Diggers.... we're here again. My own personal campaign of movement and life within a route. Each time a new route releases I marvel at the amount of life free static equipment padding a route out. Now I absolutely appreciate that they are there at all however why o why are they still not animated. Remember that really ancient sim that enabled you to drive a train, TSC, well this relic from the Jurassic period has diggers with moving booms. Appreciate with all the other bits going on its not priority but there's 11 diggers so far I've counted that at Altoona yard and not one of them moving. I've enclosed the below to demo what they should do. Anyone else have any thoughts on lifeless yards?