Wish We Got A Detailed Patch Schedule Roadmap

Discussion in 'TSW General Discussion' started by tom#2834, Jan 14, 2026.

  1. tom#2834

    tom#2834 Well-Known Member

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    Would love to know what is coming and when (or probably what is not coming), with full list of details.

    Obviously there would have to be caveats, as some things inevitably miss out at the end, but if we could see a schedule with, for example, six to ten routes getting a big raft of fixes over the next four to six months then I would feel a lot better about the game.

    Something along the lines of and these are just pure examples off the top of my head from bugs and glitches I can think of, everyone will have there own take on it, but...


    Feb week 1

    TSW6 - Core fixes for menus, fixed missing scroll bars, fixed player being frozen for short period of time when spawning on foot, fixed instances of game freezing when exiting photo and having to re-enter/exit to un-freeze etc....

    Riviera Line - Fixing Class 220 lighting issues etc.. Class 802 fixing diesel engine start up issues and DRA disabling the train.

    Mar week 1

    WCMLS - Class 350/1, fixing broken emergency brake plunger that disables the train and working on the cut in speed for the brake hold to be less severe. Tube Stock, working on updating headlights to specs used on Bakerloo Line so that they actually provide some illumination.

    Class 66 - Fixing incorrect headlight labelling all models. Fixing headlight dip in and dip out and certain impacted models.

    Apr week 1

    Class 37/7 - Fixing odd behaviour of DVD switch and investigating random brake applications by the EMU when towing Electrostar.

    Midland Main Line - Investigating train routing issue when 158s arrive at Nottingham for Newark and then turn round and leave map via Mansfield.

    Etc, etc, etc...

    Pie in the sky stuff I guess, but oh well.

    *I am not really talking about blurry texture issues, as we all know that is much more complex and hard to put a time frame on, more just basic fixes that would be fairly easy to implement and should have been done right at the beginning.
     
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  2. tbbvrs#8925

    tbbvrs#8925 New Member

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    Likely a combination of DTG not knowing and not wishing to say what they do know, that we get basically useless roadmaps that tell little more than "X is going to come...at some point, for ...some version of TSW".
     

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