Lighting Yet Another Quick Lighting Tip

Discussion in 'PC Editor Discussion' started by pwilson79, Mar 15, 2025.

  1. pwilson79

    pwilson79 Well-Known Member

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    I don't like skylights. They're coarse and rough and irritating and they get everywhere. :)

    But I digress...

    For those with dark tunnel and other underground sections, you may be wondering if the annoying sky light, which seems to penetrate everything like it was made entirely of x-rays, can be turned off or lessened. It can:
    ScreenHunter_209 Mar. 15 12.19.jpg

    I'm still getting used to everything you can do with blueprints. I plan to add a spline to this blueprint, and have it measure the player's relation to it for a gradual transition, shortly before/after they exit/enter a tunnel, respectively.

    Also this fixes the "glowing rails" problem! Just be sure not to fire off the get all actors node too often, like the tooltip will tell you. Storing it in a variable should work nicely.
     
    Last edited: Mar 15, 2025
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