Lately I’ve been experiencing textures becoming very low resolution and I’m not sure why. I do recall experiencing this in the past, however it was very rarely, and would resolve itself after a second or 2. However lately I’ve been experiencing it much more often, and even after hanging around for 5 minutes at Peterborough, still didn’t resolve itself. I am on Xbox Series S, and have noticed this on SEHS & ECML (As they are the two routes I have been focusing on lately.) Is this some side effect triggered by a recent update intended to increase performance / stability?