    iriv#7314 Well-Known Member

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    upload_2023-10-13_23-25-45.png
    that's the end. i just have to leave the game wait 30 minutes...
     
    Last edited: Oct 13, 2023
  2. AtherianKing

    AtherianKing Guest

    It’s just one of the services that slipped through the net of separating the timetable if you have to wait longer than 15 minutes.
     
  3. j.elkroc

    j.elkroc Member

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    I see this at the end of some services. I just use God mode to set time forward to 10 sec before completion. But yeah, it is sure a loose end.
     
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  4. jack#9468

    jack#9468 Well-Known Member

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    I've found that for services that aren't split, you are guaranteed to have a long wait time at the end, unless you slow down.

    If you don't rush to your next objective, you can make the waiting time shorter.
     
  5. richtayls

    richtayls Well-Known Member

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    It's just DTG doing it's bit to support the energy industry.
     
  6. DTG Matt

    DTG Matt Executive Producer Staff Member

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    Log a ticket with details of the service so it can be raised internally as a bug and looked at :)
     
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  7. drdavewatford

    drdavewatford Active Member

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    I’ve never understood why we can’t just “fast forward” in situations like this; my leisure time is precious and even having to wait for 5 minutes can sometimes make the difference between me having to switch off versus having the time to do a run.

    It’s such an obvious request that there must be a technical reason why fast forwarding through pre-run waiting time isn’t a thing. Add it to the long list of stuff that I would try to address if I was in charge!
     
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  8. OldVern

    OldVern Well-Known Member

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    I suspect it’s because everything else is calculated in real time with potentially scores of trains moving across the network. However Flight Sim manages it though a bit lairy above 4x speed. But yes it should be an option and not just in extreme cases like this.
     
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  9. Tomas9970

    Tomas9970 Well-Known Member

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    Zusi 3 has an amazing feature where you can just press F4 and the game will fast-forward until few seconds before an event (departure time, signal turning green, etc.). Perhaps something like that could be implemented?
     
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  10. DTG Matt

    DTG Matt Executive Producer Staff Member

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    We can’t do fast forward, there is a slomo feature in the editor which is good ish until about four times speed but beyond that physics is unpredictable and the chances of trains spadding because their process cycle saw them get checked once before the light and once after it in two subsequent frames starts to go up. Basically we can’t do it with the system we have short of just abandoning your active environment and respawning you at x time in the future - kinda like restarting which wouldn’t be good at all.
     
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  11. JetWash

    JetWash Well-Known Member

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    Sorry to be a Tommy tell-tale but GodMode has the ability to slow time by 0.5 and accelerate time by up to 4x. I use it all the time for exactly this reason.
     
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  12. Thorgred

    Thorgred Well-Known Member

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    cheatengine has speedhack you can easily speed up the game with it
    and yes godmode is the better choise now
     
  13. drdavewatford

    drdavewatford Active Member

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    Interesting - thanks Matt and others for your responses. Sounds like it’s a risk/reward thing and that up to 4x might be OK. I assume “God Mode” is PC only.
     
  14. TKessel

    TKessel Well-Known Member

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    drdavewatford
    Yes GodMode is a PC only Mod. I wish for a speed up possibility for this instances for a long time. I don't know why it is not implemented officially...makes no sense.
     
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  15. DTG Matt

    DTG Matt Executive Producer Staff Member

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    Godmode is just issuing the slomo commands that I mentioned earlier. I'll talk to the engineering team about it but last time I did, I believe their response was that it didn't present the game in a sufficiently reliable state that they would be happy for it to be come a mainstream feature of the game. Its reliability becomes much more a function of your hardware performance and a missed frame could end your scenario with a spad or other incident - however - maybe it could be added as an advanced "at your own risk" option perhaps. I'll see what they say, but I strongly suspect the answer will be a firm no.

    Matt.
     
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  16. FredElliott

    FredElliott Well-Known Member

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    I'd be absolutely fine with having this as a feature, outside of the scenario in the OP's post it would be very handy when waiting for the next service at a platform, waiting for a service to start that you've randomly walked to in a yard, and so on
     
  17. Double Yellow

    Double Yellow Well-Known Member

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    I can see god mode or maybe using a different name becoming a new feature for future TSW releases. I’ve definitely been in these situations more times than I care to count. It’s frustrating to say the least.
     
