Well, four hours in and I thought I'd try and see what our anthropomorphic chums looked like in Virtual Reality. The results are quite satisfactory! I'm running the game with the settings on Ultra everything, but there's still plenty of tweaking to do to make the graphics look as good in VR as they do natively on my PC's screen. So here's Wonders of Sodor running through UEVR, streaming via Virtual Desktop to an Oculus Quest 2, and controlled using a 16-year-old PlayStation 3 Dual Shock controller remapped to allow about 40 buttons, which is how I play TSW. PC specs are in my signature. Bear in mind that screenshots and flat YouTube videos never do VR justice, as they completely remove the sense of immersion you get when wearing a headset that places you inside the scene you're looking at. Enjoy! It cuts off after 5 minutes as my headset had no battery JB