  18. Omnicitywife

    Omnicitywife Well-Known Member

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    I mean... that's fairly realistic to be fair.
     
  19. TKessel

    TKessel Well-Known Member

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    It is also realistic and possible to let the computer run for 3-6 weeks to make a patrol in Silent Hunter, but their is a reason their is a time compression funcionality in the game.
     
  20. Omnicitywife

    Omnicitywife Well-Known Member

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    Is that your counterargument? Jesus...
     
  21. TKessel

    TKessel Well-Known Member

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    My argument is that if you like to wait for 30 minutes, OK it is realistic. And the extreme is that in theory you can do a Silent Hunter war patrol in real time which would take from several days to weeks. But many people don't have the time to wait 30 minutes to complete the service, so that's where a time compression would be helpful. That's it.
     
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  22. Omnicitywife

    Omnicitywife Well-Known Member

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    Well, it's invalid, on many levels.

    Just return to the menu and pick and the service from there if you don't have the time, or more relevant in this scenario, one doesn't have the patience to wait 30 minutes.
     
  23. TKessel

    TKessel Well-Known Member

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    Please explain to me why it it's invalid on many levels, thank you :)
    You know, when something is not relevant for you, OK. But it is OK then if it would be a nice addition for other people? For example if I like to make a regional service back and forth, switch caps, set everything up properly I don't like to get back to the menu, at this would break the immersion for me at least.

    It was a question asked, it is possible via a mod and at least for me it does work fine with god mode. So I think for me and possibly other people as it seems here it would be a relevant addtion to the core of the game.
     
  24. Omnicitywife

    Omnicitywife Well-Known Member

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    The comparison is absurd and irrelevant, not harder than that really.
    Sure, but it's already been mentioned in the thread that it isn't possible.
     
  25. TKessel

    TKessel Well-Known Member

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    No...
     
  26. iriv#7314

    iriv#7314 Well-Known Member

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    Just to be clear, this was not a long wait at a signal or at a station halfway, i don't mind that (or don't need any speedup)
    But this is the end of the ride, i guess an engineer would shut down his cab and get a coffee ;).
    So, i'm not really sure if it is a bug, or i was just driving to fast for this freight train?
    In this case i kept my speed around 70-75 mph. (4L88)
     
  27. jack#9468

    jack#9468 Well-Known Member

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    In reality the driver probably would have known where he could slow down to be able to make it on time. I did this recently and it worked.
     
  28. Omnicitywife

    Omnicitywife Well-Known Member

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    Yes...
     
  29. grumypop51

    grumypop51 Well-Known Member

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    :D
     
  30. hyperlord

    hyperlord Well-Known Member

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    Make fast forward the new selling feature for TSW5, would be at least useful for some.
     
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  31. TKessel

    TKessel Well-Known Member

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    Is that your DTG job application? :-D
     
  32. RobertSchulz

    RobertSchulz Well-Known Member

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    To be honest and don't hit me for that, although every bug like this can be very painful and it shall be fixed no matter what soon, I wouldn't consider this to be an extreme awful bug with the urgent need to be fixed and here is why:

    Because of two reasons mainly based on the premise that you can find your own workaround to pass over it (in case you really want to finish that service for achievements, score etc.).

    1. Method A:
      Wait the 30 minutes for the proceeding of that service. No, you don't necessarily need to sit and wait there for it. If you want to stay in game just discover the location around it - there is always something to discover, even at night time. If the location is boring check out your train and its functionality. If you don't want to stay in the game, TSW has huge advantage (which also could be a disadvantage - depending on your POV) in comparison to other time-based mulitplayer games - the time continues if let it open in the background. In other games you either get kicked out of the session for that or time does not continue. So if you want to do something else on your PC (browse in the internet, organize some files, clean up some unnessary disk space, or whatever, you can still do so in that time. Time is running. Come back to it goes further with the instructions. Done.

    2. Method B:
      Save the game in the pause menu, and when you want the proceed the service do all the steps listed above under Method A when you have the time for it.


      Really not good to solve a bug by a workaround this way (I know), but I really think there are bugs which are more necessary to be fixed and features more important to be implemented in the game than this. However, a time travel functionality would be really cool. I have nothing against the implementation of such functionality. That was just my point of view.




     
    Last edited: Oct 22, 2023
  33. DTG Matt

    DTG Matt Executive Producer Staff Member

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    Bad timings like this should simply be reported via the ticket system with service/layer/train information so we can reproduce it and get it on the teams backlog to fix. As you say, it's wrong.

    Matt.
     
  34. AtherianKing

    AtherianKing Guest

    Seeing a field or houses and setting traction motors between auto and manual for example, isn’t going to take 30mins…

    there’s often about 20-35ish things to press in each train, non of which can keep someone enjoyed sitting still and using them for 30mins
     
  35. RobertSchulz

    RobertSchulz Well-Known Member

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    While you're right, this was just an example. You could spend this time in any other way you like.

    I think of that this bug actually is the worst thing to happen if you just want to stay in the game, f.e. move along and finish the service to then start another (maybe even on a new route).

    However and this is what I had in mind when writing, I remember not a long time when I finished my service in Riesa and went to take a look at the station when I came back to the platforms I realized no trains to arrive in the next 20 to 30 minutes, but also didn't want to abandon the setting as I felt very comfortable in it.

    What I did was having the amount of time in mind and took just the chance to discover the big freightyard of Riesa and its surroundings. I didn't regret that choice. It was a remarkable discovery maybe to use in some own custom scenarios or just in free roam with the new spawn in feature.

    Having a train with that it adds more variety to just simply check out things you wasn't aware before, if you like to.

    Now of course, that also depends on what you're interested in, but for me it was a very realistic in game tour to discover things I wasn't aware of before, and the time went by very much faster than I thought.

    Now don't call me crazy but this even could be somehow like a feature request to me. There is an active thread here in the discussion forum about speed restrictions and its associated delays for weather chaos to provide an even more immersive experience in TSW for exactly this reason, because some delays like that happen in real life. It's frustrating if you want to drive along, but somehow real.

    It's a bug needed to be fix, correct. I agree with anyone on that. However, there also could be a ray of light in the dark of it. Plus - in comparsion to many other bugs - the player has a workround for it, which unfortunately can not be said for many other bugs like the stuck red light signal in the DRA tutorial (which is fixed now I know, but just as a comparison).

    That's what I wanted to say.
     
    Last edited: Oct 22, 2023
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  36. RobertSchulz

    RobertSchulz Well-Known Member

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    I have a further question about the ticket system, Matt. I've read in the "How to report a bug" article:

    Urgent Issues
    An urgent issue would be something that prevents access to content, or stops the player from completing something. In this case, we would recommend that players aware of such an issue flag this on the Troubleshooting forum, but also submit a support ticket with further details. This will allow us to assess the situation and respond to issues as they develop.


    So if I have a bug of urgent need to report, I'll always shall submit a ticket as well, but why is it necessary to do both? In other words, why is the bug report in the forum not enough and with the functionality of the ticket system maybe even redundant?
     
  37. Tomas9970

    Tomas9970 Well-Known Member

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    I would say it has to do with the internal bug-tracking system that every software company uses. Basically when you submit a ticket, someone evaluates how serious the issue is and gives it a priority (let's say a crash gets much higher priority than a small visual glitch). The devs then work on high-priority issues first and work their way down towards smaller things.

    When you report something on the forum, someone still has to write a ticked for the bug to be placed in the queue, which requires monitoring the forums and writing things down and that's extra work. As for why making a forum post isn't redundant, I assume it allows for getting input from other people with the same issue.
     
  38. Lamplight

    Lamplight Well-Known Member

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    I think Tomas9970 already explained it well. Adding my 2 cents, doing both is just the most you can do.

    Raise a ticket so that someone at DTG is officially aware of the issue. Forum posts are easily missed. There’s no guarantee anyone from DTG actually reads your post.
    Also post on the forums to attract attention to it. More people can reproduce and report the issue, which in turn will give it a higher priority within DTG.

    It might be annoying to do both, but then again, you probably need to have a certain kind of passion for the game anyways if you’re spending time on the forums.
     
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  39. Haribo112

    Haribo112 Well-Known Member

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    UK freight trains never go faster than 60mph so there is the first thing you can do to reduce the 30 minute wait.
     
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